mud/lib/domains/town/npc/deer.c
2020-09-06 05:43:07 -07:00

23 lines
562 B
C

#include <lib.h>
inherit LIB_SENTIENT;
static void create() {
sentient::create();
SetKeyName("deer");
SetId(({"npc","mob","character","mobile"}));
SetAdjectives(({"non-player", "non player"}));
SetShort("a deer");
SetLong("A Typical creature of its kind: nervous, shify, yet beautiful and graceful. This gentle herbivore just wants to eat plants and reproduce.");
SetWimpy(95);
SetPacifist(1);
SetWanderSpeed(4);
SetLevel(1);
SetMelee(1);
SetRace("deer");
SetGender("female");
}
void init(){
::init();
}