mud/lib/cmds/creators/quell.c
2020-09-06 05:43:07 -07:00

30 lines
776 B
C

#include <daemons.h>
#include <lib.h>
inherit LIB_COMMAND;
int cmd(string str){
object who = this_player();
object env = environment(who);
if(!env){
write("No environment.");
return 1;
}
write("You casually wave your hand, and bring about peace.");
say(who->GetCapName()+" waves "+possessive(who)+" hand "+
"and brings peace to the area.");
foreach(object combatant in get_livings(env)){
if(combatant->GetInCombat()){
tell_object(combatant,"You stop fighting.");
}
combatant->eventQuell();
}
return 1;
}
string GetHelp(string str) {
return "Syntax: quell\n\n"
"This command brings peace between combatants in your environment.\n"
"See also: unquell";
}