38 lines
1.7 KiB
Plaintext
38 lines
1.7 KiB
Plaintext
I'd like to thank the following people for their help, witting or
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otherwise, in making the new release of Dead Souls possible:
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Sine qua non: Descartes, the legion of MudOS developers, and
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all those coders who toiled at Nightmare, and Lars Pensjö.
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Marius for his kind permission to bundle MudOS.
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Direct conributors: Haderach and his clever code and inspiration, Duuk
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and his willingness to let me poke through his lib and
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filch code. Great thanks to Marajin for his direct and
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substantial contribution to the Windows port.
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Much gratitude to Saquivor, for whom a town street is
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now named, for getting the Windows socket code working.
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Thanks also to the following for code donation,
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support, and/or contribution: Tim@TimMUD, Manchi,
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Brodbane, Ashon, Shadyman, Jonez, Cecil, Daelas.
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Appreciation of: Jayren, Kaylus, Arianrhod, Nosmo, Pyro, Abby, Balmung,
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Aten, Metiscus, Garfield, Javelin, Alensin, Daelas, Root,
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Kristus, Zeus, Dastuun, Detah, and Nulvect for their
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thoughtful comments and suggestions.
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Thanks to Frostmud.com for letting me test on their box.
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Much gratitude to playtesters: Karri, Aten, Tacitus, Kaatil, Atomic.
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Also: Xyzzy He Is Cool
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The following people/organizations provided me with free products/services
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they normally charge for that allowed me to complete this project:
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- Wolfpaw http://wolfpaw.net/
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- Sun Microsystems http://www.sun.com
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Note: This does not indicate an official corporate sponsorship of
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any kind. It is simply charity that is well appreciated.
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Cratylus @ Dead Souls
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July 2006
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