mud/lib/verbs/items/shake.c
2020-09-06 05:43:07 -07:00

34 lines
926 B
C

#include <lib.h>
inherit LIB_VERB;
static void create() {
verb::create();
SetVerb("shake");
SetRules("OBJ", "STR on OBJ");
SetSynonyms("jiggle");
SetErrorMessage("Shake what? Or shake what on what?");
SetHelp("Syntax: <shake OBJECT>\n"
" <shake THING on OBJECT>\n\n"
"Allows you to shake an object, or perhaps a thing on the "
"object. For example, you might want to "
"\"shake my magic 8 ball\", or simply \"shake ball\".\n\n"
"Synonyms: jiggle");
}
mixed can_shake_obj() {
return this_player()->CanManipulate();
}
mixed can_shake_str_on_obj() {
return this_player()->CanManipulate();
}
mixed do_shake_obj(object target) {
return target->eventShake(this_player());
}
varargs mixed do_shake_str_on_obj(string thing, object target) {
return target->eventShake(this_player(), remove_article(lower_case(thing)));
}