mud/lib/domains/Praxis/w_boc_la1.c
2020-09-06 05:43:07 -07:00

45 lines
1.9 KiB
C

#include <lib.h>
inherit LIB_ROOM;
void create() {
::create();
SetProperty("light", 3);
SetProperty("night light", 1);
SetProperty("no castle", 1);
SetShort( "West Boc La in Praxis");
SetDayLong("The local pub on the southwest corner of the square "
"east of here gets little business at the height of "
"the day. As twilight fall into dusk, however, you "
"will notice more people making their way into the pub "
"to cap off a day of adventure. The road you are on, "
"West Boc La, leads into the western districts of "
"Praxis and east to the centre of town.");
SetNightLong("The street lamps provide you with barely enough "
"light to see, but can you can just see Krasna Square east and "
"Lars' Pub to the south. You can also make out a chapel to "
"the north, but you see no entrance.");
SetListen("default", "Cheers of local adventurers "
"resonate from inside the pub.");
SetExits(
(["east" : "/domains/Praxis/square",
"west" : "/domains/Praxis/w_boc_la2",
"south" : "/domains/Praxis/pub"]) );
SetItems(
(["church" : "It looks like the entrance might be on the "
"road leading north from Monument Square.",
({"lamps", "lamp", "street lamp"}) : "All of the street "
"lamps along the road provide minimal light at night.",
({"pub", "lars pub", "lars' pub"}) : "Local adventurers "
"wind down their day in Lars' Pub.",
({"road", "west boc la", "boc la"}) : "It goes beyond the "
"western districts of Praxis into the mountains.",
"square" : "At the centre of Praxis, it is where "
"Boc La and Centre Path meet."]) );
SetSkyDomain("town");
}
void init(){
::init();
}