39 lines
1.4 KiB
C
39 lines
1.4 KiB
C
#ifndef s_std_h
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#define s_std_h
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#include <dirs.h>
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#define LIB_ACCESS DIR_SSTD "/access"
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#define LIB_ARMOR DIR_STD "/armor"
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#define LIB_BARKEEP DIR_STD "/barkeep"
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#define LIB_BASE_ARMOR DIR_STD "/base_armor"
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#define LIB_BASE_DUMMY DIR_STD "/base_dummy"
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#define LIB_BASE_STORAGE DIR_STD "/base_storage"
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#define LIB_BOOBYTRAP_OBJECT DIR_STD "/boobytrap_object"
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#define LIB_BOOBYTRAP_SHADOW DIR_STD "/boobytrap_shadow"
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#define LIB_BOOK DIR_STD "/book"
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#define LIB_CHAIR DIR_STD "/chair"
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#define LIB_CORPSE DIR_STD "/corpse"
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#define LIB_DAEMON DIR_STD "/daemon"
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#define LIB_DUMMY DIR_STD "/dummy"
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#define LIB_FURNACE DIR_STD "/furnace"
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#define LIB_ITEM DIR_STD "/item"
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#define LIB_LIMB DIR_STD "/limb"
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#define LIB_LOCKPICK DIR_STD "/lockpick"
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#define LIB_ROOM DIR_STD "/room"
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#define LIB_SKY DIR_STD "/sky"
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#define LIB_STORAGE DIR_STD "/storage"
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#define LIB_VENDOR DIR_STD "/vendor"
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#define LIB_BANE DIR_STD "/bane"
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#define LIB_GERM DIR_STD "/germ"
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#define LIB_BED DIR_STD "/bed"
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#define LIB_TABLE DIR_STD "/table"
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#define LIB_BOT_CORPSE DIR_STD "/bot_corpse"
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#define LIB_BOT_LIMB DIR_STD "/bot_limb"
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#define LIB_WORN_STORAGE DIR_STD "/worn_storage"
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#define LIB_WOUND DIR_STD "/wound"
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#define STD_ROOM DIR_OLD_STD "/room"
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#endif /* s_std_h */
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