mud/lib/domains/town/armor/locket.c
2020-09-06 05:43:07 -07:00

28 lines
701 B
C

#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_WORN_STORAGE;
static void create(){
::create();
SetKeyName("necklace");
SetId(({"necklace","chain" "locket"}));
SetAdjectives(({"silver","braided","finest"}));
SetShort("a silver necklace");
SetLong("A braided chain, made of finest silver. A locket is on it.");
SetMass(50);
SetMaxCarry(300);
SetBaseCost("silver",1);
SetProtection(BLUNT,1);
SetProtection(BLADE,1);
SetProtection(KNIFE,1);
SetArmorType(A_COLLAR);
SetItems(([
({"locket"}) : "It bears the name of the man that Brandy loved.",
]));
}
void init(){
::init();
}