mud/lib/realms/babylon/area/npc/fighter.c
2020-09-06 05:43:07 -07:00

42 lines
1.1 KiB
C

#include <lib.h>
#include "/realms/babylon/area/customdefs.h"
inherit LIB_NPC;
string privs;
int AllowPass(object who, object what){
if(who->GetKeyName() == privs) return 1;
return ::AllowPass(who, what);
}
int CheckVisitor(object who){
eventForce("say I'm sorry, "+remove_article(who->GetShort())+
". Only "+capitalize(privs)+" is allowed there.");
return 1;
}
static void create(){
npc::create();
privs = query_privs();
SetKeyName("fighter");
SetId( ({"human","npc","warrior","fighter"}) );
SetShort("a fighter");
SetLong("This is a sample warrior NPC.");
SetLevel(10);
SetRace("human");
SetClass("fighter");
SetGender("male");
SetInventory(([
MY_ARMOR "/chainmail.c" : "wear chainmail",
MY_ARMOR "/leather_boot_r.c" : "wear boot",
MY_ARMOR "/leather_boot_l.c" : "wear boot",
MY_WEAP "/sword.c" : "wield sword",
]));
SetStat("strength",40);
SetGuard("west", (: CheckVisitor :));
SetGuard("east", "The fighter blocks your travel in that direction.");
}
void init(){
::init();
}