2644 lines
126 KiB
Plaintext
2644 lines
126 KiB
Plaintext
HTTP/1.1 200 OK
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Date: Sun, 06 Sep 2020 11:26:23 GMT
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Server: Apache/2.4.7 (Ubuntu)
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Last-Modified: Sun, 23 Aug 2020 16:24:26 GMT
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ETag: "1ed65-5ad8de74b70c5"
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Accept-Ranges: bytes
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Content-Length: 126309
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Connection: close
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---- 3.9 ---
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- Released 2020-04-08
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- Fixed a problem that prevented objects from being in the inventory of /realms/ objects.
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- Added a cheats book to provide a walkthrough of the basic quests.
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- Miscellaneous tidying up.
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- Fixed some bugs in bonuses when wearing off.
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- Fixed some stuff around fishing, added a bait item.
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- Added disease cure to James in the medical office in town.
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---- 3.8.6 ---
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- Released 2014-11-03
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- Fixed poison never wearing off.
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- Added a few quests.
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- Added Get/SetNoSink to rooms and items in case something shouldn't sink.
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- Fixed some wonky stuff regarding falling and climbing.
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- Added command: dispel
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- Added valid_event() sefun.
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- Miscellaneous tweaks and fixes.
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- Shortened training and teaching times.
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- Lowered XP cost for death.
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- Added quest cheat sheets (/doc/cheats)
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- Fixed some eval cost problems in the file and function indexing daemons
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that were causing lag for some people.
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---- 3.8.2 ---
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- Released 2014-09-28
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- FluffOS driver now 2.23-ds03, improving Wolfpaw detection.
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- Added sefun: read_big_file()
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- Updated i3 router code.
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- Added GUEST_ALLOWED to config.h and "guestallowed" token to mudconfig.
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- Added PLAYER_INTERTELL_ALLOWED to config.h and "playerintertell"
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token to mudconfig.
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- Added Quixadhal's fix to outgoing intermud tells.
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- Added a block of incoming intermud tells to players without intermud privs.
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- Miscellaneous minor and typo fixes.
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---- 3.8.1 ---
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- Released 2013-08-07
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- FluffOS driver now 2.23-ds02, including fix for socket crasher.
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---- 3.8 ---
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- Released 2013-07-20
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- Added some checks to RACES_D for zeroed arrays/mappings.
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- Updated IMC2 with Davion/Kiasyn's latest MudBytes IP.
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- Disconnected the campus and town domains, applied new coordinates.
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---- 3.7a7 ---
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- Released 2012-03-09
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- Fixed CreWeb issue when using recent versions of Firefox.
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- I3 keepalives now work more properly after a rename with mudconfig.
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---- 3.7a6 ---
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- Released 2012-03-08
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- Updated the IP address of MudBytes's IMC2 to reflect their Dallas move.
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- Windows muds should reconnect to i3 more sanely now after a rename.
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- Fixed confusing message when failing to pick a lock on a door.
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- h_ftpd now uses HOST_IP.
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- Updated gridconfig so that resets are more flexible.
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- Cleaned up some room locations across domains.
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- Corrected beggar's map.
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- Started tutorial area.
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- Tidied up some virtuals to be more portable across domains.
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- SetNoObviousExits() now works more intuitively in rooms.
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- The connection daemons now ask whether the player uses a screenreader
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so that the mapping can be disabled for them if so.
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- Added Kalinash's XP debt system.
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- If you die really hard or in quick succession, your player will no longer
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have their healing freeze.
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- Added SinkRoom functionality to LIB_FALL.
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- Cleaned up and reconciled most grid and virtuals functionality.
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- Harmonized outdoors areas and virtual skies with SetSkyDomain() for rooms.
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- Fixed a bug in add_maps().
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- Added boardwalk and seaside bar to town.
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- Fixed barkeep menus and added special menu functionality.
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---- 3.6 ---
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- Released 2011-08-17
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- Driver: FluffOS 2.23 with very minor tweaks.
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- Driver: Odd sockets crash with instances should no longer happen.
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- Somewhat improved BOOKS_D efficiency and minimized likelihood of
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duplicated chapter names.
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- Fixed centaur body parts.
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- Exempted "read" and "title" from special parsing.
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- Fixed a problem when using the town virtual areas.
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- Fixed confusing message when picking a lock on a door in the same room as
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another door.
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- Liveupgrade server updated to avoid asphyxia problem.
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---- 3.4 ---
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- Released 2011-06-08
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- Disabled instances.c by default to avoid a sockets based driver crasher.
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- Added Quix's socket_names() sanitization to avoid a sockets based
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driver crasher.
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- Fixed peculiar bug in PLAYERS_D (thx quix!)
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---- 3.3a3 ---
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- Released 2011-04-11
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- Updated a socket check.
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- Fixed mud-based earmuffs.
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- The timezone command can now take "none" as an argument.
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- Fixed ticktock.
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- Forest orcs should now be less noisy.
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- Fixed polyglottism for NPC's.
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---- 3.3a1 ---
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- Released 2011-04-02
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- Driver: FluffOS 2.22 with minor tweaks.
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- Driver: Included updated Windows driver.
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- Fixed peculiar respiration type issue (thx Nuku).
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NOTE: This will probably kill everything in your mud if you update
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while it is up.
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---- 3.2 ---
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- Released 2011-02-17
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- Removed intergossip and intercre remappings to avoid log errors.
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- LIB_TELLER: you can now "exchange gold for silver" without specifying
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amount, this will exchange all the gold you're carrying. You can also
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"exchange all for dollars" to attempt to exchange all your various
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carried currency into dollars.
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- ASSIST can now "hist admin"
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- Driver: now includes fix for more than 256 global vars.
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Note: The Windows driver is still 2.20.
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- ASSIST can now write on the arch board.
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---- 3.1a11 ---
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- Released 2011-01-02
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- Crash trace no longer has Pinkfish codes.
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- Receiving a packet from a mud previously marked offline will mark it online.
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- Mapped router-side "intergossip" to "broken_gossip" to limit confusion.
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- Mapped router-side "intercre" to "broken_cre" to limit confusion.
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- NPC's with inventories no longer have their stuff duplicated when they are
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reloaded by a persistent room.
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- Added command: shadows
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- Driver: updated to 2.21 plus minor tweaks (Including nfa's GMCP fix)
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Note: The Windows driver is still 2.20.
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- The command "rotatelogs" now takes an option to force the rotation.
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- Fixed a runtime error in player saves if a carried object has an
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AddSave pointing to a nonexistent variable.
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- Fixed array element mismatch in CHAT_D remote chans.
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- SetItems() and AddItem() now work ok on NPC's (thx to HoriceGump for the
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suggestion).
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- Dummy items in storerooms (like doors) are no longer browseable.
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---- 3.1a10 ---
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- Released 2010-08-15
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- Guest is now excluded from PLAYERS_D autopurging.
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- Fixed some errant /n's (thx Aleksy!)
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- i3router: IRN channel updates are less noisy now, excluding "listening".
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3 years late, but hey, I got to it eventually, Aidil.
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- IMC2 server: fixed odd problem with authentication reported by Aleksy,
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Quixadhal, and Kline.
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- CreWeb now accepts passwords that contain the characters: ~ ! @ # $ % ^ & *
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( ) _ + { } | : " < > ? ` - = [ ] \ ; ' , . /
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- Fixed some channel confusion regarding parties.
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- Corrected some ambiguity in "nopeer" versus "no peer" for rooms.
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- Added LIB_AIM.
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- Added some gadgets to the science complex.
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---- 3.1a9 ---
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- Released 2010-07-25
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- Driver: Updated to Fluffos 2.20 plus minor tweaks.
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- Teachers and trainers now stop instructing you when you're
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fighting them or if you've picked them up.
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- MB IMC2 channels renamed in CHAT_D.
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- IMC2 server: fixed line endings, emotes, minor runtimes and channel parsing.
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- IMC2 client: uses CRLF now rather than LFCR if version 2.1 is specified.
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- "chan add all" now works.
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- Fixed a crasher when querying for binary save dir.
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- Receiving messages while in the pager while in charmode no longer
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aborts the pager.
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- Receiving a message while typing a long line in charmode no longer obscures
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the message on next keypress.
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- Quitting the pager while in (suspended) charmode unsuspends charmode.
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---- 3.0 ---
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- Released 2009-12-31
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- Driver: added Kalinash's fix for Solaris on 64 bit SPARC.
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- Driver: added Kalinash's fix for BSD math.
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- Added commands: anchor, unanchor
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- Note on anchoring: it is intentional that admins can move around
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if they wish while anchored, but creators cannot.
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- Removed commands: mc, isql, language
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- The help command now handles aliased commands.
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- Corrected some quirks in editing and the detection of in_input()
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that caused some entered characters to be invisible in charmode.
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- Standardized help output for commands. Note that the standard is now
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for the help message to be a string returned from GetHelp(), not
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a write() or a message() or whatever crazy thing occurs to people
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in the middle of the night in 1994.
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- The "boards" command now indicates the location of the boards listed.
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- Admins can now use the gag command to prevent a user from using channels.
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- Fixed a password retrieval problem in ftp and hftp.
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NOTE: Some newer ftp clients default to epsv when negotiating passive
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ftp mode. This breaks hftp. If you're having weird problems using
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passive mode and hftp, then right after logging into hftp, type:
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epsv off
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passive on
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bin
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- Fixed a double-prompt problem and some cosmetic issues when reprompting.
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- Made the harmony of best balance in tell.c for justice.
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- The <muds> channel no longer double-pumps on instances.
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- Fixed CheckEncounter double-pump in LIB_NPC.
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- Tidied up slightly confusing events reporting.
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- Fixed a problem with "EverFill" things like rivers running out.
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- Fixed a problem with undrinkable floods and floods that couldn't
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be used to fill flasks.
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- Vendors now buy items at half value, if they can.
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- The Windows version now automatically disables IMC2 if the
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server IP becomes invalid.
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---- 2.11a22 ---
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- Released 2009-11-01
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- Removed unnecessary casts.
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- It's possible to peer into virtual rooms now.
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- Added a sample ranged weapon: /domains/default/armor/pcannon.c
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- Added Tricky's A* implementation (doesn't really do anything yet).
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- Improved the thoroughness of warmboots.
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- Improved back-compatibility with MudOS v22.2b14-ds.
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---- 2.11a21 ---
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- Released 2009-10-24
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- Under some conditions, insufficient time was provided during
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a reconnect to allow the reconnection. This has been corrected.
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- Driver is now a slightly modified FluffOS 2.18.
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- Fixed history list recalculation.
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- Number parsing is no longer done for add_action()'s.
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- IMC2 tells now propagate properly to instances.
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---- 2.11a20 ---
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- Released 2009-10-08
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- Added some rooms to campus lab.
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- Fixed a problem in delayed command queues.
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- The wizmap is now not caching by default, to avoid
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gaps in mapping.
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- Slightly streamlined the character generation process, removing
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questions that are rarely answered and not requiring "pick" to
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precede the race and class.
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- Added the ob, name, and obname elements to the MagicProtection class in
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magic_protection.h in order to better track and control multiple
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magic protections. See /powers/spells/buffer.c for an example of
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a spell that checks these in order to avoid stacking.
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- Fixed IMC2 colors.
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- Exempted file commands from Diku "2.thing" parsing rules.
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- The lib now explicitly ignores resets that originate from the
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driver, in order to avoid odd over-aggressive resets.
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- Any npc can now be a command-obeying zombie, not just "sentient" npc's.
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- Fixed some problems with effective vision and peering.
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- It's no longer possible to follow someone if they are invisible or
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if you are lying down.
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- Cleaned up some parsing of LIB_FLASK and LIB_INSTALL.
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- Zombies can be re-raised after they are re-killed now.
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- Finger now works properly on instances. Note that fingering
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*across* instances does not work, and needs be done through
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intermud finger.
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- It is now more difficult to accidentally drown in the sea east of town.
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- Added gendered title (e.g. "the Countess") handling to the
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advancement process.
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- Added sefun: comma()
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---- 2.11a19 ---
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- Released 2009-09-26
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- Added a more efficient auto-mapping drone.
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- Rooms can now specify their own coords, for example:
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SetCoordinates("-3000,3000,0");
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- Map daemon now periodically sweeps cached maps and updates
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their info.
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- Parse matching now also checks for emotes.
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- Added commands: vaarsuvius, cursefilter, homedir, homeroom
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- Log rotation now better accommodates unix file semantics.
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- The "reply time" threshold for deleting the reply addressee
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is now a full day.
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- Fixed a thingy that cancelled "more" in charmode after a
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few seconds or so of reading
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- QCS now handles SetRead better.
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- The IMC2 password should now get clobbered more rarely.
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- Fixed a parsing ambiguity in "get from".
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- The instances daemon now properly reloads its configuration on boot.
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- User names on instances are now more thoroughly reserved.
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---- 2.11a18 ---
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- Released 2009-09-13
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- Fixed minor bugs in parsing.
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- Individualized a few logs to prevent instances stepping on
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each other during log rotation.
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- Fixed some logic in the probability lab.
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---- 2.11a17 ---
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- Released 2009-09-11
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- Driver: Added Wodan's fix for NEW-ENVIRON.
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- Fixed skill problem in CLASSES_D.
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- i3router: Added Aidil's irn-mudlist-req and a check for when
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a "disconnected" mud sends a packet.
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- Fixed problems in anyterm connections.
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- Re-enabled number.thing parsing (when did this break?).
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- Improved "thing number" parsing, e.g. "get purple thing 2" now works.
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- The pause/unpause commands will now also work on players who aren't logged in.
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- Pausing or decre-ing a creator now also boots them from creweb.
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- Fixed imc2 remote who replies.
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- The help command now translates synonyms to the target verbs, to
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cut down on verb guessing.
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- The lines command has been verbified to simplify its synonymization
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and documentation.
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- Fixed channel emote problem reported by Flumpy.
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- Command matching no longer arbitrarily picks the first matching
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command if there is more than one.
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- Added command: bugs, queue
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- Fixed a problem in PLAYERS_D that prevented suicides from working.
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- Fixed a problem in INSTANCES_D that double-pumped channel messages.
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- Driver: The parser now defaults to the first matching object in
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commands with ambiguous hits. You can "get key" rather than "get
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first key" and this is parsed in the driver rather than the lib.
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---- 2.11a9 ---
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- Released 2009-07-19
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- Driver is now a slightly modified pre-release Fluffos 2.17.
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- Fixed remote channel problem in CHAT_D.
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- /secure/include/mssp.h is now somewhat more individualized.
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- Added commands: screenlock, weigh
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- Driver: Added partial support for telopts NEW-ENVIRON (rfc 1572).
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A connection that supports this will cause the driver to call
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the receive_environ() apply in LIB_CONNECT, sending the env data
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as a single string.
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- Added support for using anyterm (http://anyterm.org) as
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a client while still identifying player IP's.
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- Fixed a problem listing individual items from vendors.
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- Replaced broken xterm definition map in TERMINAL_D with ansi def.
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- Updated IMC2 client, also added current Server01 IP.
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- Instances now update each other more regularly about player info.
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- More than one local instance now better supported.
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- Added a PLAYER_CLASS entry to class files in /secure/cfg/classes
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so that there can be classes players don't get automatic access to.
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- Fixed parsing conflict in LIB_FLASHLIGHT and LIB_BATTERY.
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---- 2.10 ---
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- Released 2009-06-01
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- Minor fixes to 2.9a19
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- Added pwiping to PLAYERS_D.
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- Minor faq updates.
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---- 2.9a19 ---
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- Released 2009-05-25
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- The idle command can now be used without an argument as
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a connection keepalive.
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- i3router: IRN chanlist now tries to prune duplicated entries in the
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data packet before transmission.
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- i3router: channel-add packets with invalid channel types are
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now rejected.
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- The mudconfig command now handles mud name and port changes.
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- IMC2 channels now have their remote names mapped to their local
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names automatically, avoiding the need to hardcode the maps in CHAT_D.
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- Added commands: chan, rotatelogs
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- Updated the ced editor with some important fixes. It can now be
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enabled with mudconfig (mudconfig ced on). Note that this is a highly
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experimental editor, so it automatically backs up any file you edit
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with it. See the help info for: ced, bk, restore, charmode
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- The windows install no longer needs the absolute path to be
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c:\ds if the new default runmud.bat and mudos.win32 are used.
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- Instances on Windows are now supported.
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- Telopts MSSP support added, plaintext MSSP improved.
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See: http://dead-souls.net/ds-admin-faq.html#145
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- i3router: the "listening" portion of irn channel updates is
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no longer sent.
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- i3router: blacklisting of networks is now possible.
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|
- i3router: muds that attempt to reconnect more than once per second
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are subject to automatic temporary graylisting.
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|
- Fixed an exploit reported by Ideysus that allowed local creators to
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spoof intermud packets.
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- Removed command: mfinger
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- Updated the performance score calculation to make it more consistent.
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|
- i3router: packet floods are now handled somewhat more efficiently.
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|
- Added sefun: format_page2()
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- Alleviated some misfortunes in instance tells.
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|
- The mudconfig command now works properly with imc2 password setting
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and the secrets daemon.
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- General cleanup of superfluous debugging statements.
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- Substring searching added to ced.
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|
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---- 2.9a18 ---
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- Released 2009-05-05
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|
- Fixed a problem with the new reply aging system.
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- Fixed a bug in liveupgrading that overwrote SECRETS_H.
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---- 2.9a17 ---
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- Released 2009-05-01
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- Driver is now a slightly modified FluffOS 2.16.
