mud/lib/domains/campus/room/usquare.c
2020-09-06 05:43:07 -07:00

41 lines
1.6 KiB
C

#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetAmbientLight(25);
SetClimate("outdoors");
SetShort("University Square");
SetLong("You are at University Square, a cobblestone-paved crossroads with a large tree in the middle. To the east is the Virtual Campus administrative building entrance. There is a trash can here for keeping the area tidy. North is a path that seems to lead to a small town. The science building is south.");
SetItems(([
({"building","administrative building"}) : "This large building houses the offices "+
"of Virtual Campus staff, and is where most business is done. It also contains "+
"a snack bar, a small store, and student lounge.",
"clinic" : "This small clinic is where students in need of medical "+
"attention go."
]) );
//SetSkyDomain("town");
SetExits( ([
"north" : "/domains/campus/room/npath",
"east" : "/domains/campus/room/foyer",
"south" : "/domains/campus/room/science1.c",
]) );
SetProperties(([
"no attack" : 0,
]));
SetInventory(([
"/domains/campus/npc/tim" : 1,
"/domains/campus/npc/wim" : 1,
"/domains/campus/chamber/tree" : 1,
"/domains/campus/obj/bench" : 3,
"/domains/campus/obj/trashcan" : 1,
]));
SetEnters( ([
]) );
AddItem(new("/domains/campus/obj/lamp"));
}
void init(){
::init();
}