29 lines
1.1 KiB
C
29 lines
1.1 KiB
C
#include <lib.h>
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inherit LIB_ROOM;
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void create() {
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::create();
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SetProperties( ([ "indoors" : 1, "light" : 1, "no killing" : 1,
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"no stealing" : 1, "no magic" : 1, "no teleport" : 1 ]) );
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SetShort("Torture Room");
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SetLong("You are in the infamous Torture hall, a small "
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"room used by the Praxis Guard on only the worst of criminals. "
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"From your vantage point upon a "
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"table in the center of the room, you are unable to gather "
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"much information about your surroundings. However, you can "
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"see various devices scattered around the room, covered "
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"with dust and cobwebs.");
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SetItems( ([ "devices" : "Assorted mechanical devices used in the "
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"performing cruel and unusual punishments.",
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"table" : "An uncomfortable cement table." ]) );
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SetSmell("default", "The pungent odor of rotting corpses fills "
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"the air.");
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}
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void init() {
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::init();
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if(this_player()->query_ghost())
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this_player()->move("/domains/Mountains/cave/cave3");
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}
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