30 lines
937 B
C
30 lines
937 B
C
#include <lib.h>
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#include <terrain_types.h>
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#include <medium.h>
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#include ROOMS_H
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inherit LIB_ROOM;
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void create() {
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::create();
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SetAmbientLight(5);
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SetShort("midair in a cave");
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SetLong("This is a cave in the stone mountain north of the town forest. There is no floor here. There is darkness below.");
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SetItems(([
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({ "wall", "rocky wall", "mountain wall", "rough stone mountain wall", "stone mountain wall" }) : "Geological activity has created this cave ove the years, but clearly some sentient activity has formed it into a usable size and shape for habitation.",
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]));
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SetExits( ([
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"south" : "/domains/amigara/room/cave",
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"down" : "/domains/amigara/room/passage1.c",
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]) );
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SetInventory(([
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]));
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SetClimate("indoors");
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SetTerrainType(T_MIDAIR);
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SetMedium(MEDIUM_AIR);
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}
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void init(){
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::init();
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}
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