13 lines
457 B
Plaintext
13 lines
457 B
Plaintext
remove_interactive - disconnect an interactive object.
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int remove_interactive(object);
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If the argument object is interactive, and not destructed, cause it to
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be disconnected. (i.e lose it's interactive status). Returns 1 if
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the operation succeeded, or 0 if it didn't ( object destructed, or not
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interactive)
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This function requires PACKAGE_CONTRIB to be defined in the options file.
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Tim Hollebeek Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere
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