mud/lib/secure/cmds/admins/ticktock.c
2020-09-06 05:43:07 -07:00

55 lines
1.4 KiB
C

#include <lib.h>
#include <daemons.h>
inherit LIB_DAEMON;
mixed cmd(mixed args) {
int *mudtime;
int integer, hours, minutes, ret;
string meridiem = " am";
string nulle = "";
if(!archp(previous_object())) return 0;
if(!args) args = 0;
if(stringp(args)){
if(sscanf(args,"%d",integer) != 1) return "Failed.";
args = integer;
}
//tc("pre: "+SEASONS_D->GetCurrentTime());
//tc("pre: "+identify(SEASONS_D->GetMudTime()));
if(args != 0 || SEASONS_D->GetTickTock()){
ret = SEASONS_D->eventTickTock(args);
}
//tc("post: "+SEASONS_D->GetCurrentTime());
//tc("post: "+identify(SEASONS_D->GetMudTime()));
mudtime = SEASONS_D->GetMudTime();
hours = mudtime[0];
minutes = mudtime[1];
//tod = SEASONS_D->GetTimeOfDay();
if(hours >= 12 && hours != 24) {
if(hours != 12) hours -= 12;
meridiem = " pm";
}
if(!hours || hours == 0) hours = 12;
if(minutes < 10) nulle = "0";
write("In the MUD, the time is "+hours+":"+nulle+minutes+meridiem+".");
return 1;
}
string GetHelp(){
return ("Syntax: ticktock <seconds>\n\n"
"Changes in-game mud time by the number of seconds "
"specified. This is useful for changing night to "
"day and vice versa, when testing ambient light and "
"variable room descriptions. The timeshift does not "
"persist between reboots.");
}