35 lines
1.1 KiB
C
35 lines
1.1 KiB
C
inherit "/lib/npc";
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void create() {
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::create();
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SetKeyName("shadowwolf's ghost");
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SetId( ({ "ghost","shadowwolf","Shadowwolf","Shadowwolf's Ghost" }) );
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SetShort( "Shadowwolf's ghost");
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SetAggressive( 0);
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SetLevel(1);
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SetLong( "The ghost is a pale wraithe, holding a NI clutched "
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"tightly to his chest.");
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SetMorality(100);
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SetRace( "wraith");
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SetGender("male");
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SetMaxHealthPoints(25);
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SetHealthPoints(5);
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SetRace("human");
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RemoveLimb("left foot",this_object());
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RemoveLimb("right hand",this_object());
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}
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void catch_tell(string str) {
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object ob;
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string a, b, c;
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if(sscanf(str, "%s gives %s to you", a, b) == 2) {
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ob = present( lower_case(a), environment(this_object()));
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if(ob) {
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tell_object(ob, "The ghost thanks you for your generosity.");
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tell_room(environment(this_object()), "The ghost thanks "+a+" for "+ob->query_possessive()+" generosity.", ({this_object(), ob}));
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}
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}
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if(sscanf(str, "%stickle%s", a, b) == 2) tell_room(environment(this_object()), "The ghost says: It's only a flesh wound!!", ({this_object()}));
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}
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