mud/lib/secure/daemon/ping.c
2020-09-06 05:43:07 -07:00

105 lines
2.6 KiB
C

#include <lib.h>
#include ROOMS_H
#include <daemons.h>
inherit LIB_DAEMON;
int Pinging = 0;
int OK = 0;
int Retries = 0;
int counter = 0;
int last_time = time();
string *muds = PINGING_MUDS + ({ mud_name() });
int CheckOK(){
string list = load_object("/cmds/players/mudlist")->cmd("");
Pinging = 0;
if(DISABLE_INTERMUD) return 1;
if(!OK){
Retries++;
update(INTERMUD_D);
}
else {
if(Retries > 0 && INTERMUD_D->GetConnectedStatus()){
tell_room(ROOM_ARCH,"The Arch Room loudspeaker announces: \"%^BOLD%^CYAN%^"
"Intermud connection is %^BOLD%^GREEN%^ONLINE%^BOLD%^CYAN%^.%^RESET%^\"");
load_object(ROOM_ARCH)->SetImud(1);
}
Retries = 0;
}
if(Retries == 2 && !(INTERMUD_D->GetConnectedStatus())){
tell_room(ROOM_ARCH,"The Arch Room loudspeaker announces: \"%^BOLD%^CYAN%^"
"Intermud connection is %^BOLD%^RED%^OFFLINE%^BOLD%^CYAN%^.%^RESET%^\"");
rm("/tmp/muds.txt");
load_object(ROOM_ARCH)->SetImud(0);
}
write_file("/www/mudlist.txt",timestamp()+"\n",1);
write_file("/www/mudlist.txt",""+list);
return 1;
}
int eventPing(){
mixed chans;
if(DISABLE_INTERMUD) return 1;
chans = INTERMUD_D->GetChannels();
Pinging = 1;
OK = 0;
if(!sizeof(muds)) {
Pinging = 0;
return 0;
}
foreach(string mud in muds){
INTERMUD_D->eventWrite(({ "auth-mud-req", 5, mud_name(), 0, mud, 0 }));
}
if(!sizeof(chans)){
string rtr = INTERMUD_D->GetNameservers()[0][0];
INTERMUD_D->eventWrite(({ "chanlist-req", 5, mud_name(), 0, rtr, 0 }));
}
return 1;
}
void create() {
daemon::create();
SetNoClean(1);
if(!DISABLE_INTERMUD) set_heart_beat(1);
else {
set_heart_beat(0);
Pinging = 0;
}
}
void DeadMan(){
// This breaks things.
// int tmptime = time();
// if(last_time + 60 < tmptime){
// object *clones = filter(objects(), (: inherits(LIB_ROOM,$1) :));
// clones->eventDestruct();
//
// clones = filter(objects(), (: clonep($1) :));
// clones->eventDestruct();
// }
// else last_time = tmptime;
}
void heart_beat(){
counter++;
DeadMan();
if(!DISABLE_INTERMUD){
if(!(counter % (PING_INTERVAL + 2))) CheckOK();
if(!(counter % (PING_INTERVAL))) eventPing();
}
if(counter > (PING_INTERVAL * 1000)) counter = 0;
}
int GetPinging(){
return Pinging;
}
int SetOK(){
if(DISABLE_INTERMUD) return 1;
OK = 1;
load_object(ROOM_ARCH)->SetImud(1);
}