mud/lib/doc/efun/all/set_hide
2020-09-06 05:43:07 -07:00

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set_hide - set the hide flag on a hidable object
void set_hide( int flag );
Sets the hidden flag of an object to `flag', which should be 0 or 1
(hide disable, or hide enable, respectively). Only objects for which
`master()->valid_hide(ob)' returns true may make themselves hidden.
When the object is hidden, only other hidable objects will be able to
find the object with find_object(), or multiple-object returning efuns such
as users(), children(), all_inventory(), etc.
See also:
valid_hide
Tim Hollebeek Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere