mud/lib/secure/modules/door.c
2020-09-06 05:43:07 -07:00

273 lines
9.6 KiB
C

#include <lib.h>
#include <modules.h>
#include <commands.h>
string tmpfile, contents, globalstr, globalstr1, globalstr2, globalstr3;
string my_room_file, other_room_file, tmpfile;
string my_room_contents, other_room_contents;
string *global_array;
varargs int eventReceiveId(object door, string *id, string cote){
string ret_id = implode(id,":");
if(!cote) cote = this_object()->eventEvaluateDoorSide(door);
this_object()->eventProcessDoor(door, "SetId", ret_id, cote);
return 1;
}
mapping GetDoorKeys(string str){
string dir, junk1, junk2;
string *lines;
mapping KeyMap = ([]);
globalstr = str;
unguarded( (: global_array = this_object()->eventReadLines(read_file(globalstr)) :) );
lines = global_array;
if(!sizeof(lines)) return ([]);
foreach(string line in lines){
if(grepp(line, "SetKeys")){
sscanf(line,"%sKeys(%s,%s",junk1, dir, junk2);
dir = this_object()->eventCleanString(dir);
KeyMap[dir] = line;
}
}
return copy(KeyMap);
}
varargs mixed eventChangeDoor(mixed door, string property, mixed value, string cote){
object porte;
string *sides, *props;
string map_string = "";
int lockable;
mapping KeyMap = this_object()->GetDoorKeys(door);
if(stringp(door)) porte = load_object(door);
else if(objectp(door)) porte = door;
if(!porte) return 0;
sides = porte->GetSides();
foreach(string side in sides){
mapping TmpMap1 = ([]);
TmpMap1 = porte->GetSide(side);
props = keys(TmpMap1);
switch(property){
case "SetId" : property = "id";break;
case "SetLong" : property = "long";break;
case "SetShort" : property = "short";break;
case "SetCanLock" : property = "lockable";break;
case "SetKey" : property = "key";break;
}
if(member_array(property, props) != -1 ){
if(!cote) TmpMap1[property] = value;
else if(cote && cote == side && property == "id")
TmpMap1[property] = explode(value,":");
else if(cote && cote == side) TmpMap1[property] = value;
}
if(!TmpMap1["lockable"]) lockable = 0;
else lockable = TmpMap1["lockable"];
map_string += "SetSide(\""+side+"\", ([\"id\" : "+identify(TmpMap1["id"])+",\n";
map_string += "\"short\" : \""+TmpMap1["short"]+"\",\n";
map_string += "\"long\" : \""+TmpMap1["long"]+"\",\n";
map_string +="\"lockable\" : "+lockable+" ]) );\n";
if(property == "key") {
if(!cote || cote == side) map_string += "SetKeys(\""+side+"\", ({\""+value+"\"}) );\n\n";
else if(KeyMap[side]) map_string += KeyMap[side] + "\n\n";
}
if(property != "key" && KeyMap[side]){
map_string += KeyMap[side] + "\n\n";
}
}
return map_string;
}
varargs int eventProcessDoor(mixed door, string property, mixed value, string cote){
object porte;
int closed, locked;
string other_room;
if(!door || ! property ){
write("Wrong number of arguments to eventProcessDoor");
return 0;
}
if(!value) value = 0;
if(objectp(door)) door = base_name(door);
if(last(door,2) != ".c") door += ".c";
if(!file_exists(door)){
write("No such door file.");
return 0;
}
porte = load_object(door);
tmpfile = generate_tmp(porte);
if(property == "closed" || property == "SetClosed") closed = value;
else closed = this_object()->eventReadValue(door, "SetClosed");
if(property == "locked" || property == "SetLocked") locked = value;
else locked = this_object()->eventReadValue(door, "SetLocked");;
contents = "#include <lib.h>\n\n";
contents += "inherit LIB_DOOR;\n\n";
contents += "static void create() {\n";
contents += "door::create();\n\n";
if(cote) contents += this_object()->eventChangeDoor(door, property, value, cote)+"\n";
else contents += this_object()->eventChangeDoor(door, property, value)+"\n";
contents += "SetClosed("+closed+");\n";
contents += "SetLocked("+locked+");\n";
contents += "}\n";
unguarded( (: write_file(tmpfile,contents,1) :) );
this_object()->eventGeneralStuff(tmpfile);
globalstr2 = door;
unguarded( (: cp(tmpfile, globalstr2) :) );
unguarded( (: rm(tmpfile) :) );
reload(door);
reload(environment(this_player()));
other_room = this_object()->GetOtherRoom(door);