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- Converted structs to mappings in CLASSES_D.
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- Fixed CLASSES_D bug that inverted the position of "importance" and
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"average starting level" of classes.
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- Instances now share local channels.
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- Users on different instances can now tell to each other.
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- Users on different instances can now get "finger" info on each other.
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- Users on different instances can now see each other in "who".
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- Added commands: instconfig, deviate, destfile
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- New players can't create a character if the same name is used
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on another instance.
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- Added sefuns: remote_users(), local_users()
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- The actions map elements in LIB_ROOM now actually fire based on
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their individual "chance" rather than the overall ActionChance
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(thx Raudhrskal!).
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|
- IMC2 tells now work like i3 tells, no need to use the "imc2" command.
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- AUTO_WIZ set above 1 now forces new users to become creators, rather
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than providing the choice to do so.
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- IP addresses of users are no longer displayed to creators on
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AUTO_WIZ muds.
|
|
- Users on different instances can now shout to each other.
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|
- Fixed problems in the router code when a mud's fd is 0.
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- IMC2 client host/port info now does a better job of being correct.
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- IRN nodes now periodically send each other mud and chan lists.
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- Some password thingies like i3 and IMC2 are now handled by a
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secrets daemon, to improve security.
|
|
- The non-quitting non-net-dead destruction of users is now announced
|
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and logged (for example, if you "dest" a creator).
|
|
- Suicide notes now save somewhere more reasonable.
|
|
- Paths in read.cfg and write.cfg can now have wildcard files.
|
|
- Added STATS_D and SKILLS_D. They are meant to keep track of which
|
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stats and skills have been used in the mud, and when possible,
|
|
maintain information the "importance" of a stat to a race and a
|
|
skill to a class, derived by RACES_D and CLASSES_D respectively.
|
|
This allows a centralized repository of stat/skill information
|
|
that the DEVIATION_D can rely on for deviation calculation.
|
|
- Added a stat deviation system. A player can now have an improved
|
|
stat class, but at a cost of some percentage of earned XP. See:
|
|
help deviation
|
|
- The hist command now reverts to the old "query the chat cache"
|
|
behavior if the mud doesn't log the type of channel being queried.
|
|
Note that by default, remote channels are not logged.
|
|
- Fixed an odd display problem in the hist command.
|
|
- SNOOP_D can now ignore ip's (good for running bot tests from a known
|
|
ip), and admins can now be monitored if set to be so explicitly,
|
|
overriding GLOBAL_MONITOR == 2.
|
|
- Fixed userlist generation in PLAYERS_D in an instance.
|
|
- Since IMC2 servers do not handle usernames with spaces well, IMC2_D
|
|
now strips spaces from names before sending channel messages.
|
|
- Stargates can now register with the stargate daemon only if they are
|
|
in /domains/ or /secure/, to avoid dozens of accidental newbie
|
|
stargates to creator realms.
|
|
- The prompt command without an argument now returns the raw prompt
|
|
string, rather than setting a null prompt.
|
|
- Added improvements to the colors command by Raudhrskal.
|
|
- Cleaned up the lines command.
|
|
- Reply target is now reset on login, and ages out after 15 minutes
|
|
of not replying and not receiving a message from that target.
|
|
- Inventory output now has worn things at the bottom, and wielded
|
|
things just above worn things.
|
|
- SetEncounter() on aggro npc's now keys on GetInvis() rather than
|
|
query_invis() for somewhat more predictable results when trying
|
|
to sneak around.
|
|
- Players on instances no longer get booted off during warmboots.
|
|
|
|
---- 2.9a16 ---
|
|
- Released 2009-03-12
|
|
- The "locate" command is now "i3locate".
|
|
- Prettified the tabbed file completion stuff.
|
|
- Armor now makes more of an effort to resolve ambiguous
|
|
targets, such as "wear ring" when both hands can take a ring.
|
|
- Added BaseLimbs to armor in order to resolve ambiguous situations
|
|
involving sets of limbs, such as a shield which needs a paired
|
|
arm and hand, plus torso.
|
|
- LIB_WORN_STORAGE now uses inherited LIB_BASE_ARMOR and
|
|
LIB_BASE_STORAGE as inherited code to avoid discrepancies in
|
|
behavior in duplicated code. Note this means that the majority
|
|
of the code for armor is now in LIB_BASE_ARMOR and the majority of the
|
|
code for "things that hold other things" is now in LIB_BASE_STORAGE.
|
|
- Added GetMaxSkillLevel() to LIB_ABILITIES to consolidate the
|
|
calculation that was previously duplicated by multiple commands.
|
|
- Fixed a bug that allowed skill levels in negative numbers.
|
|
- Cleaned up some behavior with ANOXIA damage and respiration types.
|
|
- Commands that queued when in combat (such as 'inventory') used
|
|
to hang indefinitely if you chased your quarry into a "no attack"
|
|
room. This is no longer the case.
|
|
- Persistent rooms no longer spawn excess copies of unique
|
|
or MaxClone objects.
|
|
- The fighter's hall in Ylsrim is now a proper, working class hall
|
|
with class joining and training available.
|
|
- Fixed a bug in the flood object that generated performance
|
|
problems over time.
|
|
- Fixed a bug in the flood object that failed to set the respiration
|
|
type correctly when a room became completely flooded.
|
|
- Fixed a problem with warmboots that caused some doors to
|
|
have issues being locked/unlocked/manipulated.
|
|
- Objects that drop into "void" due to a problem with their
|
|
environment now are sent to individualized "virtual voids" if
|
|
the ROOMS_D can resolve that. This avoids some rare circumstances
|
|
where a huge number of npc's and players fall into a single
|
|
"void" room and mayhem ensues.
|
|
- Fixed a conflict in QCS with customdefs.h that made it difficult
|
|
to modify your workroom.
|
|
- The goto command now handles global coordinates, eg: goto 2,2
|
|
- The command "imc2 list" now only returns muds currently connected,
|
|
to avoid a timeout receiving data from a long list of defunct muds.
|
|
- Fixed a problem in scoped heartbeats that prevented players
|
|
from autosaving.
|
|
- COMPAT BUSTER: debug() now just takes two args, making it
|
|
more like tc(). Example:
|
|
debug on
|
|
eval debug("My skills: "+identify(this_player()->GetSkills()),"red")
|
|
- It is now possible to carry living things. Creators can get creatures
|
|
of any size, but players can only pick up creatures smaller than them
|
|
by at least 2 size slots. Note that picking up an NPC you have not
|
|
befriended will make it attack you.
|
|
- Fixed a bug in updating virtual rooms.
|
|
- You can now run multiple instances of the same code without clobbering
|
|
savefiles. If you set ENABLE_INSTANCES in config.h, then reboot,
|
|
objects will add the mud's port to their save name, for example
|
|
"rooms.6666.o" rather than "rooms.o". Obviously this means that the
|
|
different instances need to be on different ports. For an example
|
|
of how to do it: help instances
|
|
- Clepius can now extract bullets, if you give him an excision slip.
|
|
- Fixed a carried weight conflict in vehicles and mounts.
|
|
- tell_room() now works on string names of virtual rooms.
|
|
- Fixed a parsing peculiarity when trying to read one book when
|
|
others are available.
|
|
- Added a hint book to Kim's bookstore.
|
|
- If you were in a virtual room during a warmboot, you are returned
|
|
to it after the warmboot completes.
|
|
- Creators can now keep track of things sneaking in and out of their
|
|
inventory with call me->SetParanoia("inventory_monitoring", 1). They
|
|
can also keep track of where they might be silently moved to with
|
|
call me->SetParanoia("move_monitoring", 1). Note that these are not
|
|
foolproof, and the proper way to deal with mischief is not paranoia
|
|
but extreme violence and harsh language.
|
|
- The "which" command now identifies aliases, add_actions, etc.
|
|
- Finally nailed a mysterious data overwrite problem in PLAYERS_D.
|
|
|
|
---- 2.9a15 ---
|
|
- Liveupgrade only.
|
|
- Intermediate release to handle special liveupgrade issues.
|
|
|
|
---- 2.9a14 ---
|
|
- Released 2009-02-04
|
|
- Driver is now a slightly modified FluffOS 2.15.
|
|
- Added an experimental screen-mode inheritable editor, see
|
|
LIB_CEDIT and: help ced . It's still a bit quirky and buggy, and
|
|
incomplete (handles wrapping poorly, doesn't do search/replace,
|
|
etc). For now it's a proof-of-concept/prototype with saving disabled
|
|
(thx to Tricky and Raudhrskal for advice on terminal control). Will
|
|
not work without charmode. Will not work without FluffOS 2.15-ds*.
|
|
- Added sefuns: system_month(), system_day(), write2()
|
|
- Added sefuns from Chaos@Lost Souls: levenshtein_distance(),
|
|
damerau_levenshtein_distance()
|
|
- Added commands: commandecho, profile, timezone, efuns, sefuns, lfuns
|
|
- Driver: added ANSI_SUBSTITUTE define to comm.c in order to
|
|
control which character is substituted with in NO_ANSI.
|
|
- It's now possible to re-engage in combat with an opponent you've
|
|
previously ignored.
|
|
- Rooms now attempt to set their own respiration type based on
|
|
their medium, if their respiration type is not already set.
|
|
- The longcat command now tries a bit harder to display ludicrously
|
|
large files.
|
|
- The commands dsversion and noclip work again.
|
|
- Various conflicts in coordinate setting fixed.
|
|
- Mitigated a compat buster in QCS involving customdefs.
|
|
- Miscellaneous performance tweaks to make DS friendlier to use
|
|
on weak hardware. Tested on a Pentium 133MHz and
|
|
an UltraSparcII 300MHz.
|
|
- Changed the name "automap" to "minimap". Automapping will mean
|
|
something else in later releases.
|
|
- Implemented a "minimum performance" threshold for certain
|
|
resource-intensive features. The performance score of a system is
|
|
determined by CPU time taken at boot. The MIN_PERF define in config.h
|
|
establishes the minimum score required for "heavy" features like
|
|
wizmapping and file/function indexing. This system allows people with
|
|
weak machines to use DS without tons of errors, and it allows people
|
|
with fast machines to enjoy the fancy stuff by default.
|
|
- Fixed a problem in FUNCTION_D that prevented the lib from having
|
|
function data when running on Windows.
|
|
- Warmboot no longer hoses up people in charmode.
|
|
- MASTER_D now forces a quick shutdown if it detects one of the following:
|
|
* Exhausted file descriptors.
|
|
* Eval cost error cascade loop.
|
|
- Driver: added efun remove_charmode()
|
|
- The hist command now includes timestamps and accepts a number
|
|
argument for how many lines to display.
|
|
- Fixed local_time() to accept a string timezone.
|
|
- Commands like "date" and "people" now have output customized to the
|
|
player's timezone.
|
|
- Driver: fixed command() efun so that success is nonzero
|
|
when running on Windows.
|
|
- Charmode now works on Windows (see command() above).
|
|
- The hist command now also handles: say, whisper, yell, shout.
|
|
- Fixed a bug in LIB_BODY that caused decapitation during combat
|
|
to occur twice, resulting in two severed heads.
|
|
- The "nightmare shell" now does tabbed command completion,
|
|
tabbed filename completion, tabbed object completion, and
|
|
up/down-arrow command recall when in charmode.
|
|
- The findfun command now also identifies efuns and sefuns, and
|
|
tries to suggest other possible matches based on differing
|
|
case and format. It also now takes a substring flag to search
|
|
efuns, sefuns, and lfuns for possible matches.
|
|
- Guarding works properly again. You can no longer take Kim's
|
|
cash register.
|
|
|
|
---- 2.9a13 ---
|
|
- Released 2009-01-04
|
|
- Finally got around to indenting everything consistently.
|
|
- Improved handling of missing/broken rooms in ROOMS_D.
|
|
- The noclip command now enables "noclip mode" rather than
|
|
being a command for moving in a specific direction. While in
|
|
noclip mode you can move through closed doors and walls if
|
|
the rooms daemon is aware of an adjacent room in that direction,
|
|
even with no explicit exit there.
|
|
- Fixed some vaguenesses in death notices.
|
|
- Virtual rooms now immediately unload when the last object in their
|
|
inventory leaves. This allows, for example, launching a torpedo that
|
|
travels 200 rooms without now having to have 200 totally useless
|
|
rooms hanging around in memory.
|
|
- Added commands: reprompt, charmode, keepalive
|
|
- The reprompt mode redraws your prompt when you receive
|
|
messages, similar to how Diku muds do so. Note
|
|
that reprompt mode looks awful on most mud clients...it's
|
|
intended for folks with "single pane" clients, like people
|
|
using a default Linux telnet client.
|
|
- The charmode command puts you into character mode, so that
|
|
your input is received on a per-keystroke basis, rather than
|
|
a per-line basis. This allows for stuff like using up and down
|
|
arrows for command recall. This is for single-pane clients
|
|
only! Most mud clients will fail to handle this...and they
|
|
may fail very horribly. This mode is experimental and
|
|
somewhat broken at the moment. Unsupported on Windows muds.
|
|
- Fixed bug in LIB_BODY that caused overlapping armor to increase
|
|
damage received.
|
|
- The default player prompt now includes status info.
|
|
- Driver: Fixed a bug in comm.c that failed to reset to linemode
|
|
if the object with the get_char() target function was destructed.
|
|
- Some damage limits have been raised. You may find your npc's
|
|
and weapons doing substantially more damage. See MAX_POWER and
|
|
MAX_SKILL in LIB_COMBAT.
|
|
- i3router: Connection freakouts by blacklisted muds are now handled
|
|
more gracefully.
|
|
- Added sefuns: present_file(), present_bonus(), query_unique_name()
|
|
- Driver: added efuns: query_charmode(), remove_get_char(),
|
|
send_nullbyte() (thanks, Raudhrskal!)
|
|
- AUTO_WIZ no longer prevents class selection.
|
|
- Unified command history code into LIB_HISTORY and rewrote a bit in
|
|
order to use mappings rather than arrays, to avoid ambiguities.
|
|
- The customdefs.h file for creators and builders is now in their
|
|
area/ directory. This is to make it easier to migrate such an
|
|
area to domains/ once it is complete.
|
|
- Consolidated the calculation of max health points into LIB_RACE,
|
|
fixing some issues with strangely overhealthy npc's during combat
|
|
(eg kitchen rats).
|
|
- Added Raudhrskal's implementation of Daelaskai's evaldefs idea
|
|
(thx guys).
|
|
- If a thing doesn't have SetDamagePoints() called on it, it will
|
|
not deteriorate when it receives damage.
|
|
- Items in perfect condition no longer indicate their condition.
|
|
- Implemented basic persistence for rooms. If a room is SetNoClean(1),
|
|
has SetPersist(1); in create() and RestoreObject(); on the
|
|
following line, then when it reloads, it will restore into
|
|
its inventory whatever was left there...even across reboots.
|
|
For an example, see /domains/town/room/secret.c
|
|
- Containers can also have persistence set, but *BEWARE*. Any
|
|
item you set to be persistent in this way should be unique
|
|
in the mud. Having multiple clones of an object with persistent
|
|
inventory may result in hilarity, but very likely also
|
|
confusion and sadness in an open mud. For an example of an item with
|
|
persistent inventory, see /domains/town/obj/charity.c
|
|
*IMPORTANT NOTE*: carryable items that are made persistent will
|
|
appear to behave oddly when you "reload" and "update" them, and
|
|
modify them with QCS. This is because QCS does not actually
|
|
destroy them right away, and in fact for a brief time you have
|
|
two of the same item in the mud, stepping on each other's persistent
|
|
inventory. Expect to see weirdness when using QCS with persistent items.
|
|
- Land-based rooms can now have respiration types other than R_AIR.
|
|
For an example, see: /domains/default/room/vacuum.c
|
|
You can also test by issuing the commands:
|
|
goto /domains/default/room/menagerie
|
|
eval return HERE->SetRespirationType(R_VACUUM)
|
|
and seeing most everything drop dead within seconds.
|
|
|
|
---- 2.9a12 ---
|
|
- Released 2008-11-26
|
|
- DECAY_D is now more resistant to runtime-error failures.
|
|
- Minor improvements to stress testing.
|
|
- At the advice of Silenus, switched the world grid from string based
|
|
multidimensional mappings to bitshifted integer based multidimensional
|
|
mappings, which not only cut down mapping depth by 35%, but also
|
|
increased lookup speed by more than an order of magnitude. Many
|
|
thanks to Silenus for holding my hand through figuring out how to
|
|
bash the bits.
|
|
- Portals no longer fall or sink.
|
|
- Warmboots deal more firmly now with situations where very many
|
|
rooms are loaded.
|
|
- The imc2 channel "ichat" is no longer enabled by default due to
|
|
a change in their content policy making them no longer PG-13. To enable
|
|
it for yourself, you would type: call me->AddChannel("ichat")
|
|
- New creators now automatically "wizmap" rather than "automap".
|
|
- Added Town Well quest.
|
|
- Added LIB_FLOW as an example of a "flooding" type object.
|
|
|
|
---- 2.9a11 ---
|
|
- Released 2008-11-20
|
|
- Driver is now a slightly modified FluffOS 2.14.
|
|
- Fixed a parser crasher in the driver that occurs under
|
|
unusually heavy loads.
|
|
- Parsing ambiguity in grenades fixed up a bit.
|
|
- Bots now handle too-bright and too-dark rooms more sensibly.
|
|
- Bots now handle paged displays more sensibly.
