63 lines
1.9 KiB
C
63 lines
1.9 KiB
C
#include <lib.h>
|
|
#include <objects.h>
|
|
#include <post.h>
|
|
|
|
inherit LIB_ROOM;
|
|
|
|
void init() {
|
|
object ob;
|
|
|
|
::init();
|
|
if(!living(this_player()) || !interactive(this_player()))
|
|
this_player()->eventMoveLiving("/domains/Praxis/alley1", "north");
|
|
add_action("mail", "mail");
|
|
}
|
|
|
|
void create() {
|
|
::create();
|
|
SetShort( "Praxis post office");
|
|
SetLong(
|
|
"Welcome to the Praxis Post Office!\n"
|
|
"The Praxis post office is a quaint whitewashed building. The floor "
|
|
"is a worn wood, due to all the customers that walk upon its floors. "
|
|
"Red trim lines the walls, and a window in the far corner lets in "
|
|
"a slight breeze. "
|
|
"People come here to read and post mail. Type <mail> to access "
|
|
"your mailbox, or <mail name> to send mail to player name. "
|
|
"The Nightmare post office runs on the intermud system, meaning "
|
|
"that you can send mails to players on any other mud on the system. "
|
|
"Type <muds> to find out who is on the system. The groups available "
|
|
"can be accessed by typing <g> at the % prompt." );
|
|
SetProperty("no castle", 1);
|
|
SetProperty("light", 2);
|
|
SetProperty("indoors", 1);
|
|
SetItems( ([ "list" : "A list of commands you may use at the "
|
|
"post office."]) );
|
|
//exit changed by drakken 17.aug
|
|
AddExit("north","/domains/Praxis/alley1",(: this_object(),"more" :) );
|
|
SetProperty("no attack", 1);
|
|
SetProperty("no steal", 1);
|
|
}
|
|
|
|
int mail(string str) {
|
|
object ob;
|
|
|
|
if(this_player()->query_name() == "guest") {
|
|
notify_fail("Guest may not use the mailer.\n");
|
|
return 0;
|
|
}
|
|
ob = new(OB_POSTAL);
|
|
ob->move(this_player());
|
|
ob->start_post(str);
|
|
return 1;
|
|
}
|
|
|
|
int more() {
|
|
object ob;
|
|
|
|
if(!(ob = present(POSTAL_ID, this_player()))) return 1;
|
|
ob->destruct();
|
|
return 1;
|
|
}
|
|
|