37 lines
809 B
C
37 lines
809 B
C
/*
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* matrix.h -- definitions and prototypes for matrix.c
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* 2-93 : Dwayne Fontenot : original coding.
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*/
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#ifndef _MATRIX_H_
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#define _MATRIX_H_
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#define RADIANS_PER_DEGREE 0.01745329252
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typedef float Matrix[16];
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typedef struct {
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float x;
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float y;
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float z;
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} Vector;
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void translate_matrix (double x, double y, double z, Matrix m);
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void scale_matrix (double x, double y, double z, Matrix m);
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void rotate_x_matrix (double a, Matrix m);
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void rotate_y_matrix (double a, Matrix m);
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void rotate_z_matrix (double a, Matrix m);
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void lookat_rotate (Matrix T, double x, double y, double z, Matrix m);
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void lookat_rotate2
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(double a, double b, double c, double d, double e, double f, Matrix m);
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void mult_matrix (Matrix m1, Matrix m2, Matrix m);
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#endif /* _MATRIX_H_ */
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