mud/lib/verbs/items/knock.c
2020-09-06 05:43:07 -07:00

50 lines
1.2 KiB
C

#include <lib.h>
inherit LIB_VERB;
static void create() {
verb::create();
SetVerb("knock");
SetRules("OBJ", "on OBJ", "STR on OBJ");
SetSynonyms("rap");
SetErrorMessage("Knock on what? Or knock what on what?");
SetHelp("Syntax: <knock on OBJECT>\n"
" <knock THING on OBJECT>\n\n"
"Allows you to knock on an object, or perhaps a thing on the "
"object. For example, you might want to "
"\"knock on the window on the wall\", or simply \"knock on door\".\n\n"
"Synonyms: rap");
}
mixed can_knock_obj() {
return this_player()->CanManipulate();
}
mixed can_knock_on_obj() {
return can_knock_obj();
}
mixed can_knock_str_on_obj() {
return this_player()->CanManipulate();
}
mixed can_knock_on_str_on_obj() {
return can_knock_str_on_obj();
}
mixed do_knock_obj(object target) {
return target->eventKnock(this_player());
}
mixed do_knock_on_obj(object target) {
return do_knock_obj(target);
}
varargs mixed do_knock_str_on_obj(string thing, object target) {
return target->eventKnock(this_player(), remove_article(lower_case(thing)));
}
varargs mixed do_knock_on_str_on_obj(string thing, object target) {
return do_knock_str_on_obj(thing, target);
}