mud/lib/realms/babylon/area/obj/case.c
2020-09-06 05:43:07 -07:00

28 lines
717 B
C

#include <lib.h>
#include "../customdefs.h"
inherit LIB_STORAGE;
void create() {
::create();
SetKeyName("case");
SetId( ({ "container" }) );
SetAdjectives( ({ "generic","nondescript" }) );
SetShort("a glass case");
SetLong("This is an expensive looking, ornamented glass case. It looks perfect for storing trophies or jewelry for display. It is an example of a transparent container.");
SetInventory(([
MY_AREA "/obj/watch" : 1,
]));
SetOpacity(10);
SetCanClose(1);
SetClosed(1);
SetMass(274);
SetBaseCost("silver",1);
SetMaxCarry(500);
}
void init(){
::init();
}
mixed CanGet(object ob) { return "The case does not budge.";}