mud/lib/doc/lfun/all/eventDie
2020-09-06 05:43:07 -07:00

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EVENTDIE
NAME
eventDie()
SYNOPSIS
varargs int eventDie(mixed agent)
DESCRIPTION
When a creature dies, this function is called in them. The argument should be what it is that killed them. Note that this is a function that is heavily overridden, and must be handled with care if modified. If you don't know what a function override is, then don't mess with this function. If eventDie() returns something other than a positive integer, the creature doesn't die in the conventional sense: they instead become undead.
EXAMPLES
LOCATION
/lib/body
/lib/bot
/lib/combat
/lib/flashlight
/lib/npc
/lib/player
/lib/race
SEE ALSO
Author
Cratylus