28 lines
1.1 KiB
C
28 lines
1.1 KiB
C
#include <lib.h>
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#include ROOMS_H
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inherit "/domains/cave/etc/cave_room";
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void create() {
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::create();
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SetAmbientLight(5);
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SetNightLight(15);
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SetDayLight(25);
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SetShort("A Dark Cave");
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SetNightLong("This is a cave carved into the rocky riverbank wall. The cave opens west into the night. To the east is darkness.");
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SetDayLong("This is a cave carved into the rocky riverbank wall. Daylight shines in from the west, where the river flows. To the east, the cave continues into darkness.");
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SetLong("This is a small cave near a riverbank.");
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SetItems(([
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({ "wall", "rocky wall", "river bank wall", "riverbank wall", "rocky river bank wall", "rocky riverbank wall" }) : "The local river carved a narrow and steep valley here over the years. The walls of that valley is what this cave has been dug out of.",
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]));
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SetExits( ([
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"west" : "/domains/town/room/riverbank",
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"east" : "/domains/cave/room/cavepass1.c",
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]) );
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SetInventory(([
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]));
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}
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void init(){
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::init();
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}
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