37 lines
1.4 KiB
C
37 lines
1.4 KiB
C
#include <lib.h>
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inherit LIB_ROOM;
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void create() {
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::create();
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SetProperty("light", 3);
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SetProperty("night light", 1);
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SetProperty("no castle", 1);
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SetShort("East Boc La south of the monastary");
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SetLong(
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"Boc La Road on the eastern side of Praxis is a large dirt road "
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"leading towards the center of town, Monument Square. Many "
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"footprints have pounded the road into a flat surface, easy to "
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"travel. Rusted old lamp posts stand on either side of the road, "
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"to light Praxis by night. A small path to the north leads into the "
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"village monastary. East Boc La road continues east from here, "
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"and the town hall is south.");
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SetExits(
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(["north" : "/domains/Praxis/monastery",
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"east" : "/domains/Praxis/e_boc_la2",
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"south" : "/domains/Praxis/town_hall.c",
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"west" : "/domains/Praxis/square"]) );
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SetItems(
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(["road" : "Boc La Road is the large path that runs east-west "
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"through Praxis.",
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"monastery" : "The monks of Nightmare study and "
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"worship there.",
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"square" : "Monument Square is the center point of "
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"all of Praxis. Many adventurers enjoying hanging out there, "
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"chatting with fellow citizens about life in Praxis."]) );
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SetSkyDomain("town");
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}
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void init(){
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::init();
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}
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