|
|
- Room inventories will now accept a function for the number
|
|
of items. For an example of a random number of rats between
|
|
1 and 5, see /domains/town/room/mansion_room7.c
|
|
- You can now limit the number of of clones of an npc or an item
|
|
that the mud will load as inventory. If a sword's base file
|
|
has SetMaxClones(15), then a room will not try to load the
|
|
sword in its inventory if the mud already has 15 of these swords
|
|
cloned somewhere. Note that SetMaxClones() in a base file
|
|
will cause the object not to be saved in a player's inventory
|
|
when they quit. For an example, see /domains/default/armor/wristcomp.c
|
|
- Fixed a problem in CreWeb editing with wrapping and line numbering
|
|
that displayed incorrect line numbers.
|
|
- Fixed a driver crasher involving the destruction of objects
|
|
while they are in a verb parsing loop.
|
|
- Fixed a problem with passing functionals to SetAction() in rooms
|
|
(thx, Raudhrskal!).
|
|
- Added a prototype overland map system. It's mostly in the testing
|
|
phase, as it tends to lag the mud somewhat. Creators can enable
|
|
automatic mapping with: wizmap on
|
|
- Minor fixes of rooms with grid conflicts.
|
|
- Added command: wizmap
|
|
- Fixed a problem with the npc guard system that prevented more
|
|
than one guard from being able to guard in the same room.
|
|
- Fixed what is essentially borken behavior in Set/GetItems
|
|
that have a functional. However, I suspect that this behavior has
|
|
actually been assimilated all over the place as being a standard,
|
|
so the effect here is a possible *slight* compat buster, with
|
|
SetItems that have functionals displaying output twice.
|
|
- Added a portal generator, and cake to go along with it.
|
|
- Added new domain: /domains/cave as an undergound orc stronghold.
|
|
It's mostly done, though I'll be adding more to it eventually.
|
|
Note that this is an example of "an area where normal creators and
|
|
overpowered players are not welcome". This is a feature I'm
|
|
testing to see how feasible it is to prevent casual-abuse type
|
|
creators from being too much of a nuisance on an open mud.
|
|
|
|
---- 2.9a10 ---
|
|
- Released 2008-10-19
|
|
- Fixed peculiar problem in the get verb that sometimes made
|
|
it seem as though an open container was closed, for creators.
|
|
- It is now exceedingly difficult to fight or
|
|
defend when not standing, or when your vision is poor.
|
|
- Added command: gridconfig
|
|
- Minor grid conflicts cleaned up.
|
|
- Fixed a permissions issue that prevents doors from showing up
|
|
for players without read access to an area.
|
|
- Value for meals now defaults to base cost.
|
|
- Reaping tidied up: REAPER_D now fires up at boot time, and
|
|
reap_other() will scour for environmentless clones whether
|
|
the driver is FluffOS or not.
|
|
- Players are now addressable by their race.
|
|
- Added a "max attacks per heartbeat" throttle to combat.c to
|
|
avoid having creators in godmode with ludicrous stats causing
|
|
the mud to seize up fighting each other.
|
|
- Fixed a too long eval in warmbooting.
|
|
- LIB_COMMAND now handles multi-word bare exits ("foo bar" rather than
|
|
"go foo bar").
|
|
- Added Kalinash's driver mod to override new() with clone_object() if the
|
|
clone_object() sefun exists.
|
|
- valid_edit() in LIB_BOARD now works more sensibly and denies edit
|
|
and deletion access to people who should not have it.
|
|
- "give all to X" now works like selling and putting: worn and wielded
|
|
items are not automatically surrendered.
|
|
- Fixed some parsing issues with booby traps.
|
|
- clone_object() is now overridden with a throttle to prevent
|
|
accidental cloning cascades from creator objects.
|
|
- Added MEMUSE_SOFT_LIMIT and MEMUSE_HARD_LIMIT. These are disabled
|
|
by default. They are intended to provide some control over memory
|
|
usage, for folks on commercial hosting or resource-starved computers.
|
|
For details, see: help config
|
|
- Added driver fix for check_memory() crasher.
|
|
- Added max player limits in LIB_CONNECT based on compile-time-
|
|
detected file descriptor max.
|
|
- Fixed a crasher in the driver that occurs under very rare
|
|
high-network-load stress.
|
|
|
|
---- 2.9a9 ---
|
|
- Released 2008-09-24
|
|
- Driver is now a slightly modified pre-release FluffOS 2.14v27.
|
|
- Revolvers no longer change caliber spontaneously.
|
|
- Basic IMC2 server added.
|
|
- IRN "not my mud" endless loop when more than 2 nodes is fixed.
|
|
- Added "chanlist-req" to the router. You can now get a chanlist
|
|
without having to reboot.
|
|
- Packet floods from a given mud are now detected and temporarily
|
|
ignored.
|
|
- The IMC2 ichat channel has been added as a default channel for
|
|
creators in /secure/cmds/admins/encre.c
|
|
- The finger daemon no longer reports an incorrect birth year
|
|
when queried repeatedly.
|
|
- Added commands: mudinfo, enemies, showgrid, whereis
|
|
- Quest-dependent advancement can be disabled in config.h by
|
|
setting REQUIRE_QUESTING to 0.
|
|
- Automatic advancement (i.e. not having to go to Dirk) can
|
|
be enabled by setting AUTO_ADVANCE to 1.
|
|
- Added "questrequired" and "autoadvance" to mudconfig command.
|
|
- The table of quest and experience points required for
|
|
advancement is now maintained in PLAYERS_D, not Dirk.
|
|
- By default DS will now handle automatic advancement well beyond
|
|
level 100. Note that there has been no balancing attempted
|
|
beyond level 20. You will need to seriously adjust your mud's balance if
|
|
you allow advancement past level 20.
|
|
- Bug fixed in quitting while invis.
|
|
- Added a cgi gateway to the built-in webserver that allows you
|
|
to connect to the mud with a java client. To enable it:
|
|
-----------------------
|
|
mudconfig http port 8001
|
|
mudconfig http disable
|
|
mudconfig cgi enable
|
|
mudconfig dirlist enable
|
|
mudconfig creweb enable
|
|
mudconfig http enable
|
|
-----------------------
|
|
Then use your browser to connect to your mud's connection page
|
|
(for example, http://your.muds.address.com:8001/cgi/connection.html )
|
|
NOTE: the mud www port does not have to be 8001. Change it to
|
|
whatever is appropriate for you.
|
|
- The dest verb now behaves like before. Desting of non-cloned
|
|
objects by using their file names is again unsupported. This
|
|
fixes problems with desting a singular among plurals.
|
|
- Some parsing issues in grenades fixed. They also do more
|
|
damage, but are limited to hurting the first dozen or so people.
|
|
- Added a flash policy server. To enable, uncomment the flash_policy line
|
|
in /secure/cfg/preload.cfg, redirect your mud server's port 843 to
|
|
your mud port + 3 (for example 6669, if your mud is on 6666),
|
|
and reboot your mud.
|
|
- Added MUDINFO_D to manage longterm intermud data (normal people
|
|
will not have any use for this).
|
|
- The answering machine now works again (when did this break??).
|
|
- Added ROOMS_D to keep track of the relative locations of rooms. This
|
|
is necessary for some activities that will involve distances, such as vehicle
|
|
combat in virtual areas.
|
|
- Added sefuns: coordinates(), calculate_coordinates(),
|
|
room_environment(), query_windows()
|
|
- Some rooms have been moved around to accommodate conflicts with
|
|
their coordinates.
|
|
- Only Firefox is supported with creweb. I can no longer afford to
|
|
try to keep up with every browser's idea of how to conduct itself.
|
|
If creweb isn't working and you aren't using Firefox, please use Firefox.
|
|
- The "noclip" command now accepts non-exit directions that have
|
|
an entry in ROOMS_D as having a room adjacent.
|
|
- Books now do not individually hold their data, but rather cache and
|
|
query with BOOK_D, to cut down on memory abuse and disk I/O costs.
|
|
- Fixed a bug in last_string_element() sefun that screwed up qcs doors.
|
|
- Added a zombie scroll to Oana's shop.
|
|
- General miscellaneous typo corrctions and minor bugfixes.
|
|
- Added Vega's SEASONS_D fixes.
|
|
|
|
---- 2.8.5 ---
|
|
- Liveupgrade only.
|
|
- Intermediate release to handle special liveupgrade issues.
|
|
|
|
---- 2.8.4 ---
|
|
- Released 2008-07-24
|
|
- Merged 2.9a8 into the 2.8.x line. Due to the importance of some
|
|
security fixes, and since major changes have not yet been introduced
|
|
in 2.9, the improvements of 2.9a8 (unreleased) and below are being
|
|
folded into 2.8.
|
|
- Fixed odd door id problem reported by Tricky when warmbooting.
|
|
- Class data type removed from LIB_DOOR.
|
|
- Added commands: pwhere, vars
|
|
- Wizvision now lets creators see invisible creatures in a room.
|
|
- Accuracy and performance improvements to default parsing.
|
|
- Cleaned up and updated firearm code: targeting in a room full of
|
|
corpses is improved. Wounds no longer inflict continuing damage,
|
|
they simply interfere with player healing (NPC's heal normally).
|
|
Unless you are skilled with firearms, shooting an npc over and
|
|
over in rapid succession is extremely likely to miss.
|
|
- Fixed typo in PARTY_D.
|
|
- Healing is now largely dependent on whether you are hungry/thirsty,
|
|
with some modifiers for relevant stats like strength, luck,
|
|
and durability. Being asleep and drunk now actually do have a
|
|
positive effect on healing, as well as having the "faith" skill.
|
|
Overall this means healing *can* happen faster if you stay on
|
|
top of these items and don't catch flying bullets. However, if
|
|
you're not keeping fed and hydrated, healing will seem to have
|
|
got slower.
|
|
|
|
---- 2.9a7 ---
|
|
- Released 2008-07-18
|
|
- Driver: MSG_NOSIGNAL more promiscuously defined.
|
|
- Driver: extra checks added to avoid obscure high-load crashes.
|
|
- Parsing problem with doors and multiple keys fixed.
|
|
- Miscellaneous minor lib fixes.
|
|
- Improvements to sefun and warmboots to better interact with call_outs.
|
|
- Added commands: defines, types
|
|
- Fixed a bug that prevented receiving damage in a wielding limb.
|
|
- Prayer parsing system updated/fixed: clerics can now perform prayers
|
|
with targets.
|
|
|
|
---- 2.9a6 ---
|
|
- Released 2008-07-14
|
|
- Driver is now a customized FluffOS 2.12.
|
|
- Miscellaneous minor lib tweaks and fixes.
|
|
- Added command: noclip
|
|
- Fixed recursing paralysis bug in LIB_BODY.
|
|
- The netstat command now includes summary statistics.
|
|
- cardinal(), base_name(), and copy() now use efuns rather than sefuns
|
|
for improved performance.
|
|
- The reaper now uses get_garbage() for improved performance.
|
|
- The reaper is now more aggressive about spotting and cleaning
|
|
large garbage pileups.
|
|
- The call_out efun is now overridden with a sefun that checks
|
|
for excessive call_outs and autoblacklists suspected problems.
|
|
To tune the number of permitted call_outs, modify the new
|
|
MAX_CALL_OUTS param in config.h. Note that objects in /secure and
|
|
/daemon are exempted from this check.
|
|
- The update command no longer has a problem when you are mounted
|
|
on a creature or vehicle.
|
|
|
|
---- 2.9a5 ---
|
|
- Released 2008-07-10
|
|
- Driver: Fixed segfault for SPARC.
|
|
- Minor sefun fixes.
|
|
|
|
---- 2.9a4 ---
|
|
- Released 2008-07-09
|
|
- Fixed various runtimes in IMC2_D.
|
|
- Driver: Crasher due to object ref count flip is now prevented (thx Wodan!)
|
|
- Cleaned up some disharmonies in the reaper.
|
|
|
|
---- 2.9a3 ---
|
|
- Released 2008-07-07
|
|
- Added GUARD_D and LIB_GUARD to allow npc's to guard exits,
|
|
objects, and people without having to edit the room. For examples,
|
|
see /realms/template/area/npc/fighter.c and /domains/campus/npc/kim.c
|
|
- Driver: Added fix by Kalinash that avoids a crasher when dealing
|
|
with unloading blank files.
|
|
- The gag and mute commands can now accept keywords to indicate
|
|
whether you only want to mute/gag local channels or remote channels.
|
|
- The reaper now exempts http sockets.
|
|
- New defines daemon can identify things defined in standard includes.
|
|
Example: eval return DEFINES_D->GetDefine("ADMIN_EMAIL")
|
|
|
|
---- 2.9a1 ---
|
|
- Released 2008-06-15
|
|
- Fixed periodic check of preloaded objects.
|
|
- The command "resurrect" now also works on npc's.
|
|
- Added verbs for firearms: load, unload.
|
|
- Added verbs for chairs: swivel, rock.
|
|
- Driver (under Linux only) : Added enhancements by Kalinash that avoid
|
|
SIGPIPE crashes under heavy load and mass disconnections (thx dude).
|
|
- Driver: Added fixes by Kalinash that avoid segfaults under
|
|
extreme loads (woo Kali again!).
|
|
- Periodic check added to STARGATE_D to clear "stuck" gates.
|
|
- Spells are now in /powers/spells, to accommodate new systems
|
|
of powers such as psi and physical feats.
|
|
- Added smokable items: LIB_PIPE, LIB_CIGAR.
|
|
- Driver: fixed up plurals for "remains" and "glasses".
|
|
- Fixed name banishing in admintool.
|
|
- Player teaching fixed up. For now, only spells are teachable.
|
|
- Improved handling of corpse and severed limb id's.
|
|
- Creators retain their selected title upon reviving from death.
|
|
- Hazardous materials lab now requires players to solve a riddle
|
|
before letting them in.
|
|
|
|
---- 2.8.2 ---
|
|
- Released 2008-06-25
|
|
- Bundled driver is now Kalinash-improved.
|
|
- Empty log dirs made non-empty to handle fileroller better.
|
|
- query_os_type() fixed.
|
|
|
|
---- 2.8.1 ---
|
|
- Released 2008-06-05
|
|
- Fixed a bug in IMC2 that made all muds connect with the same name.
|
|
- Fixed inelegant handling of alcohol levels and their reporting.
|
|
- Newbie level checking is now more uniform across the lib.
|
|
- The "stop" verb can now be used to stop fighting.
|
|
- Missing /open directory added.
|
|
- Driver: source now compiles ok on Cygwin. (thanks, Tricky!)
|
|
|
|
---- 2.8 ---
|
|
- Released 2008-06-01
|
|
- Cleanup of debug statements.
|
|
- Fixed some typos.
|
|
- Fixed mangled enters display in obvious exits.
|
|
|
|
---- 2.7a28 ---
|
|
- Released 2008-06-01
|
|
- Various missing init()'s in Ylsrim & Praxis fixed. Note: those
|
|
are still unsupported areas, just kept for historical reasons. They
|
|
may eventually be dropped from the distribution.
|
|
- Driver: FluffOS updated to handle being compiled with DEBUG defined.
|
|
- Driver: Address server errors are now suppressed by default ( ADDRFAIL_NOTIFY
|
|
in comm.c )
|
|
- New commands: godmode, wizvision, annoyblock.
|
|
- Warmboots are now even more thorough in their recursive loading.
|
|
- Bug in player description fixed.
|
|
- Finger daemon no longer divulges player email addresses except
|
|
to arches (top level admins).
|
|
- Whispering now happens in your "current language", not
|
|
your native language.
|
|
- eventMoveLiving() merged for both npc's and interactives in LIB_LIVING.
|
|
Odd messages from this function in LIB_STARGATE fixed.
|
|
- Input now checked for non-alphabet characters before being
|
|
command-matched.
|
|
- Global emotes can now be added by non-admin creators, if they are
|
|
members of the EMOTES group.
|
|
|
|
---- 2.7a27 ---
|
|
- Released 2008-05-15
|
|
- Fixed a crasher when reading zero-length files.
|
|
- Driver: Fixed a crasher when some command actions fail to return properly.
|
|
- The SetInventory refill now will replenish inventory when
|
|
some is missing, not just when all is gone. For an example, see
|
|
the new weapons rack in /domains/default/room/arena.c
|
|
- The blackjack table now uses "stand pat" rather than "stand" for
|
|
ending the game. This avoids amusing problems with physical posture.
|
|
|
|
---- 2.7a26 ---
|
|
- Released 2008-05-04
|
|
- Added sefun: containers()
|
|
- Sentients can now be asked about things, for example,
|
|
"ask dirk about leveling". Example: /domains/town/npc/dirk.c
|
|
- Added commands: praces, removeclasses, addclasses
|
|
- The new CLASS_SELECTION option in config.h controls whether
|
|
new players are asked to select a class when they create their
|
|
character. Disabled by default. To enable: mudconfig selectclass yes
|
|
- Fixed some odd defaults in class definition files.
|
|
- Fixed a bug in questing that failed to award quest points.
|
|
- XP for kills is now shared among party members if they
|
|
are in the same room as the kill.
|
|
|
|
---- 2.7a25 ---
|
|
- Released 2008-04-24
|
|
- Added periodic cleanup of channel mappings in the i3 router to
|
|
prevent peculiar runtimes when running for a long time.
|
|
- Fixed channel banning in the i3 router.
|
|
- The web server now handles POSTS where the boundary gets
|
|
split in separate packets (this caused mysterious hangs when
|
|
uploading some files but not others).
