mud/lib/secure/include/std.h
2020-09-06 05:43:07 -07:00

39 lines
1.4 KiB
C

#ifndef s_std_h
#define s_std_h
#include <dirs.h>
#define LIB_ACCESS DIR_SSTD "/access"
#define LIB_ARMOR DIR_STD "/armor"
#define LIB_BARKEEP DIR_STD "/barkeep"
#define LIB_BASE_ARMOR DIR_STD "/base_armor"
#define LIB_BASE_DUMMY DIR_STD "/base_dummy"
#define LIB_BASE_STORAGE DIR_STD "/base_storage"
#define LIB_BOOBYTRAP_OBJECT DIR_STD "/boobytrap_object"
#define LIB_BOOBYTRAP_SHADOW DIR_STD "/boobytrap_shadow"
#define LIB_BOOK DIR_STD "/book"
#define LIB_CHAIR DIR_STD "/chair"
#define LIB_CORPSE DIR_STD "/corpse"
#define LIB_DAEMON DIR_STD "/daemon"
#define LIB_DUMMY DIR_STD "/dummy"
#define LIB_FURNACE DIR_STD "/furnace"
#define LIB_ITEM DIR_STD "/item"
#define LIB_LIMB DIR_STD "/limb"
#define LIB_LOCKPICK DIR_STD "/lockpick"
#define LIB_ROOM DIR_STD "/room"
#define LIB_SKY DIR_STD "/sky"
#define LIB_STORAGE DIR_STD "/storage"
#define LIB_VENDOR DIR_STD "/vendor"
#define LIB_BANE DIR_STD "/bane"
#define LIB_GERM DIR_STD "/germ"
#define LIB_BED DIR_STD "/bed"
#define LIB_TABLE DIR_STD "/table"
#define LIB_BOT_CORPSE DIR_STD "/bot_corpse"
#define LIB_BOT_LIMB DIR_STD "/bot_limb"
#define LIB_WORN_STORAGE DIR_STD "/worn_storage"
#define LIB_WOUND DIR_STD "/wound"
#define STD_ROOM DIR_OLD_STD "/room"
#endif /* s_std_h */