16 lines
406 B
Plaintext
16 lines
406 B
Plaintext
set_living_name - set a living name for a living object
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void set_living_name( string name );
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This efun is only available if NO_ADD_ACTION is not compiled in.
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Set a living name on an object that is living. After this has been done, the
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object can be found with "find_living()".
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See also:
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enable_commands,
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find_living,
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find_player
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Tim Hollebeek Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere
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