16 lines
339 B
Plaintext
16 lines
339 B
Plaintext
in_input() - determines if a player is inputting to an input_to
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int in_input();
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int in_input(object ob);
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Returns 1 if the object is currently inputting to an input_to or get_char.
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If no object is specified, this_object() is assumed.
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See also:
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get_char,
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input_to
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Tim Hollebeek Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere
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