mud/lib/realms/babylon/tmp/geamgjgo1599110513.c
2020-09-06 05:43:07 -07:00

24 lines
463 B
C

#include <lib.h>
#include "/realms/babylon/area/customdefs.h"
inherit LIB_ROOM;
static void create() {
room::create();
SetClimate("indoors");
SetAmbientLight(30);
SetShort("Sample Room");
SetLong("This is a room you can use as a template.");
SetItems( ([
"template" : "That's what this is.",
]) );
SetInventory( ([
MY_OBJ "/table" : 1,
MY_NPC "/fighter" : 1,
]) );
}
void init(){
::init();
}