mud/lib/domains/default/obj/meter.c
2020-09-06 05:43:07 -07:00

77 lines
2.4 KiB
C

#include <lib.h>
#include <vendor_types.h>
#include <vision.h>
inherit LIB_ITEM;
varargs string translate_vision(object ob){
int vision;
string ret = " ";
if(!ob) vision = this_player()->GetEffectiveVision();
else vision = ob->GetEffectiveVision();
switch(vision){
case 0 : ret = "level 0: blindness.";break;
case 1 : ret = "level 1: too dark.";break;
case 2 : ret = "level 2: dark.";break;
case 3 : ret = "level 3: dim.";break;
case 4 : ret = "level 4: clear.";break;
case 5 : ret = "level 5: light.";break;
case 6 : ret = "level 6: bright.";break;
case 7 : ret = "level 7: too bright.";break;
default : ret = "a mystery.";
}
return ret;
}
varargs mixed EvaluateRadiantLight(object ob, int report){
int x = 0;
string rep = "";
string subrep = "";
if(!ob) ob = this_player();
foreach(object guy in get_livings(environment(ob))){
if(guy->GetRadiantLight())
rep += guy->GetName()+"'s radiant light is: "+guy->GetRadiantLight()+".\n";
foreach(object item in all_inventory(guy)){
x += item->GetRadiantLight();
if(item->GetRadiantLight()){
subrep += guy->GetName()+"'s "+item->GetName()+"'s radiant light is: "+
item->GetRadiantLight()+".\n";
}
}
}
if(!report) return x;
else return "Livings: \n"+rep+"\nObjects:\n"+subrep;
}
string DefaultReading(){
write("This small device is a portable light meter. It tells "+
"you what the available light is.");
write("The ambient light here is: "+environment(this_player())->GetAmbientLight());
write("Total radiant light here is: "+EvaluateRadiantLight());
write("Your vision range is: "+this_player()->GetEffectiveVision(environment(this_player()),1));
write("\nYour effective vision is "+translate_vision());
write("\nFull radiance details:\n"+EvaluateRadiantLight(this_player(),1));
return "";
}
varargs mixed eventUse(mixed arg){
return DefaultReading();
}
void create(){
::create();
SetKeyName("light meter");
SetAdjectives( ({"light"}) );
SetId( ({"meter", "lightmeter"}) );
SetShort("a light meter");
SetLong( (: DefaultReading :) );
SetProperties(([
"no steal" : 1,
]));
SetNoCondition(1);
SetMass(20);
SetVendorType(VT_TREASURE);
}
void init(){
::init();
}