mud/lib/verbs/items/swivel.c
2020-09-06 05:43:07 -07:00

56 lines
1.4 KiB
C

#include <lib.h>
inherit LIB_VERB;
static void create() {
verb::create();
SetVerb("swivel");
SetRules("","OBJ", "WRD OBJ", "STR on OBJ");
SetSynonyms("spin");
SetErrorMessage("Swivel what? Or swivel what on what?");
SetHelp("Syntax: <swivel OBJECT>\n"
" <swivel THING on OBJECT>\n\n"
"Allows you to swivel an object, or perhaps a thing on the "
"object. For example, you might want to "
"\"swivel the gimbal\", or simply \"swivel in chair\".\n\n"
"Synonyms: spin");
}
mixed can_swivel(){
return 1;
}
mixed can_swivel_obj(){
return this_player()->CanManipulate();
}
mixed can_swivel_wrd_obj(){
return this_player()->CanManipulate();
}
mixed can_swivel_str_on_obj(){
return this_player()->CanManipulate();
}
mixed do_swivel(){
object furn = this_player()->GetProperty("furniture_object");
if(furn && objectp(furn)){
return furn->eventSwivel(this_player());
}
write("You swivel to and fro.");
say(this_player()->GetCapName()+" swivels to and fro.");
return 1;
}
mixed do_swivel_obj(object target){
return target->eventSwivel(this_player());
}
mixed do_swivel_wrd_obj(string wrd, object target){
return target->eventSwivel(this_player());
}
varargs mixed do_swivel_str_on_obj(string thing, object target){
return target->eventSwivel(this_player(), remove_article(lower_case(thing)));
}