mud/lib/domains/Praxis/sewer_ent.c
2020-09-06 05:43:07 -07:00

32 lines
833 B
C

#include <lib.h>
inherit LIB_ROOM;
void create() {
::create();
SetShort( "The Praxis sewers");
SetLong(
"You are underneath the town of Praxis inside their "
"small sewer system. There is a manhole to the surface above "
"you.");
SetSmell("default", "The sewers stink of humanoid waste.");
SetDoor("/domains/Praxis/yard","up");
SetProperty("light", 0);
SetProperty("indoors", 1);
SetItems(
([ "manhole" : "It is a hole that leads to the surface."]) );
SetExits( ([
"up" : "/domains/Praxis/yard",
"east" : "/domains/Praxis/sewer",
]) );
}
void reset() {
::reset();
if(!present("sword"))
new("/domains/Praxis/obj/weapon/sword")->move(this_object());
}
void init(){
::init();
}