if(other_room) reload(other_room);
return 1;
}
int eventDeleteDoor(string door){
string this_room, other_room;
this_room = base_name(environment(this_player()))+".c";
other_room = this_object()->GetOtherRoom(door)+".c";
foreach( string room in ({this_room, other_room}) ){
globalstr = room;
unguarded( (: globalstr2 = read_file(globalstr) :) );
globalstr2 = remove_matching_line(globalstr2, door);
globalstr3 = generate_tmp(load_object(door));
unguarded( (: write_file(globalstr3, globalstr2, 1) :) );
unguarded( (: cp(globalstr3, globalstr) :) );
unguarded( (: rm(globalstr3) :) );
reload(room);
}
return 1;
}
string GetOtherRoom(string door){
string other_room, dir_str;
foreach(string dir in environment(this_player())->GetDoors()){
if(grepp(environment(this_player())->GetDoor(dir), door)) dir_str =
dir;
}
other_room = environment(this_player())->GetExit(dir_str);
if(other_room) return other_room;
else return "";
}
string eventEvaluateDoorSide(object door){
string *door_array, *door_sides;
string dir_str, ret_str;
door_array = environment(this_player())->GetDoors();
door_sides = door->GetSides();
foreach(string dir in door_array){
if(load_object(environment(this_player())->GetDoor(dir)) == door) dir_str = dir;
}
if(!dir_str) return "";
foreach(string side in door_sides){
if(side == dir_str) ret_str = side;
}
return ret_str;
}
int eventCreateDoor(string dir, string filename){
object my_room, other_room;
object *everyone_here, *everyone_there;
string *temp_array = ({});
string contents, rep_str, opp_dir, new_line;
tmpfile = generate_tmp(filename);
my_room = environment(this_player());
my_room_file = base_name(my_room)+".c";
other_room_file = my_room->GetExit(dir)+".c";
if(!file_exists(other_room_file)) {
tell_room(my_room,"The new door fades away and disappears.");
return 0;
}
unguarded( (: my_room_contents = read_file(my_room_file) :) );
unguarded( (: other_room_contents = read_file(other_room_file) :) );
other_room = load_object(other_room_file);
everyone_here = get_livings(my_room,1);
everyone_there = get_livings(other_room,1);
contents = read_file("/obj/door.c");
if(grepp(contents,"DIR_X")) rep_str = "X";
else rep_str = "Y";
contents = replace_string(contents, "DIR_"+rep_str, dir);
contents = replace_string(contents, rep_str+"_SIDE", dir);
opp_dir = opposite_dir(dir);
if(opp_dir && opp_dir != "" && grepp(contents,"DIR_Y")){
rep_str = "Y";
contents = replace_string(contents, "DIR_"+rep_str, opp_dir);
contents = replace_string(contents, rep_str+"_SIDE", opp_dir);
}
temp_array = explode(my_room_contents,"\n");
foreach(string line in temp_array) {
if(grepp(line,"SetDoor")){
if(grepp(line,truncate(filename,2)) || grepp(line,"\""+dir+"\"")){
my_room_contents = remove_matching_line(my_room_contents, line);
}
}
}
new_line = "SetDoor(\""+dir+"\", \""+filename+"\");";
my_room_contents = this_object()->eventAppendLast(my_room_contents,"create", "\n"+new_line+"\n");
temp_array = explode(other_room_contents,"\n");
foreach(string line in temp_array) {
if(grepp(line,"SetDoor")){
if(grepp(line,truncate(filename,2)) || grepp(line,"\""+opp_dir+"\"")){
other_room_contents = remove_matching_line(other_room_contents, line);
}
}
}
new_line = "SetDoor(\""+opp_dir+"\", \""+filename+"\");";
other_room_contents = this_object()->eventAppendLast(other_room_contents,"create","\n"+new_line+"\n");
globalstr2 = filename;
globalstr3 = contents;
unguarded( (: write_file( tmpfile, globalstr3,1 ) :) );
this_object()->eventGeneralStuff(tmpfile);
unguarded( (: cp(tmpfile, globalstr2) :) );
globalstr3 = my_room_contents;
unguarded( (: write_file( tmpfile, globalstr3,1 ) :) );
this_object()->eventGeneralStuff(tmpfile);
unguarded( (: cp(tmpfile, my_room_file) :) );
globalstr3 = other_room_contents;
unguarded( (: write_file( tmpfile, globalstr3,1 ) :) );
this_object()->eventGeneralStuff(tmpfile);
unguarded( (: cp(tmpfile, other_room_file) :) );
reload(filename);
reload(my_room_file);
reload(other_room_file);
unguarded( (: rm(tmpfile) :) );
return 1;
}