|
|
|
|
---- 2.7a24 ---
|
|
- Released 2008-04-16
|
|
- Creweb chanlogs now listed in "last modified" order.
|
|
- Virtual rooms now destructed on warm boots.
|
|
- Added day/night descs to outdoor town locations.
|
|
- Important npc's in town are now set to respawn after
|
|
60 seconds, if killed or moved. See the SetInventory directive
|
|
in /domains/town/room/tavern.c for an example.
|
|
|
|
---- 2.7a23 ---
|
|
- Released 2008-04-07
|
|
- Warm boots no longer hang people in the process
|
|
of editing files.
|
|
- Various fixes to warm boots.
|
|
- Fixed bug in strings.c that broke QCS.
|
|
- Tells between invis cre's now behave more sensibly.
|
|
|
|
---- 2.7a22 ---
|
|
- Released 2008-03-30
|
|
- Fixed runtime in unknown INTERMUD_D packet handling.
|
|
- Fixed runtime in creweb logfile reading of empty files.
|
|
- Creators can now cast any spell known to SPELLS_D. Their
|
|
default spell level is extremely high.
|
|
- LIB_QUEST changes: variable name has been changed and is now
|
|
a mapping rather than a class. Quest-specific functions moved
|
|
out of LIB_PLAYER and into LIB_QUEST. RemoveQuest() is now
|
|
an option.
|
|
- Dummy object handling improved...the church elevator should
|
|
now work somewhat better.
|
|
- Taking over your char from a new session now logs in /log/enters.
|
|
- Added commands: warmboot, userload
|
|
- Windows users: FluffOS file operations tend to take a dramatically
|
|
longer time to complete on Windows than on UNIX. A warmboot, while
|
|
not disconnecting the users, may hang them for several minutes
|
|
such that they may consider it a "crash" of some sort.
|
|
|
|
---- 2.7a20 ---
|
|
- Released 2008-03-26
|
|
- Chan logs viewing added to creweb.
|
|
- The "muds" channel is no longer added to creators by default.
|
|
- The jade ring, powered scout armor, and training dummy now use TYPES_D
|
|
to work out the received damage type.
|
|
|
|
---- 2.7a19 ---
|
|
- Released 2008-03-23
|
|
- SERVICES_D now accurately reports current ports for active services.
|
|
- Locate requests now adequately hide invis players.
|
|
- The who command no longer counts color codes in title length.
|
|
- The blow that kills a creature in combat is now more correctly displayed.
|
|
- Fixed a parsing bug in dummy items that reported oddly abbreviated names.
|
|
- Fixed various problems with the timing of combat messages.
|
|
- Fixed bug in "hist tell"
|
|
|
|
---- 2.7a18 ---
|
|
- Released 2008-03-23
|
|
- Added sefun: telnet_privp()
|
|
- Added commands: unvirt, telnet (user must be in the TELNET group)
|
|
- Added TYPES_D to help decipher type names from their integer/bitshifted
|
|
designation: eval return TYPES_D->eventCalculateTypes("armor",196608)
|
|
- Doors are now knockable and yelling from the opposite side of a
|
|
closed door is audible.
|
|
- Fixed a bug in intermud-3 tells that allowed you to send tells
|
|
to disconnected muds.
|
|
- "muds" channel added to report connecting and disconnecting muds.
|
|
- "intermud" channel added to report finger, who, and locate requests.
|
|
- wild_card() no longer an lfun, consolidated as a sefun.
|
|
- Fixed problem in user_path() that caused recursion problems due
|
|
to the new "builder" player type.
|
|
- Added mouth types to races.
|
|
- Purged instances of the class data type from RACES_D.
|
|
|
|
---- 2.7a16 ---
|
|
- Released 2008-03-16
|
|
- Bundled driver is now a customized FluffOS 2.11
|
|
|
|
---- 2.7a14 ---
|
|
- Released 2008-03-13
|
|
- Added example of an environmental suit: /domains/default/armor/scoutsuit.c
|
|
- Modified firearms code to include rifles: /domains/town/weap/m16rifle.c
|
|
- NPC's now try to shoot weapons they're wielding, if they're loaded.
|
|
- Removed out of date faqs.
|
|
- Tweaks and fixes to room, rocketpack, and position code.
|
|
- Fixed module id bug in Yautja wrist computer.
|
|
- eventDescribeEnvironment() moved to /lib/events/describe.c in order
|
|
to consolidate player/npc behavior, and to simplify things for people
|
|
wanting to customize room appearance.
|
|
|
|
---- 2.7a13 ---
|
|
- Released 2008-03-09
|
|
- Added commands: position, var, variables, cconv, cwgconv.
|
|
- Added sample virtual planet composed of sea bottom area,
|
|
underwater area, surface area, sky area, and outer space.
|
|
- Updated the sconv command to convert Smaug areas more sanely.
|
|
- Added verbs: swim, kneel.
|
|
- Rapid death occurs when air-breathing creatures are deprived of oxygen.
|
|
- Added a breathing device for exploring non-air environments:
|
|
/domains/default/armor/breather.c
|
|
- Added a rocket pack for traveling in space. Do NOT "activate" it in
|
|
space or you will accelerate out of control. "boost" only, for example
|
|
"boost +x+z" then to stop: "boost -x-z"
|
|
- Stargates added underwater and in outer space for convenient exploration.
|
|
Beware fatal anoxia.
|
|
|
|
---- 2.7a12 ---
|
|
- Released 2008-03-03
|
|
- IMC2 now supports who requests and tells. "imc2 tell joe@dead_souls_joe hello!"
|
|
- Driver workaround implemented for strip_colours() problem.
|
|
- Channels can now accept filters. The two built-in filters are colorize and morse
|
|
example: cre|colorize hello there!
|
|
This is not encouraged for use on intermud. CHANNEL_PIPES must be enabled.
|
|
- Builder-generated items fixed up to limit cheating.
|
|
- Added sefuns string_colors_old() and dbz_colors()
|
|
- Inheritables for living creatures modified to limit cheating by builders.
|
|
- MASTER_D can now accept some wildcards in read.cfg.
|
|
- Fixed up various lib systems that previously did not expect players to
|
|
have home directories.
|
|
- The source command will now accept the $N token in source files as a representation
|
|
of the player's key name.
|
|
- Added RESOLV_D to handle internet name lookups and caching. Use the "resolve" command
|
|
to look up names.
|
|
- Modified WGET_D to be more generic, added "wget" command for downloading arbitrary
|
|
files from the intertubes.
|
|
|
|
---- 2.7a9 ---
|
|
- Released 2008-02-18
|
|
- Added sefuns: efuns(), sefuns(), efun_exists(), sefun_exists(), estatep().
|
|
- Build-specific verbs and commands moved to builders/ directories.
|
|
- Updated memcheck.
|
|
- Added commands: arealist, areaclone, areagoto.
|
|
- Modified QCS verbs to better handle non-creator builders.
|
|
- Added terminal_color() efun to the driver that behaves the
|
|
way the FluffOS 2.7 terminal_colour() used to work.
|
|
- Added support for the class data type in the identify() sefun.
|
|
- Builders now have a workroom and sample areas after logging in
|
|
after their addition to the builder group.
|
|
- NPC's in builder estates do not give XP when killed and do not deal damage to non-
|
|
estate NPC's.
|
|
- Items in builder estates are not worth money in shops.
|
|
- Weapons in builder estates are ineffective against normal opponents.
|
|
- Armor in builder estates affords little protection.
|
|
|
|
---- 2.7a5 ---
|
|
- Released 2008-02-10
|
|
- Added CreWeb system to allow web editing. See: help creweb
|
|
- Added sefuns: unpinkfish(), repinkfish(), socket_ip(), builderp(), web_translate().
|
|
- The mudconfig command can now change the port numbers for inet servers.
|
|
|
|
---- 2.7a1 ---
|
|
- Released 2008-01-18
|
|
- No lib changes.
|
|
- Bundled driver is now a slightly modified FluffOS 2.9.
|
|
|
|
---- 2.6.4 ---
|
|
- Released 2008-05-16
|
|
- Fixed a parsing bug in dummy items that reported oddly abbreviated names.
|
|
- Fixed a crasher when reading zero-length files.
|
|
- Driver: Fixed a crasher when some command actions fail to return properly.
|
|
- Dummy object handling improved: church elevator should work ok.
|
|
- Command for liveupgrades improved for stability.
|
|
- Fixed some broken defaults in class files.
|
|
|
|
---- 2.6.2 ---
|
|
- Released 2008-01-06
|
|
- Fixed some confusing behavior with ":" and ";" as emote characters
|
|
in CHAT_D, as well as some confusing channel renaming.
|
|
- Fixed security bug that allowed an unprivileged creator access to privileged files.
|
|
- The goto command now handles virtual rooms.
|
|
- The sefun singular_array() is now just another name for distinct_array(),
|
|
and scramble_array() has been added.
|
|
- Doors can now be externally called to open or close and will behave properly.
|
|
- Armor worn on multiple limbs now does not automatically move to the severed limb.
|
|
|
|
---- 2.6.1 ---
|
|
- Released 2007-12-27
|
|
- IMC2 emotes now display better (Thanks, Tricky!)
|
|
- Fix to addemote command with the -edit parameter (Thanks, Alecksy!)
|
|
- IMC2 passwords are now stored in /secure/include/config.h
|
|
- Miscellaneous tidying up of GetEnters() (Thanks, Raudhrskal!)
|
|
- mudconfig command now handles imc2 password changing.
|
|
- grep command is somewhat less restrictive now.
|
|
- Fixed odd "feature" in LIB_PAGER that ignored an array argument with only one element
|
|
(Fixes things such as blank nickname and screwy help index output).
|
|
- GetMaxHealthPoints() can no longer report below 1. This prevents some situations (such as
|
|
multiple infections) that cause player to die over and over again.
|
|
|
|
---- 2.6 ---
|
|
- Released 2007-11-15
|
|
- Minor fixes to tellers.
|
|
- Miscellaneous cleanup of commented-out code.
|
|
|
|
---- 2.5a25 ---
|
|
- Released 2007-11-14
|
|
- Implemented MudOS v22.2b14 behavior into uncompressed read_file operations
|
|
in FluffOS to avoid a potential crasher.
|
|
- INTERMUD_D no longer uses the class data type.
|
|
- LIB_READ is now more economical on disk i/o.
|
|
- Fixed a recursion bug in check_user() in MASTER_D.
|
|
- Creators can now follow/lead each other.
|
|
- LIB_LEAD no longer uses the class data type.
|
|
- answers_to() has been buffed up to better handle complex adjectives.
|
|
- Injury/damage when lockpicking fails now limited to prehensile limbs.
|
|
- New properties added to QCS: SetPolyglot, SetPreventGet, SetPreventPut,
|
|
SetPreventDrop, SetDestructOnDrop.
|
|
- LIB_WORN_STORAGE now saves its copen/closed state across logins.
|
|
- Fixed parsing problem when using multiple adjectives in get/put operations.
|
|
- Error messages when a container is closed now make more sense.
|
|
- LIB_INTERFACE changed to avoid puking when the user is sent unusually
|
|
large strings (e.g. "help modify").
|
|
- Bug in LIB_PAGER callback function fixed.
|
|
- Default reset interval is now 2 hours.
|
|
- Fixed a misleading message when giving multiple objects to an overloaded living.
|
|
- Added sample "pre-boobytrapped" objects: /domains/town/weap/boobytrap_dagger.c ,
|
|
amd /domains/town/armor/boobytrap_ring.c
|
|
- Further fixes for conflicts in the shooting system.
|
|
- Fixed a problem with guest logins.
|
|
|
|
---- 2.5a23 ---
|
|
- Released 2007-11-09
|
|
- COMPAT BUSTER: Objects that used to inherit LIB_DUMMY for special
|
|
invisible-but-manipulable functionality (see: http://dead-souls.net/ds-creator-faq.html#2.62 )
|
|
now need to inherit LIB_BASE_DUMMY instead, to avoid nomask problems
|
|
with shadow hooks.
|
|
- Fixes to shadows to better handle calls to nonexistent shadowed objects.
|
|
- Jade ring now autoprotects when worn, and cannot be worn by players unless they are
|
|
in the TEST group.
|
|
- Most bearsuit bugs fixed. However, a disguised player can be detected by another clever
|
|
player with some persistence and simple commands. The point is not foolproof
|
|
anonymity, but a bit of fun. Creators can very easily detect disguised players
|
|
using the command: scan here
|
|
- The grep command now prevents you from victimizing the mud with
|
|
an excessive recurse.
|
|
- The clone command will now try to figure out a nearby matching object
|
|
to clone if it doesn't find the file you specify.
|
|
- Ammunition and ammo case bugs fixed.
|
|
- "cd ~-" and "cd -" will both now change to your previous working dir.
|
|
- Added commands: morse, unmorse
|
|
- The Healers Guild now sells poison antidote and claritin.
|
|
- Added verb: show
|
|
- Fixed verb/item conflict when two people in the same room try to shoot each other.
|
|
- The heal command now does a more thorough job of it.
|
|
- Germs no longer get dropped on login.
|
|
- LIB_PAGER now uses mappings rather than classes, and been fixed a bit.
|
|
|
|
---- 2.5a21 ---
|
|
- Released 2007-11-05
|
|
- Improvements to router code.
|
|
- Added basic support for boobytraps. Verbs are: boobytrap and disarm. Lib
|
|
objects are LIB_BOOBYTRAP_SHADOW and LIB_BOOBYTRAP_OBJECT. A sample
|
|
trap object can be found at: /domains/town/obj/needle_trap.c
|
|
Finding boobytraps is done with the command: search
|
|
- Re-enabled support for lockpicking tools. See /domains/town/obj/lockpick.c
|
|
- Added missing race files.
|
|
- Fixed append_line() sefun.
|
|
- Added ReadDir and ReadFuns events.
|
|
- Fixed log rotation problem in snooper object.
|
|
- IMC2 daemon reloading should no longer spam stdout with "Done."
|
|
- IMC2 connectivity can now be enabled/disabled with the mudconfig command.
|
|
|
|
---- 2.4.6 ---
|
|
- Released 2007-11-04
|
|
- Bundled driver is now FluffOS.
|
|
- users() sefun override properly fixed.
|
|
|
|
---- 2.5a19 ---
|
|
- Released 2007-10-31
|
|
- Enabling/disabling the logging of remote or local channels can now
|
|
be done with the mudconfig command.
|
|
- rwho now defaults to i3. imc2 can be specified. See "help rwho"
|
|
- Ping interval now changed to about 5 minutes. Now configurable
|
|
with the mudconfig command.
|
|
- The help command now defaults to displaying command help, if the
|
|
argument to "help" is under multiple categories. The additional
|
|
categories are listed in the command output as well.
|
|
- Added commands: file, wizroll, roll, inherits
|
|
- Added sefun: roll()
|
|
- Tidied up get_object() to fail gracefully if necessary.
|
|
- New or newly working lib objects/events: LIB_ROLL, LIB_DIE (for dice), LIB_VEHICLE
|
|
- Added sample vehicles in /domains/default/vehicles: hoverpod and strider
|
|
Vehicles are still *experimental* and under development!
|
|
- The command showtree will now try to resolve the most sensible local object,
|
|
if it can't find a file with the name you specify.
|
|
- Miscellaneous cleanup of loose tc()'s.
|
|
|
|
---- 2.5a18 ---
|
|
- Released 2007-10-27
|
|
- Win32 FluffOS executable problems fixed, and the current windows
|
|
driver is now FluffOS.
|
|
- Compile time compat fixes added for Wolfpaw hosts.
|
|
|
|
---- 2.5a16 ---
|
|
- Released 2007-10-24
|
|
- FluffOS code altered to compile on Win32, but the included binary
|
|
is still MudOS.
|
|
- Added Shadyman's updated Tim@TimMUD IMC2 code (see: help imc2 )
|
|
- Fixed very confusing behavior when adding a player-usable race
|
|
with admintool if the race file was set to PLAYER_RACE.
|
|
- The users() sefun override now is optimized for FluffOS. It works
|
|
fine on MudOS for back-compatibility, but less efficiently.
|
|
- FluffOS code and compilation options somewhat modified to get
|
|
around minor compatibility issues.
|
|
|
|
---- 2.5a15 ---
|
|
- Bundled driver is now FluffOS.
|
|
|
|
---- 2.5a14 ---
|
|
- Tightened up last_string_element() sefun.
|
|
- Router improvements: a) IRN nodes now reset a peer's connection
|
|
if no data is received within a set time. b) IP's put on the blacklist
|
|
for having the wrong password are now automatically removed
|
|
from the blacklist after a set time (default 1 week).
|
|
- Router fix: a bug that had the router sending mudlist updates to the
|
|
wrong muds has been fixed.
|
|
|
|
---- 2.5a13 ---
|
|
- Released 2007-10-12
|
|
- Removed command: where
|
|
- Modified users() sefun override to avoid a crasher under mysterious
|
|
circumstances.
|
|
- Added SEFUN_PLURALIZE to config.h, to allow the sefun override of
|
|
the driver's pluralize() efun.
|
|
- Added command: rot
|
|
- Fixed driver problem that stopped compile at malloc.c (stole the
|
|
fix from FluffOS!)
|
|
- Fixed driver problem that made timekeeping fail (ualarm).
|
|
- Keepalive pinger object no longer requires you to be actually idle.
