18 lines
596 B
Plaintext
18 lines
596 B
Plaintext
catch_tell - provides an interface to interact with users
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void catch_tell( string message );
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If INTERACTIVE_CATCH_TELL is defined in options.h, whenever the driver
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has something to tell an object due to say(), shout(), tell_object(), etc.
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catch_tell in the player object will be called with the message to
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be printed. The message can be displayed, discarded, or modified in
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any way desired. This is a useful way to have flexible earmuffs, or
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to support intelligent clients.
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See also:
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message,
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receive,
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receive_message
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Tim Hollebeek Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere
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