mud/lib/domains/campus/weap/staff.c
2020-09-06 05:43:07 -07:00

24 lines
597 B
C

#include <lib.h>
#include <damage_types.h>
#include <vendor_types.h>
inherit LIB_ITEM;
static void create(){
item::create();
SetKeyName("staff");
SetId( ({ "staff", "stick", "pole" }) );
SetAdjectives( ({ "wood","wooden" }) );
SetShort("a wooden staff");
SetLong("This staff is old, weathered, "+
"and lumpy. However, it feels quite sturdy "+
"and solid.");
SetVendorType(VT_WEAPON);
SetDamagePoints(50);
SetClass(100);
SetDollarCost(250);
SetMass(100);
SetWeaponType("blunt");
SetHands(2);
SetDamageType(BLUNT);
}