|
|
- WARNING: Vehicles do not work yet. Do not be sad if you find what
|
|
looks like vehicle code that doesn't work
|
|
- Bonus object works properly now.
|
|
- Miscellaneous fixes to i3 router code.
|
|
- Libtest bot script fixed up.
|
|
- Fixed a problem in the users() sefun that mysteriously hosed
|
|
64-bit Linux installs.
|
|
|
|
---- 2.4.4 ---
|
|
- Released 2007-10-12
|
|
- Miscellaneous minor bugfixes.
|
|
- Fixed driver problem that stopped compile at malloc.c (stole the
|
|
fix from FluffOS!)
|
|
- Fixed driver problem that made timekeeping fail (ualarm).
|
|
- Bonus object works properly now.
|
|
- Fixed a problem in the users() sefun that mysteriously hosed
|
|
64-bit Linux installs.
|
|
|
|
---- 2.5a12 ---
|
|
- Released 2007-06-24
|
|
- Nailed some really pesky router crashers involving null socket owner
|
|
object references.
|
|
- Added sefuns: morse(), unmorse().
|
|
- Added an automatic Morse coder/decoder system to channels. To encode
|
|
messages, make the first word of the message be: ^encode
|
|
|
|
---- 2.5a11 ---
|
|
- Released 2007-06-23
|
|
- Various broken table objects (eg the Orc Shaman's altar) fixed.
|
|
- The jade ring no longer makes reporting npc's invulnerable.
|
|
- Numerous fixes and updates to IRN system in router code.
|
|
- Various broken worn storage items fixed.
|
|
|
|
---- 2.5a10 ---
|
|
- Released 2007-06-19
|
|
- Removed a channel bug introduced in a8 that prevents the use of renamed
|
|
channels like ds, intergossip, etc.
|
|
- i3who now works properly for invis users.
|
|
- Router now retires muds that haven't connected in a week from the mudlist.
|
|
|
|
---- 2.5a9 ---
|
|
- Released 2007-06-15
|
|
- Fixed a peculiar crasher in the router when running under Linux.
|
|
|
|
---- 2.5a8 ---
|
|
- Released 2007-06-15
|
|
- Added Set/GetMatching() to LIB_ID so that individual items
|
|
can choose not to be "object matched".
|
|
- Intermud status sign should now work for reals.
|
|
- Added a shadow management system, so that objects can receive multiple
|
|
shadows and remove them individually if necessary.
|
|
- New test character tool: /domains/default/armor/jade_ring.c allows you
|
|
to receive detailed information about damage you receive, where, how
|
|
much before protection, and how much after protection. It can also make
|
|
you immune from damage, and can be used to force creatures to report
|
|
their damage to you in a similar way.
|
|
- Added command: mem
|
|
- IRN tested and confirmed to work well with 4 nodes.
|
|
- Router fix: Sending a message on a channel a mud wasn't listening to now
|
|
enables the channel for the mud *and* sends the message.
|
|
- Router fix: if a mud tries to connect with the same name as another
|
|
mud, and from a different address, the currently connected mud is
|
|
notified. This serves two purposes: alerting a mud to a potential
|
|
problem, and triggering a reset of the socket if it's actually zombied.
|
|
|
|
---- 2.5a7 ---
|
|
- Released 2007-06-02
|
|
- Improved IRN multi-peer support.
|
|
- Fixed various router runtimes and improved IRN data integrity.
|
|
- The bear costume now effectively disguises a player in most
|
|
ways and they truly appear to be a bear. A shadow is used for this purpose.
|
|
- Modified driver to approach POSIX setitimer() compliance.
|
|
- 100% merged Windows and UNIX driver code.
|
|
- Added calendar information to the mudtime command.
|
|
- The race of a creature is now automatically added to its id array.
|
|
- Added ChangeLevel to sanely manage the advancement of skills
|
|
and stats when a creature's level changes. The stat and skill "class"
|
|
now dictates when stat and skill level is increased. When the
|
|
new player level is divisible by 3, for example, and the stat class
|
|
is three, then the stat is increased by 1.
|
|
- Added checks for TEST group membership to autosave and auto-quit.
|
|
- Implemented workaround to runtime error when moving into a room
|
|
with many objects (caused by a buggy new parser feature).
|
|
- Fixed bug in /lib/body.c that caused an erroneous eventFall() where
|
|
eventCollapse() was called for.
|
|
|
|
---- 2.4.2 ---
|
|
- Released 2007-04-23
|
|
- New subcommands added to liveupgrade: revert and alpha.
|
|
- Various security exposures mitigated.
|
|
- Fixed CanGet() bug in LIB_CHAIR (Thanks, K'Azdean).
|
|
- The new mkdir_recurse() sefun allows liveupgrade to handle recursively creating
|
|
directories if needed.
|
|
- Fixed a bug in sample virtual areas that made travel nw, sw, or se take
|
|
you to the wrong place.
|
|
- CALL_OUT_LOGGING has been reworked to be less vile and it now breaks
|
|
few things, if any.
|
|
- Added an automapper. See: help automap
|
|
- Added Smaug area conversion utility, found in /secure/obj/converter_smaug.c
|
|
- A player's start room can now be a virtual room or a
|
|
cloned object (e.g. a mount).
|
|
- Fixed a problem with sending a string to eventDie() as an argument.
|
|
- Beefed up get_stack() sefun.
|
|
- Added virtual area to wiz labs for mounted combat testing.
|
|
- Added 3d virtual sky area to mounted combat arena.
|
|
- Fixed various problems with sky-based 3d virtual areas such as
|
|
falling through multiple rooms, flying up more than one room, etc.
|
|
- The "source" command now takes the -q flag to indicate queuing, rather than
|
|
immediate execution. This allows creators to be subject to the maximum
|
|
number of commands per second limit but still be able use sourcing.
|
|
- The object matching code used to step on objects. For example, if your room had
|
|
a "bar" as a SetItem, and a barstool as an inventory item, and OBJECT_MATCHING
|
|
was enabled, then "exa bar" would actually return the barstool's long desc.
|
|
This has now been fixed.
|
|
- The LastLocation property in players now handles cloned environments (e.g. mounts)
|
|
and the return command also now deals with them correctly.
|
|
- Fixed a bug in eventDescribeEnvironment() that prevented riders from
|
|
seeing living creatures in a room when issuing the command: look
|
|
- Fixed bug in npc's that made mounted riders hear spoken messages more than once.
|
|
- Fixed another carry leak in containers. Containers now update their
|
|
environments' CarriedMass.
|
|
- Fixed bug in LIB_BONUS that allowed the dropping/putting/getting of the
|
|
invisible bonus object.
|
|
- Fixed bug in LIB_POTION that failed to set the effect's duration.
|
|
- LIB_CLEAN will no longer dest inheritables in the /lib/ directory. This
|
|
avoids a situation where the inherits() efun returns confusing information.
|
|
- FILE_D now does a daily recompilation of the mud files list.
|
|
- Mounts are now set to resist room resets, so that one's loot doesn't
|
|
get unloaded from memory just because they left their horse alone too long.
|
|
- The encre command now moves a player's estate to her creator homedir.
|
|
- The suicide command now removes a creator's directory or a player's estate
|
|
and moves it to the /secure/save/decre directory.
|
|
- SetAttackable can now take a function as an argument. See /domains/town/npc/lars.c
|
|
for an example.
|
|
- A bug in SetAttackable that allowed players to be attacked when a string
|
|
was set as an argument is fixed.
|
|
- A bug in QCS that prevented deleting rooms with relative "customdefs" defines
|
|
has been fixed.
|
|
- "restore here" now works.
|
|
- Fixed typo in Chapter 8 of the Admin Guide.
|
|
|
|
---- 2.4.1 ---
|
|
- Released 2007-03-21
|
|
- The display of obvious exits can be over the desc in brackets
|
|
or under the desc in text form, depending on the NM_STYLE_EXITS
|
|
setting in config.h. This can be configured with: mudconfig nmexits [on|off]
|
|
- Added Diku-style equipment (eq) command.
|
|
- It's now possible to use two-letter emotes on channels, and one may
|
|
use "channel:" syntax as well as "channelemote", eg: "cre: foo"
|
|
- Added age check to login for COPPA compliance (Technically this is
|
|
not necessary since COPPA applies to commercial enterprises, but
|
|
I'm adding it on general principle).
|
|
- Fixed nonsensical parsing bug in LIB_COMMAND.
|
|
- Liveupgrade will now create a dir if necessary.
|
|
- Rooms missing from /std added.
|
|
|
|
---- 2.4 ---
|
|
- Improved security in WGET_D.
|
|
|
|
---- 2.3a20 ---
|
|
- convert_ascii no longer uses a broken (and slow) lookup table. It
|
|
also now has a reverse counterpart, convert_into_ascii.
|
|
- Fixed a null array in LIB_MOUNT that hosed up some non-mount npc's.
|
|
- Added defaultdomain subcommand to the mudconfig command, so that
|
|
you can make your new domain the default one for the mud with the
|
|
command: mudconfig defaultdomain /domains/MySpiffyArea
|
|
- The domaincreate command now adds all the rooms necessary to make a
|
|
domain work as a default domain.
|
|
- Fixed a bug that allowed players to be attacked by other players
|
|
despite PK and SetAttackable safeguards.
|
|
- Fixed a broken add_action in jennybot that emulated a broken verb.
|
|
- The liveupgrade command has been revamped to avoid a crasher (!!!) and
|
|
no longer requires multiple "liveupgrade all" entries. Just one will do.
|
|
- WGET_D is now throttled to prevent overwhelming the network.
|
|
- REMOTEPOST_D is now more aggressive about retiring old failed mail to avoid
|
|
idle OOB objects from constantly loading.
|
|
- Fixed bug in goto that broke using a string as an argument.
|
|
|
|
---- 2.3a19 ---
|
|
- Released 2007-03-13
|
|
- Further simplified parsing: it is no longer necessary to "put book on table" or
|
|
"give sword to fighter". You can now "put book table" and "give sword fighter".
|
|
Added to OLD_STYLE_PLURALS, COMMAND_MATCHING, and OBJECT_MATCHING, you can now
|
|
issue brutish stuff like: "gi bo 2 fi 3" instead of "give the second book to the third fighter".
|
|
The older syntax still works, of course.
|
|
- To emulate Diku behavior, the lib will now accept number.object syntax, eg: "gi 2.bo 3.fi"
|
|
- Fixed an excessively ugly error message generated by issuing certain non-alphabetic characters as the
|
|
first char in a command.
|
|
- Fixed a parsing bug in OLD_STYLE_PLURALS that tried to incorrectly index the command line array.
|
|
- The commands goto and people have been updated to handle mounted players.
|
|
- Events that occur on mounts are now properly communicated to the mount's environment,
|
|
and vice versa.
|
|
- When your mount engages in combat, the messages are no longer confusing.
|
|
- Fixed last major obstacle to http liveupgrades. Files should no longer get mangled in-transit.
|
|
|
|
---- 2.3a18 ---
|
|
- Released 2007-03-12
|
|
- If OLD_STYLE_PLURALS is defined in config.h, commands will be translated
|
|
from "drop book 2" format to "drop 2nd book" format automatically.
|
|
- Added SetNoCondition() to living things. If you don't like indications of
|
|
health on an npc, make it SetNoCondition(1) and its health status will not
|
|
report on looking at it. This will also work on players. If you want this to
|
|
be the default behavior for players, add a call to SetNoCondition in connect.c.
|
|
- Added Set/GetAttackable to LIB_LIVING, so that npc's can be made immune
|
|
to players' standard attacks. Note that your mud may still contain special
|
|
weapons or spells that can trick the npc into fighting, so you may also want to
|
|
set the npc to not pick fights, using SetPacifist(1)
|
|
- Names of invis players are now scrambled when they make rwho requests,
|
|
so that the target mud does not know who has queried it.
|
|
- Invis admins now correctly receive pings/tells/rwho's/etc.
|
|
- When mounted, you can now "ride s" rather than "ride south".
|
|
- The copy verb now deals with custom defines more sanely.
|
|
- It is now possible to create rooms not linked to anything, with the create command.
|
|
Example: create room none newroom1.c
|
|
- The decre command no longer freezes the target.
|
|
- Ping daemon does not try to ping when intermud is disabled.
|
|
- Added sefuns: convert_newline, clean_newline_file, to deal with http file corruption.
|
|
- WGET_D now correctly handles receipt of newlines in files.
|
|
|
|
---- 2.3a15 ---
|
|
- The liveupgrade command has a check now so that trying to "liveupgrade apply" while
|
|
downloads are in progress will fail.
|
|
- Unique objects are now dropped when a player leaves the game whether or
|
|
not the mud is set to default inventory retention.
|
|
- The sefun print_long_string() now deletes its temp file when done.
|
|
- Mounts updated and improved: short and long descs include riders, room messages are relayed
|
|
to riders, and riders can be examined, among other enhancements. Some messages, such
|
|
as combat messages, are still a little confusing.
|
|
- The initfix verb now fails reasonably for virtual rooms.
|
|
- Non-meat creatures behave somewhat more sensibly now when shot.
|
|
- Fixed a null cwd error on first admin login.
|
|
- It is now possible to force room inventory to respawn every X seconds. By passing an
|
|
array in SetInventory, an item can be respawned if it is missing. See the example
|
|
in /domains/default/room/wiz_hall.c , which is set to check every 10 seconds to
|
|
see if the tree is there. If it is not, it will respawn one copy of it.
|
|
- The who command no longer counts Pinkfish code in its character count for title length,
|
|
so you may have a diferent color for every letter of your 50 character long title,
|
|
if you absolutely positively MUST.
|
|
- Added a LIB_BANK as a wrapper for tellers, like LIB_SHOP for vendors. It's now possible
|
|
to just "balance" and "deposit all" rather than "ask zoe for balance" and "ask zoe to
|
|
deposit all".
|
|
- Added command "speakcolor" to set the color in which you receive spoken messages (if,
|
|
for example, you dislike people saying things in cyan).
|
|
|
|
---- 2.3a14 ---
|
|
- Fixed runtime in lead/follow code with SetEnters.
|
|
- Fixed bug that prevented followers from following through a SetEnter.
|
|
- Made some important changes to the liveupgrade system to handle
|
|
unusual exceptions.
|
|
|
|
---- 2.3a13 ---
|
|
- The liveupgrade command now defaults to http connections to the dead-souls.net site,
|
|
which is orders of magnitude faster and more secure than oob, as well as more
|
|
reliable and efficient.
|
|
- Implemented shutdown packet in router. If the delay time is less than
|
|
7 days, it just disconnects the mud. Otherwise it deletes the mud's info.
|
|
- Router connections with a sufficiently large number of password failures
|
|
are automatically blacklisted.
|
|
- Removed muds are now properly synced on IRN.
|
|
- Intermud passwords now use 9 digits.
|
|
- Dead Souls now handles Tricky's ping-req and ping-reply packets.
|
|
- Network room is less spammy on reconnects.
|
|
- Arch/wiz room intermud status is now updated in realtime. The status indicated is always current.
|
|
- Fixed chanlist problem in router.
|
|
- MAX_COMMANDS_PER_SECOND now also applies to creators.
|
|
- Modified router and router command to add functionality. See: help router
|
|
- Router now periodically sifts through sockets and discards router sockets
|
|
not currently associated with a connected mud.
|
|
- Fixed problem in validate() in PLAYERS_D.
|
|
|
|
---- 2.3a11 ---
|
|
- Replying to intermud mail now works.
|
|
- Fixed spurious error message in mudconfig command.
|
|
- Added basic Inter Router Networking support to router code.
|
|
- Fixed bizarre exit message if you're not standing and you go home.
|
|
|
|
---- 2.3a10 ---
|
|
- Released 2007-02-15
|
|
- Added intermud mail support.
|
|
- Fixed $P in prompt.
|
|
- Added security fixes to router.
|
|
- Abstracted the connection code from the everything-else code in the
|
|
router, so that modifications can be made without having to drop muds.
|
|
- Moved people command to /secure so admins can see each other.
|
|
- Invis admins no longer generate connection messages when logging in or out.
|
|
- Fixed mv command.
|
|
- Creators can now sleep.
|
|
- Telling to a sleeping person now generates a warning.
|
|
|
|
---- 2.3a9 ---
|
|
- Released 2007-01-30
|
|
- Fixed bug that prevented players who idled out while editing from
|
|
being booted.
|
|
- Sending a tell to an NPC no longer runtimes.
|
|
- Closed up various exploit vectors with overrides of efuns.
|
|
- Null groups no longer hose MASTER_D.
|
|
- Fixed spurious error message in mv command.
|
|
- Added the "prompt" command, with which you can now customize dynamic prompts.
|
|
- Added wimpy status to env command.
|
|
- Fixed some bugs and an exploit in mail code.
|
|
- Creators can no longer snoop by default. To make snooping available
|
|
to a creator, add her to the SNOOPER group. She will then be able to snoop
|
|
players, but not creators. To let her snoop creators, you'll need to
|
|
promote her to assistant admin, or edit valid_snoop() in /secure/sefun/sefun.c .
|
|
- Added inews to the default creator channel list.
|
|
- Fixed grievous carry leak in containers.
|
|
- Fixed some null error messages when default parsing is enabled.
|
|
- Fixed a runtime with default parsing enabled.
|
|
- Fixed error message when giving something to an overloaded creature.
|
|
- Added verbs: activate, deactivate, install, uninstall.
|
|
- Added LIB_ACTIVATE, LIB_INSTALL.
|
|
- Added wrist computer as an example of an object that has functions
|
|
added to it without shadows. See /domains/default/armor/wristcomp.c
|
|
and /domains/default/obj/module_cloak.c
|
|
- Only one LIB_OOB ob is created for a full liveupgrade.
|
|
- You can now do a liveupgrade from behind a firewall: opening
|
|
your oob port is no longer necessary.
|
|
- Fixed flashlight bug.
|
|
- Fixed elevator button/dummy object bug.
|
|
- System channels are added to players on login if they're missing. This
|
|
corrects a problem with login announcements on upgraded muds.
|
|
- First admin logins now may choose between four genders.
|
|
- Shortest command matching is now shortest *unique* command matching, to
|
|
avoid accidentally executing the wrong command.
|
|
- Added OBJECT_MATCHING, COMMAND_MATCHING, BARE_EXITS, and
|
|
LIVEUPGRADE_SERVER to mudconfig command.
|
|
- The wizlist command generates an updated cre list regardless of whether
|
|
the mud is upgraded or at its native rev.
|
|
- Implemented LIB_ROOM fix suggested by Memrosh.
|
|
|
|
---- 2.3a5 ---
|
|
- Released 2007-01-19
|
|
- Added OOB support.
|
|
- Added liveupgrade system. See: help liveupgrade
|
|
|
|
---- 2.3a1 ---
|
|
- Released 2006-12-29
|
|
- Fixed null errors in wield verb.
|
|
- DEFAULT_PARSING now works correctly. If you have two keys and two tables,
|
|
"put key on table" will put a key on a table without causing
|
|
an "ambiguous parsing" error.
|
|
- Added sefuns: atomize_string, atomize_array.
|
|
- Setting OBJECT_MATCHING in /secure/include/config.h to 1 will enable
|
|
"shortest matching name" behavior, so that "zap di" is equivalent
|
|
to "zap dirk".
|
|
- Setting COMMAND_MATCHING in /secure/include/config.h to 1 will enable
|
|
"shortest matching command" behavior, so that "upd here" is equivalent
|
|
to "update here".
|
|
- Added command: qed.
|
|
- Setting BARE_EXITS in /secure/include/config.h to 1 will now let you
|
|
use "north" and "cabin" as valid movement commands, rather than "go north"
|
|
and "enter cabin".
|
|
- "afk" property is now removed on login.
|
|
- Extra description strings from GetAffectLong() no longer duplicate if
|
|
you're carrying multiples of an item.
|
|
- Modified races so that non-meat lifeforms don't leave rotting meat corpses.
|
|
- Added passive-mode support to ftp server ( contributed by Duuk @ Haven ).
|
|
- Added code to prevent "bad alternate router data" bug that tends
|
|
to knock muds off the router.
|
|
- Added "neutral" (aka hermaphrodite, aka intersex) and "none" to
|
|
user-selectable gender choices (Not applicable to first admin).
|
|
- Lower case mudlib names now work in mudlist.
|
|
- Probability lab bugs have been fixed. Charly and Charles now save
|
|
their persistent data in a sensible way.
|
|
- "copy /obj/room.c" now works for non-admins.
|
|
- Fixed up some issues with the dsversion command.
|
|
- Added sefun: chunk_string(), groups(), query_intermud_ip().
|
|
- Added commands: wizlock, wizunlock, wizlist.
|
|
- Added commands: gag, mute.
|
|
- Fixed another paradox condition in the router where a mud could be
|
|
simultaneously connected AND disconnected, causing reconnection problems.
|
|
A periodic check for this condition will clear it every 15 minutes or so.
|
|
- Added command: flee.
|
|
- New creators are polyglottized by default.
|
|
- inet, ftp, http, and rcp services can now be configured with mudconfig.
|
|
- The router room is now the server monitoring room. Admins may now use
|
|
that room selectively to monitor traffic on the following services:
|
|
ftp, http, rcp, i3 (router). They can be monitored in any combination,
|
|
and the messages are in different colors to help distinguish between them
|
|
when multiple service monitoring occurs.
|
|
- The netstat command now lists the correct FD's.
|
|
- Reverted default MALLOC to something that fancy new 64 bit computers like.
|
|
- Retooled inet/server subsystem to accommodate RCP, added creremote
|
|
and LIB_REMOTE to the extra/ dir of the distribution, as well as instructions.
|
|
- Recompiled Windows driver to match current unix standard config.
|
|
- Finally (I hope) nailed that pesky router connection problem.
|
|
- Fixed bug in LIB_LOCK that prevented carried, lockable objects from working right.
|
|
- "unsnoop" and "unsnoop all" now work.
|
|
- Cleaned unwatched players from "snoopreport".
|
|
- /log/catch messages now have time stamps.
|
|
- Fixed errors/typos in groupmod and mudconfig help text.
|
|
- There is an error in the help file for groupmod. It should look like this:
|
|
Syntax: groupmod [-a|-r] GROUP NAME
|
|
groupmod [-c|-d] GROUP
|
|
- Fixed a bug in grep that made it choke and halt on binary files. It still
|
|
chokes, but it continues grepping after reporting the runtime.
|
|
- "decre" no longer removes all channels. Note that testing encre and
|
|
decre repeatedly on the same character will probably generate problems eventually.
|
|
- Added LOCAL_TIME parameter to config.h. Some OS'es use UTC and offsets for
|
|
timekeeping, others use a "local time" setting. Rather than try to play offset
|
|
games and fail miserably, this setting is meant to address that.
|
|
- Added "mudconfig" command to enable the convenient changing of some config.h parameters.
|
|
- LIB_CONNECT now checks CFG_IP_UNRESTRICT as well as SAME_IP_MAX to determine
|
|
if the connection should be permitted. This allows you to specify ip's that
|
|
are immune from "max connection" restrictions.
|
|
- LIB_CONNECT now checks each incoming connection to determine whether it
|
|
is the last known ip of a SECURE user. If it is, the connection
|
|
is permitted regardless of SAME_IP_MAX.
|
|
- It is now possible to use the "home" command to go to other
|
|
creators' workrooms.
|
|
- GetPlayerList(), GetCreatorList(), and GetUserList() in PLAYERS_D can now be trusted
|
|
to provide correct information (for new installs).
|
|
- It is now possible to get player data from users that are logged off, by specifying the variable
|
|
to the player daemon. For example: eval return PLAYERS_D->GetPlayerData("cratylus","Properties")
|
|
- Beefed up groupmod to handle group adding/deleting, and enable (some) use by ASSIST.
|
|
- Added command: groupmod.
|
|
- Added commands: pause, unpause. Used to remove/restore commands
|
|
from a player with behavior problems.
|
|
- Recurring reboots can now be disabled in config.h with DISABLE_REBOOTS.
|
|
- Added command "chancolors" to toggle seeing colored channel messages. This is
|
|
to limit the annoyingness of people who add pinkfish color codes
|
|
to their channel messages.
|
|
- Fixed a problem in LIB_SHOOT that prevented targeting specific
|
|
victims, as well as a runtime bug when shooting things in your inventory.
|
|
- Fixed a runtime in CHAT_D that mishandled unknown chans.
|
|
- If EVENTS_LOGGING is set in config.h, new events added to the
|
|
EVENTS_D will be logged to /log/secure/events.
|
|
- If CALL_OUT_LOGGING is set in config.h, call_outs not created by
|
|
privileged objects are logged (There shouldn't be any need to
|
|
log call_outs initiated from within /secure). call_outs originating
|
|
in /daemon are not logged either, due to the size of the resulting
|
|
log growing too quickly.
|
|
- Initiating flight while resting on furniture no longer corrupts
|
|
a creature's short desc.
|
|
- Fixed bug where "look at thing on blah" let you look at
|
|
the thing even if it was invis.
|
|
- Fixed bug in LIB_NPC that revealed carried invisible objects.
|
|
- Commented out annoying addr_init error in driver that spams
|
|
STDERR when running on Solaris.
|
|
- tc() now also prints to STDOUT.
|
|
- SetItems() now works properly in tangible items (eg Orcslayer).
|
|
- Fixed problem with out-of-sequence messages using TalkResponse
|
|
in sentients.
|
|
- Fixed incorrect behavior during automated reloads.
|
|
- Fixed an incorrect inherited call in LIB_CHAIR.
|
|
- local_options now has "ref" defined as a reserved word. This allows
|
|
the use of "ref" as a keyword for passing variables by reference,
|
|
instead of by value. For an example, see /domains/default/obj/pass_example.c
|
|
- Fixed bug in router code that created problems when muds
|
|
originating from the same ip connected and reconnected.
|
|
- Added commands: files, doctool, showfuns, createfix, findfun,
|
|
pk, find, chanremove, chancreate.
|
|
- Got rid of confusing null long desc on doors when initfixed or reloaded.
|
|
- Got rid of a null error message in reply command when the target
|
|
is missing.
|
|
- Fixed problem in help daemon that prevented race help from displaying.
|
|
- Revolvers reimplemented.
|
|
- Driver options now output verbose warnings about inherited function
|
|
conflicts and unused variables if you use local_options.debug at
|
|
compile time.
|
|
- Eliminated various function conflicts in lib files.
|
|
- Isolated unused variables in /lib file function arguments with
|
|
true() and false().
|
|
- true() and false() now can take any number of arguments, and always
|
|
return 1 and 0, respectively.
|
|
- Fixed bug in "home" command.
|
|
- mudos.cfg now has a time to swap value of 0, to disable
|
|
swapping. I've seen now more than one driver crash due to
|
|
a swap bug, and I'm not sure what the problem is, so until I do
|
|
know, swapping will be disabled by default.
|
|
- Added RELOAD_D for objects that need to somehow get
|
|
themselves reloaded without incurring recursion problems.
|
|
- ROUTER_D now resets every 25 hours or so.
|
|
- The banish command now has an "-s" option to banish offensive
|
|
substrings from names.
|
|
- Corrected problem in addraces command that distorted which races
|
|
could be used by players.
|
|
- Modified make_workroom so that newbie creators who hose their
|
|
workroom can "restore workroom" without first having backed it up.
|
|
- Fixed bug in snoop command that caused bizarre situation when
|
|
snooping yourself using your capitalized name.
|
|
- "X looks around" and "checks possessions" messages are now suppressed
|
|
in meeting rooms.
|
|
- Fixed reporting of object mass so that both the mass of the container
|
|
and its contents are returned. This corrects a LIB_MOUNT error.
|
|
- Fixed archaic parse_* lines in some verbs that interfered with VERBS_D.
|
|
- Fixed "say to".
|
|
- Added new features to each race file.
|
|
- The findfun command no longer fails with timeouts and it executes
|
|
extremely fast due to the use of the new daemons.
|
|
- Fixed QCS bug that prevented adding includes.
|
|
- Added features to races: body type, size, average mass, whether they can
|
|
swim, and what they breathe.
|
|
- New daemon: FILE_D, traverses the lib hierarchy, compiles
|
|
a list of all files, and maintains the cached data for querying.
|
|
Full refreshes of the data happen relatively quickly, in under
|
|
a minute, and does not lag the mud much.
|
|
- New daemon: FUNCTION_D, uses FILE_D to determine inheritable lib
|
|
filenames, then queries each for the names of functions defined.
|
|
Full refreshes of this data happen slowly, several minutes
|
|
or longer. However, the mud is not much lagged during this process
|
|
except while processing very large files (e.g. /lib/body.c).
|
|
- Fixed "first admin bug" that failed to add channels.
|
|
- Implemented emotes bugfix provided by Aransus.
|
|
- Modified the template realm somewhat. There are now flask examples,
|
|
and each wiz gets their own toychest, rather than using one default file for all.
|
|
- Added to QCS: Set/AddTerrainType, SetDefaultLanguage.
|
|
- Added room terrain types.
|
|
- Non-DS code no longer needs ::create() in the create() fun to work.
|
|
- Campus meeting room no longer blocks teleports.
|
|
- Added stable with mountable horse south of the town schoolhouse.
|
|
"mount horse" and "dismount".
|
|
- Mounts must now be befriended before being mounted. To end your
|
|
ownership, "abandon" the mount.
|
|
- Fixed QCS bug when running in Windows that turned '\n' into '/n'
|
|
- Added DEFAULT_PARSING to config.h. If this is set to 1, commands
|
|
that normally fail with an ambiguity error ("Which X do you mean?")
|
|
will instead default to the first eligible object.
|
|
- Fixed problem on i3 router that caused muds to share fd's.
|
|
- Added MAX_COMMANDS_PER_SECOND to config.h to enable a cap on scripters.
|
|
This affects players only.
|
|
- Fixed race-based skills. See http://dead-souls.net/ds-creator-faq.html#2.45
|
|
- Added LIB_FLASK (for canteens, coffee cups, etc). Flasks can
|
|
now be filled at the town's riverbank and at the shore.
|
|
- Added verbs: pour, fill, empty.
|
|
- Removed encre/decre from admintool. It was goofy and dangerous.
|
|
- Added SetActionsMap() to LIB_ROOM, to enable room actions with variable
|
|
frequencies. The old SetAction() method also still works.
|
|
- Added RETAIN_ON_QUIT define in config.h, and SetRetain() and GetRetain()
|
|
to LIB_PERSIST. Any object that returns 1 on GetRetain() is retained
|
|
across logons, regardless of RETAIN_ON_QUIT. Any object that return 0
|
|
on GetRetain() is removed on quit, regardless of RETAIN_ON_QUIT. Changing
|
|
RETAIN_ON_QUIT requires a reload of every object, or a restart of the mud.
|
|
- Added sample potions to /domains/town/meals and to Oana's magic shop.
|
|
- Empty bottles now behave properly across logons.
|
|
- cp and mv now take -f as a flag to force overwriting.
|
|
- Removed channels (except admin ones) stay removed.
|
|
- Fixed double-logging in channel messages.
|
|
- Recompiled windows binary with new options and fixed socket_efuns.
|
|
- Added well-door system.
|
|
- Changed stat command to handle economies that do not have gold.
|
|
- Idle times now report in a human readable format.
|
|
- SERVICES_D: unk-src error now triggers an INTERMUD_D reload.
|
|
- Router verified to accept over 400 separate mud connections.
|
|
- Default connection mud for the telnet room is now Dead Souls Demo.
|
|
- Added cambot to conference room.
|
|
- Added commands: files, doctool, showfuns, createfix, findfun, pk.
|
|
- Fixed a sockets bug in the driver (thanks to Zac@StarMUD)
|
|
- Removed intergossip as a default enabled channel. Added dchat
|
|
as a default enabled channel.- Added Nimrod's recursive/numbered grep enhancements.
|
|
- Added numerous back-compat funs and obs for TMI-2 porting.
|
|
- Added numerous back-compat funs and obs for Nightmare 3 porting.
|
|
- Added daemons: ESTATES_D, ALCHEMIST_D (materials properties).
|
|
- Router admin commands will now also take ip+port.
|
|
- It is now possible to mudlist, rwho, and tell to a mud using its
|
|
ip address+port. For example: rwho 71.234.154.99 6666
|
|
- The muffing commands now also affect tells. "earmuff Tatianna" will
|
|
prevent you from hearing channel messages *and* tells from tatianna.
|
|
You can also muff ip address + port, example:
|
|
earmuff @194.70.3.211 3000
|
|
- "tell history" now provides a limited history of your tell messages.
|
|
- Fixed a problem adding currencies with admintool when there are
|
|
fewer than 3 existing currencies.
|
|
- Reverted to the old Nightmare calendar: mud time of day and sky
|
|
events should make more sense now.
|
|
- Added SAME_IP_MAX define in config.h, to help limit bot spam/abuse.
|
|
Default limit is 4 connections per IP.
|
|
- Fixed login problems in bots.
|
|
- Raised ulimit in start script to 1024.
|
|
- Dying creatures can no longer be observed to remove armor and weapons.
|
|
- Ludicrously long environment descriptions no longer break
|
|
when displayed.
|
|
- "alias foo" no longer removes the "foo" alias, it merely displays
|
|
it. To remove that alias, the new way is:
|
|
unalias foo
|
|
- New players are 100% proficient in the language Common, and it
|
|
is set as their default language.
|
|
- You may now "speak in LANGUAGE" to set your default "say" language
|
|
to what you specify. To make it so that "say foo" comes out in Rigellian:
|
|
speak in rigellian
|
|
say foo
|
|
- Creators don't lose stamina when moving around while invis.
|
|
- Added sefuns check_string_length and print_long_string to handle
|
|
Strings Of Unusual Size.
|
|
- Removed call_outs from PING_D.
|
|
- Added DeadMan switch to PING_D.
|
|
- Added logon notification channel <connections>.
|
|
- Added A_CUSTOM as an all-purpose armor type that can be worn
|
|
on most body parts.
|
|
- Enhanced channel and event logging to the router.
|
|
- Fixed potential channel spoof and channel admin problems
|
|
in the router.
|
|
- Modified various commands to deal with Load-Addled Game Syndrome.
|
|
- Modified LIB_BOOK to avoid tedious reload on init().
|
|
- Added player bots for load testing (tested on Linux with
|
|
approx 250 player bots, all active, with no noticeable lag
|
|
on a crappy 1.2GHz laptop).
|
|
- Beefed up the router command.
|
|
- Character creation now does not save the playerfile until
|
|
the entire creation process has completed.
|
|
- Made AUTO_WIZzing a choice for the user, rather than
|
|
truly automatic.
|
|
- Added privacy field to template workroom.
|
|
- Added LIB_MESSAGES fix suggested by Memrosh.
|
|
- Fixed a LastLocation bug in LIB_PLAYER.
|
|
- Fixed shadow bug in the remote control.
|
|
- Added catch_tell room to arch area.
|
|
- Fixed reaper bug that destructed shadows.
|
|
- Fixed a bug in room messages during eventMoveLiving().
|
|
- Added Praxis domain.
|
|
- Fixed customdefs issue in QCS with files in /domains.
|
|
- Added FILE_D.
|
|
- Added LIB_MOUNT, LIB_DOMESTICATE.
|
|
- Fixed carry leak in arches during shutdown.
|
|
- Fixed save problem in arches during shutdown.
|
|
- COMPAT BUSTER: changed GetCustomPath and GetCustomCommand
|
|
to query_custom_path and query_custom_command.
|
|
- Cleaned up strange formatting error in old sefun docs.
|
|
- Added sefun: query_local_functions.
|
|
|
|
---- 2.1.1 ---
|
|
- Released 2006-09-27
|
|
- Fixed a bug in chat.c that sent comms on new local channels to
|
|
the router (!!).
|
|
- Fixed "return" command bug and various travel message bugs
|
|
in LIB_CREATOR and LIB_PLAYER.
|
|
- Eliminated savefile data leak in admins on shutdown.
|
|
- Fixed overly aggressive reaper that killed shadows.
|
|
- Admintool security flaw has been removed by removing encre and decre from its menu.
|
|
- It's no longer possible to screw up admintool by removing too
|
|
many currencies at once.
|
|
- Updated verbs/commands: reload, gauge.
|
|
- "Can't drop things in a no-teleport room" bug fixed.
|
|
- Default channel removed: intergossip.
|
|
- Default channel added: dchat.
|
|
- Players can no longer use the force command.
|
|
|
|
---- 2.1 ---
|
|
- Released 2006-07-12
|
|
- Fixed relative include problem in QCS.
|
|
- Fixed memcheck.
|
|
- Added vis and invis to list of customizable messages with the
|
|
message command.
|
|
- Fixed bug in ls command with the -b flag.
|
|
- Fixed index problems in chat.c with class channels.
|
|
- Fixed a problem when looking at dummy items (e.g. buttons and doors).
|
|
- Fixed color code problem in the arch room screen.
|
|
- Fixed problem in look verb that caused problems looking at
|
|
objects that inherit LIB_DUMMY. Tons of thanks to Daelas for this save.
|
|
- Unused debug lines removed, general cleanup of ugly
|
|
or unnecessary comments.
|
|
- Miscellaneous tightening up of domain objects such as lowering
|
|
the max health of newts, etc.
|
|
- Miscellaneous tidying up of lib logic, such as preventing the
|
|
fly command to commence flight whether already flying or not.
|
|
- KNOWN ISSUES:
|
|
o The blackjack table is officially on the "I'm not fixing it" list.
|
|
It is left as an example of game code, but you are warned that
|
|
it contains some subtle and not-so-subtle errors in its calculations.
|
|
o addr_server.exe win32 binary removed, due to bugginess. Since
|
|
it hasn't been working for a while, and it was only noticed by
|
|
a bugtester, it's going away until post-2.1
|
|
o A peculiarity in grammar with multiple corpses can be seen. This is
|
|
partly due to a MudOS idiosyncracy which will be addressed in the future.
|
|
o In some cases combat events appear slighly out of order. This
|
|
will be addressed in a rewrite of combat objects in the future.
|
|
|
|
---- 2.0r29 ---
|
|
- Released 2006-07-09
|
|
- Fixed finger daemon to not display ip addresses to players.
|
|
- The verb copy now handles relative paths more gracefully.
|
|
- LIB_TEACHER can now know all languages with SetAllLanguages(1)
|
|
- Standard chairs and beds can no longer be taken when someone is using them.
|
|
- Fixed church elevator buttons.
|
|
- Fixed problem with "look at pile".
|
|
- Fixed problem with examining objects on surfaces.
|
|
- It is now also possible to look at things carried by others,
|
|
e.g. "look at shirt on fighter".
|
|
- Remote finger no longer betrays invisible people.
|
|
- Added sefun: alpha_strip
|
|
- Room descriptions now indicate which piece of furniture a creature
|
|
is resting on, if applicable.
|
|
- Objects on surfaces than can be sat or lain in are not visible
|
|
or accessible if someone is lying or sitting on that surface. e.g.,
|
|
you can't examine or get the glasses under your butt on the chair.
|
|
- SetMaxHealthPoints now works as one would expect. The kitchen rat
|
|
is invincible no more.
|
|
- Look at <container> problem fixed.
|
|
- Bank tellers (Zoe) now do a better job of retaining the correct
|
|
surcharge on currency withdrawals.
|
|
- Added /secure/obj/glasses.c as a creation object. Since you wear them,
|
|
it's hard to lose them accidentally. Since few things are called "glasses",
|
|
they won't get in the way of creating objects. New creators will have them
|
|
automatically added to the table in their sample room.
|
|
- One may now have a smiley in front of a channel message without
|
|
it turning into an emote.
|
|
- Fixed a conflict in the parsing system.
|
|
- Verbified "force".
|
|
- Fixed vendor bugs: appraising at zero, confusion with similar items.
|
|
- Beefed up the answers_to sefun, to handle adjectives.
|
|
- Fixed a couple of bugs in the lead/follow system.
|
|
- Fixed null error when selling to non-vendors.
|
|
- Fixed a channel log bug that logged to one of two files for
|
|
some channels, depending on whether someone was logged on (!!).
|
|
- Fixed bug in meals that prevented empty bottles replacing
|
|
full ones.
|
|
- Fixed a bug in the MudOS parser that screwed up things with apostrophes.
|
|
|
|
---- 2.0r28 ---
|
|
- Released 2006-07-05
|
|
- Fixed minor bug in body.c that interfered with collapsing.
|
|
- Fixed message boards.
|
|
- Added command: snoopreport
|
|
- Fixed bug that caused players to be essentially immortal.
|
|
- Player death history is now accurately recorded.
|
|
- The command mudlist now ignores colors.
|
|
|
|
---- 2.0r27 ---
|
|
- Released 2006-07-05
|
|
- Fixed currency problem in dying NPC's.
|
|
- Added commands: env, polyglottize
|
|
- Fixed "about" verb.
|
|
- Tweaked snoop daemon and snoop objects.
|
|
- Added pay-for-lessons feature in language teachers.
|
|
- Fixed bug in LIB_EXITS that hosed various things,
|
|
including wandering NPC's.
|
|
- mv command no longer overwrites an existing destination file.
|
|
- Fixed campus rooms with hosed CanReceive()'s that horked logins.
|
|
- Turned "move" command into "transfer", to address a conflict with
|
|
the "move" verb. - Fixed bug in admintool that prevented assistant admins from
|
|
using it.
|
|
- Fixed bug in eval that prevented assistant admins from using it.
|
|
- i3router: dynamic channel data is now persistent (newly created
|
|
channels won't disappear when the router resets).
|
|
- i3router: fixed a bug in chanlist-reply that stopped the
|
|
channel list being sent to LPUni lib muds.
|
|
- Modified install process to handle compiling on Wolfpaw servers.
|
|
- Added code example domain that was donated by Daelas @ Moraelinost.
|
|
- Added new podium, conference room, and margins command that were
|
|
donated by Daelas @ Moraelinost.
|
|
- i3router: correct password is now honored.
|
|
- Fixed help daemon bug that displayed race help twice.
|
|
- QCS: creating an enter no longer wipes exits from an existing
|
|
target room.
|
|
- Fixed bug in rescue login (Thanks, Nulvect).
|
|
- Fixed bug in tell command that mishandled mud name ambiguity.
|
|
- Fixed bug in CHAT_D that failed to return remote channel listeners.
|
|
- i3router: fixed bug that incorrectly rejected targeted emotes.
|
|
- Killing a creature super-ultra-extremely fast no longer
|
|
generates multiple corpses.
|
|
- QCS: Fixed some money problems with both how much things cost and
|
|
how much money they have.
|
|
- Modified encumbrance to be rather less cumbersome.
|
|
- Mailer default behavior now is to notify you when you receive new
|
|
mail. Already created characters do not have this default.
|
|
- Fixed opacity problem in worn storage.
|
|
- Fixed message board in arch room.
|
|
|
|
---- 2.0r26 ---
|
|
- Released 2006-06-18
|
|
- Plugged some serious security holes ( http://dead-souls.net/news.html#16jun06 )
|
|
- Cleaned up some unnecessary call_outs in lib objects.
|
|
- Added LIB_PULL.
|
|
- Added Virtual Campus domain.
|
|
- Fixed qcs problem that screwed LIB_DUMMY.
|
|
- Fixed local channel emote problem in RESTRICTED_INTERMUD mode.
|
|
- Added sefun: alpha_crypt.
|
|
- Added conference room east of the Adventurer's Hall.
|
|
- admintool no longer lets you remove the last
|
|
currency.
|
|
- COMPAT BUSTER: UNIX version now uses MD5 crypt, like the Windows
|
|
version. Character files created prior to using this driver
|
|
will not work with this driver.
|
|
- rwho no longer cares if the issuer of the
|
|
command is invisible.
|
|
|
|
---- 2.0r25 ---
|
|
- Released 2006-06-06
|
|
- r24 had some unfortunate licensing problems attached.
|
|
r25 includes a Win32 native binary that does not depend
|
|
on any GPL code to run.
|
|
- This release is hereby dedicated to Saquivor, who was
|
|
instrumental in getting this binary compiled.
|
|
- r25 lib does not differ from r24 or r23. Unless you
|
|
need the native Win32 binary, you should skip this
|
|
release if you have r23 or r24.
|
|
|
|
---- 2.0r24 ---
|
|
- Released 2006-06-03
|
|
- Ran into some trouble when releasing r23. For
|
|
technical reasons, it's being re-released as r24.
|
|
|
|
---- 2.0r23 ---
|
|
- Released 2006-06-02
|
|
- Fixed a bug that sent local channel data to the i3
|
|
router. Sorry about this, guys. As soon as I found
|
|
this, I killed it. It appears to have affected r22 only.
|
|
- Fixed a conflict between room SetActions and LIB_FISHING.
|
|
- It is no longer possible to fish while asleep.
|
|
- Admins can no longer decre themselves.
|
|
- Modified MudOS source to compile on IRIX using Nekoware.
|
|
- Fixed PK bug. Added PLAYER_KILL to config.h .
|
|
- Fixed problem with monitor failures and runaway
|
|
snooper generation.
|
|
- Fixed gate command, renamed it stargate.c.
|
|
- Added Administrator's Guidebook. Initial draft available
|
|
at http://dead-souls.net/guide/
|
|
- Added downloads.html to doc pages.
|
|
- Added verbs.html to doc pages.
|
|
- Added i3who command to list who data on all muds.
|
|
- Fixed a germ bug that triggered a combat message.
|
|
- Fixed an invalid index bug in STARGATE_D and
|
|
in LIB_STARGATE.
|
|
|
|
---- 2.0r22 ---
|
|
- Released 2006-05-15
|
|
- Changed UNIX config and start scripts to assume
|
|
Bourne shell rather than bash.
|
|
- Fixed "look in" bug in transparent containers.
|
|
- Added stargate lab east of the Creators' Hall.
|
|
- Added sefun: compare_array.
|
|
- Fixed divide-by-zero bug in net worth calculator.
|
|
- Fixed "look in" bug in opaque containers.
|
|
- Fixed snoop and monitoring bugs.
|
|
- Added SetAction to rooms, for time-based events. See
|
|
/domains/town/room/shore.c for an example.
|
|
- Fixed plural limb problem in RACES_D help.
|
|
- Worn/wielded items must be removed/unwielded before they can be dropped with "drop all".
|
|
- Worn/wielded items must be removed/unwielded before they can be sold with "sell all".
|
|
- Consolidated Windows and UNIX distributions into a
|
|
single download file.
|
|
- Converted class variables in STARGATE_D to mappings,
|
|
and fixed "inbound/idle gate" bug, as well as room
|
|
message bug.
|
|
- Updated FAQs and miscellaneous documentation.
|
|
- Fixed bug in RESTRICTED_CHANNELS.
|
|
- Cleaned up odd function names in LIB_LEAD.
|
|
- Tightened up earmuffing, added muffing of entire muds.
|
|
- Fixed a bug in look verb that prevented looking
|
|
at dummy items.
|
|
- Fixed a few bugs in trainers. Added a SetNoSpells() lfun
|
|
to control whether a trainer automatically can teach the
|
|
spells she knows.
|
|
- Fixed noisy index error in LIB_GERM.
|
|
- Fixed CHAT_D bug that prevented talking on some channels.
|
|
- Fixed problem in LIB_FISHING that made one's catch disappear.
|
|
- Fixed opacity for containers. If an item's opacity is about
|
|
33 or below, its contents are visible on casual examination.
|
|
Otherwise, you have to "look in" it.
|
|
|
|
---- 2.0r21 ---
|
|
- Released 2006-04-22
|
|
- Fixed a bug in "following" code.
|
|
- Fixed a bug in trainer code.
|
|
- Fixed latent SNOOP_D bugs.
|
|
- Lowered log rotation threshold.
|
|
- Corrected stat distortion problem in races.o.
|
|
- Added the domaincreate command.
|
|
- General minor typo/bugfixes.
|
|
- Tidied up interaction between rid, suicide, and
|
|
PLAYERS_D.
|
|
- Updated FAQs.
|
|
- Fixed bug in scan when providing all of the flags: -e -d -i
|
|
- Fixed put.c.
|
|
- Fixed unusually generous vendors.
|
|
- Fixed bug in objects() sefun that interfered
|
|
with resets.
|
|
- Removed clan inheritance from gstaff.c.
|
|
|
|
---- 2.0r20 ---
|
|
- Released 2006-04-14
|
|
- "put all in <thing>" now ignores worn and wielded
|
|
items.
|
|
- Added commands: switchrouter, domainadmin,
|
|
monitor, unmonitor.
|
|
- (hopefully) Fixed rare and peculiar bug that hosed
|
|
up logins unpredictably.
|
|
- Added the Jonez stargate system.
|
|
- Container bug fixed. It is now possible to put
|
|
amounts of money into containers and onto surfaces.
|
|
- Daemonized snoop system. This permits the logging
|
|
of snoop data, unmanned snoop logs, and snooping
|
|
multiple players at once. Still slightly buggy, so
|
|
please report any problems with it.
|
|
- The encre and decre of non-logged-on users now
|
|
behaves properly.
|
|
- Furnaces now destroy objects almost immediately.
|
|
- Fixed voting system.
|
|
- LIB_GUILD changed to LIB_CLAN. It works, but is
|
|
not actually useful. Proper clan functionality
|
|
is planned post-2.1.
|
|
- Heal command now fixes individual limbs as well.
|
|
- Added ENABLE_ENCUMBRANCE define to config.h to
|
|
toggle the encumbrance combat modifier.
|
|
- Modified combat so it's difficult to fight while
|
|
carrying stuff. Anything worn or wielded doesn't
|
|
affect combat capability. NPC's are unaffected by this.
|
|
- Fixed horrendous carry-capacity leak in all containers.
|
|
- Added "every" token to reload verb, enabling the
|
|
reload of all loaded objects that inherit the specified
|
|
library object, eg "reload every npc".
|
|
- Fixed bugs in invisibility.
|
|
- Enabled QCS to work in /domains directories for
|
|
creators set as domain admins with the
|
|
domainadmin command.
|
|
- Fixed error in RACES_D that dramatically distorted stats.
|
|
- Added sefun: domain_admin.
|
|
- Fixed mudlist cache problem.
|
|
- Added command: switchrouter, domainadmin.
|
|
- Added set_heart_beat to QCS.
|
|
- Fixed bugs in commands: banish, anglicize.
|
|
- Integrated most packet data with network room.
|
|
- Added router room for I3 router debugging.
|
|
- Integrated most I3 packets with router room.
|
|
|
|
---- 2.0r19 ---
|
|
- Released 2006-04-07
|
|
- Fixed menu item bug in LIB_BARKEEP.
|
|
- Fixed Ylsrim pub.
|
|
- Added keepalive pinger tool to wiz chest.
|
|
- Added commands: anglicize, debug, expel, resetpasswd.
|
|
- Fixed first boot problem with /secure/daemon/letters.c.
|
|
- Driver: set heart_beat to approximately one per second.
|
|
- Driver: added locale workaround to startmud script.
|
|
- Added Brodbane's New and Improved cp command.
|
|
- Added Brodbane's sefuns: wild_card, remove_dots.
|
|
- Elision bug in pager.c fixed by Brodbane.
|
|
- Added network troubleshooting room.
|
|
- Fixed bug in invisibility.
|
|
- Made tricorder and remote control emit warnings, logs,
|
|
and errors when used by a non-creator who does not have a
|
|
visitor pass.
|
|
- Added colon emote behavior to channels, eg, "ds :smile" works
|
|
the same as "dsemote smile".
|
|
- Tim's I3 router integrated into the lib. Fixes forthcoming.
|
|
- Object Properties map variable now persists as well.
|
|
- Added Brodbane's dsversion command.
|
|
- Fixed bug in LIB_SENTIENT eventReceiveEmote.
|
|
- Added Shadyman's fix to the imc2 daemon.
|
|
- Added language teacher and schoolhouse to /domains/town.
|
|
- Added LIB_TEACHER.
|
|
- Tweaked interactive.c to omit null obvious exits.
|
|
- Fixed "list" conflict with restricted channels and shops.
|
|
- Added SetNativeLanguage to QCS.
|
|
- Added PINGING_MUDS, ENGLISH_ONLY and HUMANS_ONLY defines to config.h.
|
|
- Added commands: anglicize, debug, expel.
|
|
- Added SetNativeLanguage() to LIB_LANGUAGE.
|
|
- Added GetEquippedLimbs() to LIB_BODY.
|
|
- Visitor's pass now suppresses autosave messages.
|
|
- Full cardinal direction aliases added to players (eg "north").
|
|
- Added direction aliases to 'peer' command.
|
|
- Player Properties map variable now persists across quits and boots.
|
|
This may or may not be a good thing, and could change in
|
|
future releases.
|
|
- Added sefuns debug(), tell_creators();
|
|
- Fixed socket_address().
|
|
- Added AUTOEXEC_D.
|
|
|
|
---- 2.0r18 ---
|
|
- Released 2006-03-29
|
|
- Changed default intermud router to 149.152.218.102 port 23
|
|
- Added a sanity check in telnet room.
|
|
- Fixed bug in Newbie Mansion Quest (thx Jonez).
|
|
- Added verb: pulsecheck.
|
|
- Fixed bug in delete verb that broke when deleting an
|
|
item with a relative include defined.
|
|
- Fixed a wielding bug that let you wield a two-handed
|
|
weapon AND a one-handed weapon.
|
|
- Added more damage types.
|
|
- Fixed month bug in timestamp.c.
|
|
- Fixed light bug in ROOM_VOID.
|
|
|
|
---- 2.0r17 ---
|
|
- Released 2006-03-24
|
|
- Fixed bug that prevented assistant admins from shutting down.
|
|
- Added Shadyman's emote doc.
|
|
- Tweaked timestamp() (thx, Jonez).
|
|
- Tweaked "dest" code (thx, Cecil).
|
|
- Added convert_ascii() sefun to stringify ascii codes.
|
|
- Added get_random_living() sefun.
|
|
- QCS now sanely stops when the target is virtual.
|
|
- Players can no longer be hosed by being initfixed.
|
|
- Fixed bug that returned conflicting messages if
|
|
an intermud tell was received while invis with
|
|
voicemail enabled.
|
|
- timezone.cfg can now be set to blank with admintool.
|
|
- Fixed problem in CHAT_D that restricted local channel
|
|
emotes when intermud was set to be restricted.
|
|
- Fixed a bug in null currency addition in admintool.
|
|
- Smushed another apostrophe problem. This is really ridiculous, I
|
|
should just fix the real problem, but it's such a dumb
|
|
bug, it's easier to pretend it doesn't exist.
|
|
- Added SetCustomXP to /lib/combat so that NPC's can have
|
|
expee value independent of that calculated from their level.
|
|
- Added SetCustomXP to QCS.
|
|
- Wrapped users() efun in a sefun to exclude users without
|
|
an environment.
|
|
- Removed old, counterproductive intermud update event.
|
|
- Added log rotation daemon in /secure/daemon/log.c
|
|
- Added a log rotation check every 2 hours.
|
|
- Format of timestamp() sefun changed to prevent screwing the
|
|
mud when running on Windows and logs rotate.
|
|
- Fixed bug in update() sefun.
|
|
- Prettified devel mud welcome file and added warning about
|
|
submitted code being automatically GPL.
|
|
- The title and chfn commands now automatically update finger
|
|
info with current data.
|
|
- *COMPAT BUSTER* RACES_D re-written (Thanks, Ashon). If you've
|
|
added your own races, you'll need to re-add them using the new format.
|
|
- /www FAQ material updated.
|
|
- Fixed Radagast's training skills, fixed QCS trainer creation.
|
|
- Modified telnet room to not permit recursive logins on the
|
|
development Dead Souls mud.
|
|
- Removed nonexistent boards from boards command.
|
|
- Added commands: addraces, removeraces, ascii, resetall, flushobs.
|
|
|
|
---- 2.0r16 ---
|
|
- Released 2006-03-12
|
|
- Admin email specified at login now gets sent to config.h.
|
|
- New FAQ material added to /www
|
|
- If a file exists in /doc/help/races for a specified race,
|
|
help <race> will display that file instead of the autogenerated
|
|
race body data.
|
|
|
|
---- 2.0r15 ---
|
|
- Intermud can be disabled entirely by toggling DISABLE_INTERMUD
|
|
in /secure/include/config.h.
|
|
- *COMPAT BUSTER* Basic framework for race-based skills in
|
|
place. Old races.o files will not work with the new race
|
|
data file format expected by RACES_D.
|
|
- Fleas and lice examples now unbroken.
|
|
- Peer command unbroken.
|
|
- Fixed miscellaneous i3 services bugs.
|
|
- Tweaked the apostrophe workaround.
|
|
- "cd here" now works.
|
|
- Added intermud link failure/restoration announcement
|
|
to arch room.
|
|
- Fixed LIB_READ so that receiving a string for a functional's
|
|
return of a GetRead makes that string the text to be read.
|
|
- Fixed read bug in /lib/bboard.c.
|
|
- Fixed a problem with eval that puked on ASSIST members.
|
|
- Fixes and updates made to answering machine. Intermud
|
|
tell support added.
|
|
- Intermud tells now reach the player if she is invisible. The
|
|
tell sender's mud receives an "unknown user" error, and the
|
|
player receives an "unknowingly tells you" message.
|
|
- Intermud channels can be disabled by toggling
|
|
RESTRICTED_INTERMUD in /secure/include/config.h. Exceptions
|
|
to this restriction can be made by adding users to
|
|
the INTERMUD group using admintool.
|
|
- Automatic promotion of new characters to creator status can
|
|
be enabled by editing /secure/include/config.h and
|
|
toggling AUTO_WIZ.
|
|
- Update and runtime errors now attempt to display more helpful
|
|
messages to the user, if the user is a creator (Thx, Brodbane).
|
|
- Error logs now include timestamps.
|
|
- Added trainers to QCS.
|
|
- *COMPAT BUSTER*: Trainer skills now have to be specified with
|
|
an array, not just a series of strings:
|
|
RIGHT: AddTrainingSkills( ({ "alpha", "bravo", "charlie" }) );
|
|
WRONG: AddTrainingSkills( "alpha", "bravo", "charlie" );
|
|
- Fixed error message bug in /lib/trainer.c.
|
|
- Fixed chat.c bug that allowed emotes from earmuffed players
|
|
to be printed.
|
|
- Added languages to say verb.
|
|
- Added languages to reading.
|
|
- Added commands: language, ping.
|
|
- Updated/added various help files.
|
|
- Added FAQs (/doc/faq...accessed with the faq command).
|
|
- Updated Player's Handbook.
|
|
- Miscellaneous header fixes.
|
|
- Fixed issues in description.c and look.c that interfered with
|
|
having multiple Item elements in objects and having arrays
|
|
for keys in Item elements in objects.
|
|
- Added IDLE_TIMEOUT to /secure/include/config.h
|
|
- Added sefuns: imud_privp, find_inheritors, find_deep_inheritors,
|
|
securep.
|
|
- Overhauled limb and corpse decay. DECAY_D now handles the
|
|
callouts, reducing the number of decaying callouts to 1, regardless
|
|
of the number of limbs and corpses lying about.
|
|
- Limb ID bug fixed.
|
|
- Added tweaks to read verb and faq command submitted by Manchi.
|
|
|
|
---- 2.0r14 ---
|
|
- Released 2006-02-23
|
|
- Added barkeeps to QCS.
|
|
- Added vendors to QCS.
|
|
- Barkeeps now properly handle array keys in menu items. See Lars.
|
|
- Updated www directory.
|
|
- Abbreviated RELEASE_NOTES: dropped pre-v2 data.
|
|
- Added commands: consider, whomuffed.
|
|
- Fixed QCS bug that hosed room paths. See "room filenames" notes
|
|
in chapter 35 of the Creator's Manual.
|
|
- Fixed problem with hobbling 4-legged NPC's.
|
|
- Additional docs, helpfiles, updated faqs and expanded QCS chapters.
|
|
|
|
---- 2.0r13 ---
|
|
- Numerous minor fixes to commands and lib objects.
|
|
- Keepalive daemon implemented to detect when the intermud
|
|
connection is down and attempts to restart it.
|
|
- Intermud services now supports "auth" packets, somewhat.
|
|
- The bk command now also works on objects.
|
|
- Added commands: kills, chanban, chanunban, earmuff, unmuff.
|
|
- Fixed duplicate handbook bug in encre.
|
|
- New cres are no longer forced to quit.
|
|
- Fixed parser bug when dealing with identical items in different
|
|
containers.
|
|
- Added sefuns: query_names, answers_to, add_event, remove_event,
|
|
update, local_ctime.
|
|
- Fixed events system (see *_event sefuns).
|
|
- Non-admins now can't use the dest or trans commands on admins. Note that
|
|
if a creator really wants to, she could get around using the commands and
|
|
trans or dest you anyway. However, now they can't do it "accidentally".
|
|
- The bull shark is no longer drinkable.
|
|
- Applied workaround to an apostrophe bug. Full fix pending.
|
|
- More sefun documentation.
|
|
|
|
---- 2.0r12 ---
|
|
- Release 2006-01-30
|
|
- Fixed function conflict that made "scan -i" fail.
|
|
- Tightened up "get" lib code.
|
|
- Verbified "zap".
|
|
- Added atoi sefun.
|
|
- Added LIB_WORN_STORAGE to more gracefully handle wearable containers
|
|
like backpacks and such, also added it to QCS.
|
|
- QCS: fixed a bug that hosed up armor protection settings.
|
|
|
|
---- 2.0r11 ---
|
|
- Added findobs sefun and findobj command.
|
|
- Fixed "no steal" item property so thieves can't steal such things.
|
|
- Android corpses and severed limbs now decay in their own special way.
|
|
- Fixed up the sample flu and cold so they don't permanently affect a
|
|
a player's stats. Added a very nasty rage virus.
|
|
- Ftpd and httpd now work (Thanks to Duuk @ Haven). To enable them, uncomment
|
|
inet in /secure/cfg/preload.cfg. They are UNSUPPORTED, and if they ruin
|
|
your life, it's not my problem. System security is on you.
|
|
- Added valid_link() to master.c so that link() efun works. An interactive,
|
|
privileged, nonforced object is required in the previous_object() stack
|
|
to avoid abuse. Do NOT use this functionality unless you know EXACTLY
|
|
what you're doing. It probably doesn't work the way you think it does.
|
|
Be especially careful not to link privileged files to directories that
|
|
unprivileged users have write access to. Windows users should just
|
|
forget they read any of this.
|
|
- Verbified dest command. Peculiar "desting of nonexistent things" bug
|
|
should be dead at long last.
|
|
- Golems can have their composition specified. As an example, the combat
|
|
dummy is now a wood golem.
|
|
- Creatures born without limbs are now able to fight while in their
|
|
natural prone position. Creatures who used to have limbs and no longer
|
|
do have more limited options.
|
|
- SetUnique() now does what common sense requires.
|
|
|
|
---- 2.0r10 ---
|
|
- Released 2006-01-23
|
|
- Fixed a problem in the death system that allowed creators to
|
|
be undead without quite realizing it.
|
|
- Fixed miscellaneous minor gotchas in the sample town.
|
|
- Added commands: lightme, quests.
|
|
- Tweaked miscellaneous commands.
|
|
- Fixed germs, added germ testing lab east of the wiz hall.
|
|
|
|
---- 2.0r9 ---
|
|
- Added a <death> channel for kills notices.
|
|
- Miscellaneous fixes, tweak, etc.
|
|
- Fixed channels bug that changed lognames if someone was listening
|
|
to a channel. Now both log.
|
|
- Encre now forces the new creator to quit. This is necessary in order
|
|
to enable certain characteristics of their new body.
|
|
- Fixed a truly vile room bug that leaked objects and memory.
|
|
- Added reaper daemon to clean up junk from memory.
|
|
- Fixed multiple bugs in lighting system.
|
|
- Added light meter to creators' chest.
|
|
- Removed roommaker from creators' chest.
|
|
- Fixed remaining goto command problem.
|
|
- Set EXTRA_TIME_OFFSET in /secure/include/config.h to 0.
|
|
- Fixed bug in rescue login. Creators now can use it.
|
|
- Reorganized efun man pages and added missing efun and sefun docs.
|
|
- Added flying system.
|
|
- QCS feature add: you can now add includes and inherits.
|
|
- QCS fix: modify <thing> delete <directive> now works properly.
|
|
- Added numerous new directives to QCS.
|
|
- Added lib object check and NoModify checks to QCS verbs.
|
|
- Fixed object manipulation: creatures without prehensile appendages can
|
|
no longer accept or manipulate objects. If a creator somehow
|
|
manages to lose both hands they can use the "heal" command to fully
|
|
restore themselves.
|
|
- Fixed a variety of body related issues with races, created a
|
|
menagerie of sample npc's for testing.
|
|
- Fixed stealing system, added thief class.
|
|
- Miscellaneous lib object fixes and additions (eg SetAction now
|
|
takes mixed arrays, new SetPermitLoad lfun on npc's, some npc move
|
|
messages fixed, etc).
|
|
|
|
---- 2.0r8 ---
|
|
- Released 2006-01-17
|
|
- Added intermud announcements to arch room (/secure/room/arch).
|
|
- Fixed bug in targeted intermud emotes.
|
|
- Channels now log without needing to have a player listening.
|
|
- Admin channel now logs to /secure/log
|
|
- Fixed lib/std/book.c bug that failed horribly if there was a hidden
|
|
file in the text source directory.
|
|
- Extensive code cleanup of unused variables.
|
|
- Miscellaneous tweaks to sample domain.
|
|
- Added tighter restriction to "no teleport" property in rooms.
|
|
- Miscellaneous fixes of verb code.
|
|
- Modified wrap() sefun to output truncated text rather than just
|
|
error out when buffer overflows.
|
|
- Added arch command.
|
|
- Added EXTRA_TIME_OFFSET parameter to /secure/include/config.h to
|
|
accommodate OS'es with peculiar timekeeping.
|
|
- Changed local_options to avoid excessive warning messages in /log/errors.
|
|
This is only useful if doing a new install of Dead Souls, or
|
|
if you copy local_options from the full distribution and recompile
|
|
the driver. For the Windows version, all that is needed is to
|
|
copy the new driver.exe over the old one, if you're doing an upgrade.
|
|
- Rescue login feature added. If when you try to log in, everything
|
|
goes to hell, try logging in adding "_rescue" to your name, which
|
|
in my case is: cratylus_rescue
|
|
- For admins, eval now writes the temp file to /secure, to avoid
|
|
annoying /realms dir permission conflicts.
|
|
- Cleaned up goto and dest command ugliness.
|
|
- Modified reload command and reload() sefun not to perform recursive
|
|
updates by default. This should speed up QCS response time and cut
|
|
down on mud-wide lag.
|
|
- Added some directives to QCS.
|
|
|
|
---- 2.0r7 ---
|
|
- Released 2006-01-12
|
|
- Added sample virtual forest to town area.
|
|
- Added intermud list of Dead Souls muds to arch room ("read screen").
|
|
- Added mudtime and ticktock commands, and tweaked the time system.
|
|
- Updated documentation.
|
|
- Added Tim's imc2 client. Doesn't quite work yet. Suggestions welcome.
|
|
- Created ds intermud channels ds and ds_test. Enabled ds for cres
|
|
by default (i3 names: dead_souls, dead_test4).
|
|
- Balanced/fixed attack spells a bit.
|
|
- Fixed QCS bug that prevented barkeeps from having stuff added
|
|
to their inventories.
|
|
- Made it harder to join the mages (The game is too hard for a
|
|
first level mage).
|
|
- Fixed a bug that made Herkimer a cheat.
|
|
- Applied workaround for a bug in Clepius.
|
|
|
|
---- 2.0r6 ---
|
|
- Released 2006-01-05
|
|
- Added manuals and such to first admin logon.
|
|
- Cleaned up miscellaneous login quirks.
|
|
- Got rid of that pesky elog message at startup.
|
|
- Updated news files.
|
|
|
|
---- 2.0r5 ---
|
|
- Fixed problem with loading a working handbook on first login.
|
|
- Fixed QCS bug of reloading files instead of objects.
|
|
- Added CREDITS file.
|
|
|
|
---- 2.0r4 ---
|
|
- Nailed down nasty bug that overwrote rooms when creating an enter.
|
|
- Fixed a bug in "give" code that prevented giving of money.
|
|
- Fixed door bug that prevented proper setting of SetLocked and SetClosed.
|
|
- Updated some minor documentation unclarities.
|
|
- Modified reload() sefun and update command, as well as LastLocation
|
|
settings to avoid unnecesary teleportation when reloading objects.
|
|
- Modified donate verb and lib object to behave more sanely.
|
|
- QCS code cleanup and tightening, also added inits to templates.
|
|
- Tightened up sample town code.
|
|
- Added Players Handbook
|
|
|
|
---- 2.0r3 ---
|
|
- Released 2006-01-02
|
|
- Added workaround for Windows time-of-day problem.
|
|
- Fixed minor QCS issues.
|
|
|
|
---- 2.0r2 ---
|
|
- Many QCS fixes and updates.
|
|
- Added doors and meals to QCS.
|
|
- Added thorough QCS documentation: /doc/manual/chapter31 and above.
|
|
|
|
---- 2.0r1 ---
|
|
- Fixed peculiar "multiple doors in a room" bug.
|