mud/lib/verbs/players/ride.c
2020-09-06 05:43:07 -07:00

82 lines
2.7 KiB
C

#include <lib.h>
inherit LIB_VERB;
static void create() {
verb::create();
SetVerb("ride");
SetRules("STR", "into STR" );
SetErrorMessage("Ride in which direction?");
SetHelp("Syntax: ride <DIRECTION>\n"
" ride into <PLACE>\n\n"
"Moves your mount towards the direction you specify, or "
"into the place "
"you specify. The command \"ride into\" is synonymous with the "
"\"enter\" command.\n"
"See also: mount, dismount");
}
mixed can_ride_str(string str) {
object mount = environment(this_player());
object where;
if(mount) where = environment(mount);
if(mount && !mount->GetMount()) return "You are not mounted.";
if( !mount ) return "You are nowhere.";
if( !where ) return "Your mount is nowhere.";
if( mount->GetStaminaPoints() <3 )
return "Your mount is too tired to go anywhere right now.";
if(!stringp(hobbled(mount))) return "Your mount is incapacitated.";
if(str) switch(str){
case "n" : str = "north"; break;
case "s" : str = "south"; break;
case "e" : str = "east"; break;
case "w" : str = "west"; break;
case "u" : str = "up"; break;
case "d" : str = "down"; break;
case "ne" : str = "northeast"; break;
case "nw" : str = "northwest"; break;
case "se" : str = "southeast"; break;
case "sw" : str = "southwest"; break;
}
return where->CanGo(mount, str);
}
mixed can_ride_into_str(string str) {
object mount = environment(this_player());
object where;
if(mount) where = environment(mount);
if(mount && !mount->GetMount()) return "You are not mounted.";
if( !mount ) return "You are nowhere.";
if( !where ) return "Your mount is nowhere.";
if( mount->GetStaminaPoints() <3 )
return "Your mount is too tired to go anywhere right now.";
if(!stringp(hobbled(mount))) return "Your mount is incapacitated.";
return where->CanEnter(mount, str);
}
mixed do_ride_str(string str) {
object mount = environment(this_player());
if(str) switch(str){
case "n" : str = "north"; break;
case "s" : str = "south"; break;
case "e" : str = "east"; break;
case "w" : str = "west"; break;
case "u" : str = "up"; break;
case "d" : str = "down"; break;
case "ne" : str = "northeast"; break;
case "nw" : str = "northwest"; break;
case "se" : str = "southeast"; break;
case "sw" : str = "southwest"; break;
}
return mount->eventRide(str);
}
mixed do_ride_into_str(string str) {
object mount = environment(this_player());
return mount->eventRide("into" + str);
}