mud/lib/domains/Ylsrim/room/kaliid7.c
2020-09-06 05:43:07 -07:00

33 lines
1.1 KiB
C

/* /domains/Ylsrim/room/kaliid7.c
* From the Dead Souls Mud Library
* An example simple room with an item in it
* Created by Descartes of Borg 970101
*/
#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetTown("Ylsrim");
SetClimate("arid");
SetAmbientLight(30);
SetShort("the western edge of Ylsrim");
SetLong("Kaliid Road comes to its western end here as Ylsrim disappears "
"into the desert. Not too far east of here you see where "
"the local bank rests.");
SetSkyDomain("town");
AddItem(({ "bank", "bank of ylsrim" }), "Ylsrim's local bank. It has "
"an adobe wall.", ({ "ylsrim" }));
AddItem("desert", "A great desert that surrounds Ylsrim and makes it "
"look so fragile.");
AddItem("road", "The main street in Ylsrim.", "kaliid");
SetInventory(([ "/domains/Ylsrim/weapon/stick" : 1 ]));
SetExits( ([ "east" : "/domains/Ylsrim/room/"+ "kaliid6",
"west" : "/domains/Ylsrim/room/"+ "sand_room" ]));
}
void init(){
::init();
}