36 lines
1.4 KiB
Plaintext
36 lines
1.4 KiB
Plaintext
MudOS for Windows 95 and Windows NT
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Port by George Reese (Descartes of Borg)
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This port has a few crashers in it. Known bugs include:
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* connect() gives an WASEWOULDBLOCK error (*boggle*)
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for connecting to the address server or socket efuns
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* bug in reading DOS files (files with \r\n)
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this is probably fixed in v21.6
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* some bug in call outs
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* Right now the proper calls to WSAGetLastError() are not made
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This is not a simple compile yet, unfortunately. Perhaps someone can
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fix the above bugs and simplify the make process? If so, please mail
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your fixes to beek@imaginary.com.
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To compile MudOS for Windows NT/95, you need:
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MS VC++ 2.0 or later (dunno about Borland or other compilers)
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gnu bison and sed, get them from ftp.cc.utexas.edu in the winnt section
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Steps:
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0. move the .mak and .bat files in this directory to the main source directory
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and run CLEAN.BAT - this removes all files generated during compile
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1. Open up edit_source.mak
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2. From the command prompt run STEP1.BAT
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3. Build edit_source.exe
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4. From the DOS command line, execute STEPDBG.BAT (in case you're building
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debug version) or STEPREL.BAT (in case you're building release ver)
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5. Open up mudos.mak
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6. Build mudos.exe
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7. Open addr_server.mak
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8. Build addr_server.exe
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9. Install your lib and run mudos
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Note: if you want to create a DEBUG version of MudOS you have to define
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DEBUG symbol either in STD.H or in project setting in both EDIT_SOURCE and
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MUDOS. |