mud/lib/realms/babylon/tmp/startafohcnfd1599123835.c
2020-09-06 05:43:07 -07:00

44 lines
1.6 KiB
C

#include <lib.h>
#include ROOMS_H
inherit LIB_ROOM;
int tutorial = 0;
string DoDesc(){
string desc = "Welcome! To enter Oogtopia, type: %^%^GREEN%^%^enter oogtopia%^%^RESET%^%^/n/n";
string desc2 = "To enter a tutorial area, type: %^%^RED%^%^enter tutorial/n/n%^%^RESET%^%^";
return desc + ( tutorial ? desc2 : "");
}
void create() {
room::create();
SetClimate("outdoors");
SetAmbientLight(30);
SetNightLight(20);
SetDayLight(40);
SetShort("Ooga Booga Central");
SetNightLong("This is where the Oogas have their parties, the sun is down and the party is in full swing. Drums, hooting and hollering, fermented drinks altough nothing distilled is permitted, and herbs and fungus of many varieties are all about.");
SetDayLong("This is where the Oogas get together and party, as long as the sun is up it's fairly sparsely attended, and any oogas around are likely nursing a hangover from the night before.");
SetLong("This is party central, where the oogas get together to hang out and get wild.");
SetNoModify(0);
SetCoordinates("5000,5000,0");
SetItems( ([
"tutorial" : "A set of rooms to get familiar with this environment.",
"town" : "The main town.",
]) );
SetExits( ([
"north" : "/domains/oogtopia/room/bushes",
"south" : "/domains/oogtopia/room/bushes",
"west" : "/domains/oogtopia/room/bushes",
"east" : "/domains/oogtopia/room/bushes.c",
]) );
if(tutorial){
AddEnter("tutorial", "/domains/tutorial/room/start");
}
}
void init(){
::init();
}