mud/lib/domains/town/room/mansion_dhall3.c
2020-09-06 05:43:07 -07:00

33 lines
1.1 KiB
C

#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetClimate("indoors");
SetAmbientLight(30);
SetShort("Downstairs Mansion Hallway South");
SetLong("You are in the beautifully decorated downstairs "
"hallway of the mansion. There are rooms to "
"the east and west, and the hallway continues "
"north. A large, "
"circular marble staircase leads up to the "
"second floor.");
SetItems( ([
"hallway" : "An interior area providing access to "
"other places in the house.",
({"mansion","house"}) : "You are in a beautiful mansion.",
({"stairs","staircase"}) : "A marvelously sculpted "
"series of steps spiraling upward to the "
"second floor. It is carved from marble."
]) );
SetExits( ([
"north" : "/domains/town/room/mansion_dhall2",
"west" : "/domains/town/room/mansion_room8",
"up" : "/domains/town/room/mansion_uhall3",
]) );
}
void init(){
::init();
}