mud/lib/domains/town/armor/collar.c
2020-09-06 05:43:07 -07:00

28 lines
760 B
C

#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_ARMOR;
inherit LIB_BANE;
static void create(){
armor::create();
SetKeyName("collar");
SetId(({"repellent_collar","bane"}));
SetAdjectives( ({"repellent","odd","plastic","white"}) );
SetShort("a plastic collar");
SetLong("This is a simple collar made of a soft white plastic. It "+
"seems to be coated with a fine, clear resin. There is something "+
"written on the collar.");
SetProperties(([
"no steal" : 1,
]));
SetRead("Disease and parasite repellent collar, test character use only.");
SetMass(10);
SetArmorType(A_COLLAR);
SetBane(({"all"}));
}
void init(){
::init();
}