29 lines
1.1 KiB
C
29 lines
1.1 KiB
C
#include <terrain_types.h>
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#include <lib.h>
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inherit LIB_ROOM;
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static void create() {
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room::create();
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SetClimate("outdoors");
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SetAmbientLight(30);
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SetShort("East Village Road");
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SetNightLong("A lamp-lit long road going through the village. Town Hall is north. The main part of the town is west of here.");
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SetDayLong("A long road going through the village. Town Hall is north. The main part of the town is west of here.");
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SetItems(([
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({ "office", "post office" }) : "Mail can be received and sent from the post office.",
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({ "building", "buildings" }) : "Structures designed for human occupancy.",
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({ "hall", "town hall" }) : "This is the modest building where official town business takes place.",
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]));
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SetSkyDomain("town");
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SetExits( ([
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"north" : "/domains/town/room/thall",
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"east" : "/domains/town/room/vill_road4",
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"west" : "/domains/town/room/vill_road2",
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]) );
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AddTerrainType(T_ROAD);
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AddItem(new("/domains/town/obj/lamp"));
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}
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void init(){
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::init();
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}
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