mud/lib/domains/town/armor/bdu.c
2020-09-06 05:43:07 -07:00

23 lines
697 B
C

#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_ARMOR;
static void create(){
armor::create();
SetKeyName("battle dress uniform");
SetId(({"uniform","bdu","bdu's","fatigues"}));
SetAdjectives(({"camouflage","battle","dress","combat"}));
SetShort("a battle dress uniform");
SetLong("This uniform consists of a camouflage blouse and "+
"pants. It is green with mottled brown and black camouflage patterns, "+
"and probably provides excellent concealment in a wooded environment.");
SetMass(10);
SetBaseCost("silver",100);
SetDamagePoints(100);
SetArmorType(A_BODY_ARMOR);
}
void init(){
::init();
}