mud/lib/domains/town/armor/helmet2.c
2020-09-06 05:43:07 -07:00

27 lines
753 B
C

#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_ARMOR;
static void create(){
armor::create();
SetKeyName("kevlar helmet");
SetId(({"helmet","cover","kevlar"}));
SetAdjectives(({"kevlar","battle","hard"}));
SetShort("a camouflaged kevlar helmet");
SetLong("This is a military helmet made of a very tough "+
"polymer fiber that provides excellent ballistic protection. It bears a "+
"mottled camouflage design to aid in woodland concealment.");
SetMass(50);
SetBaseCost("silver",500);
SetArmorType(A_HELMET);
SetProtection(BLUNT, 25);
SetProtection(BLADE, 25);
SetProtection(KNIFE, 25);
SetProtection(PIERCE, 25);
}
void init(){
::init();
}