mud/lib/doc/efun/all/file_name
2020-09-06 05:43:07 -07:00

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file_name - get the file name of an object
string file_name( object ob );
file_name() returns the name of the file from which 'ob' was loaded.
If the object is a cloned object, then file_name() will not be an
actual file on disk, but will be the name of the file from which the
object was originally cloned, appended with an octothorpe (#) and the
object instance number. Object instance numbers start at 0 when the
game is booted, and increase by one for each object cloned, hence the
number is unique for each cloned object. 'ob' defaults to this_object()
if not specified.
Tim Hollebeek Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere