mud/lib/domains/Ylsrim/room/fighter.c
2020-09-06 05:43:07 -07:00

37 lines
1.0 KiB
C

/* /domains/Ylsrim/room/fighter.c
* from the Dead Souls Object Library
* created by Descartes of Borg 960512
*/
#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetNoClean(1);
SetTown("Ylsrim");
SetClimate("indoors");
SetAmbientLight(40);
SetShort("the interior chamber of the Hall of Fighters");
SetLong("Fighters gather here to drink, boast, and train. They also "
"leave helpful weapons and items here for each other, because "
"they know this is a sanctuary from the loss of objects when "
"the world renews itself.");
SetExits( ([
"south" : "/domains/Ylsrim/room/"+ "fighter_hall",
]) );
SetInventory( ([
"/domains/Ylsrim/obj/cask" : ({ 900, 1 }),
"/domains/Ylsrim/npc/segata" : ({ 300, 1 }),
]) );
SetDoor( "south", "/domains/Ylsrim/etc/fighter_door.c");
SetNoClean(1);
SetPersistent(1);
RestoreObject();
}
void init(){
::init();
}