mud/lib/domains/cave/weap/axe.c
2020-09-06 05:43:07 -07:00

21 lines
488 B
C

#include <lib.h>
#include <damage_types.h>
#include <vendor_types.h>
inherit LIB_ITEM;
static void create() {
item::create();
SetKeyName("sharp axe");
SetId( ({ "axe"}));
SetAdjectives( ({ "sharp","small","hand"}));
SetShort("a hand axe");
SetLong("A small, sharp hand axe, suitable for close combat.");
SetMass(150);
SetBaseCost("silver",50);
SetVendorType(VT_WEAPON);
SetClass(20);
SetDamageType(BLADE|BLUNT);
SetWeaponType("blade");
}