34 lines
926 B
C
34 lines
926 B
C
#include <lib.h>
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inherit LIB_VERB;
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static void create() {
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verb::create();
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SetVerb("shake");
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SetRules("OBJ", "STR on OBJ");
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SetSynonyms("jiggle");
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SetErrorMessage("Shake what? Or shake what on what?");
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SetHelp("Syntax: <shake OBJECT>\n"
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" <shake THING on OBJECT>\n\n"
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"Allows you to shake an object, or perhaps a thing on the "
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"object. For example, you might want to "
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"\"shake my magic 8 ball\", or simply \"shake ball\".\n\n"
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"Synonyms: jiggle");
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}
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mixed can_shake_obj() {
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return this_player()->CanManipulate();
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}
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mixed can_shake_str_on_obj() {
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return this_player()->CanManipulate();
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}
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mixed do_shake_obj(object target) {
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return target->eventShake(this_player());
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}
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varargs mixed do_shake_str_on_obj(string thing, object target) {
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return target->eventShake(this_player(), remove_article(lower_case(thing)));
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}
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