mud/lib/domains/cave/room/cave.c
2020-09-06 05:43:07 -07:00

28 lines
1.1 KiB
C

#include <lib.h>
#include ROOMS_H
inherit "/domains/cave/etc/cave_room";
void create() {
::create();
SetAmbientLight(5);
SetNightLight(15);
SetDayLight(25);
SetShort("A Dark Cave");
SetNightLong("This is a cave carved into the rocky riverbank wall. The cave opens west into the night. To the east is darkness.");
SetDayLong("This is a cave carved into the rocky riverbank wall. Daylight shines in from the west, where the river flows. To the east, the cave continues into darkness.");
SetLong("This is a small cave near a riverbank.");
SetItems(([
({ "wall", "rocky wall", "river bank wall", "riverbank wall", "rocky river bank wall", "rocky riverbank wall" }) : "The local river carved a narrow and steep valley here over the years. The walls of that valley is what this cave has been dug out of.",
]));
SetExits( ([
"west" : "/domains/town/room/riverbank",
"east" : "/domains/cave/room/cavepass1.c",
]) );
SetInventory(([
]));
}
void init(){
::init();
}