15 lines
650 B
Plaintext
15 lines
650 B
Plaintext
file_name - get the file name of an object
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string file_name( object ob );
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file_name() returns the name of the file from which 'ob' was loaded.
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If the object is a cloned object, then file_name() will not be an
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actual file on disk, but will be the name of the file from which the
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object was originally cloned, appended with an octothorpe (#) and the
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object instance number. Object instance numbers start at 0 when the
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game is booted, and increase by one for each object cloned, hence the
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number is unique for each cloned object. 'ob' defaults to this_object()
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if not specified.
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Tim Hollebeek Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere
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