33 lines
1.4 KiB
C
33 lines
1.4 KiB
C
#include <lib.h>
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inherit LIB_ROOM;
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static void create() {
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room::create();
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SetClimate("indoors");
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SetAmbientLight(16);
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SetShort("access tunnel");
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SetLong("You are standing in what appears to be an underground service access tunnel of some kind. The overhead neon lights flicker and provide barely useful illumination. The air is damp and musty, and it feels as though nobody has gone through here in years. The tunnel runs north from here. A hatch in the floor leads down.");
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SetItems(([
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({"wall","walls","corridor","hall"}) : "The thick, metal walls here are scarred "+
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"and badly corroded. Wherever you are, it's seen heavy use in the distant past.",
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({"lights","light","neon lights"}) : "Overhead neon lights. They appear on the "+
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"verge of failure.",
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({"floor","ground"}) : "The floor is composed of metal plates welded together, "+
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"with raised traction cleats.",
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({"cleat","cleats"}) : "Little raised bumps on the floor so you won't slip and fall.",
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]));
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SetInventory(([
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]));
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SetExits( ([
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"north" : "/domains/campus/room/access7",
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"down" : "/domains/campus/room/maintenance.c",
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]) );
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SetEnters( ([
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]) );
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SetDoor("down", "/domains/campus/doors/hatch");
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}
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void init(){
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::init();
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}
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