mud/lib/domains/cave/armor/armored_boot_l.c
2020-09-06 05:43:07 -07:00

25 lines
688 B
C

#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_ARMOR;
static void create(){
armor::create();
SetKeyName("armored boot");
SetAdjectives( ({"armored", "orc", "orcish", "protective"}) );
SetId(({"boot","left boot"}));
SetShort("an armored boot");
SetLong("An armored boot of orcish design. It is designed to cover the left foot and leg, and looks extremely durable and protective.");
SetMass(60);
SetBaseCost("silver", 300);
SetProtection(BLUNT,15);
SetProtection(BLADE,15);
SetProtection(KNIFE,15);
SetArmorType(A_LONG_BOOT);
SetRestrictLimbs(({"left foot","left leg"}));
}
void init(){
::init();
}