75 lines
2.8 KiB
C
75 lines
2.8 KiB
C
/* /domains/Ylsrim/room/pub.c
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* From the Dead Souls Mud Library
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* An example pub room
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* Created by Descartes of Borg 960302
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*/
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#include <lib.h>
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#include <message_class.h> // defines MSG_SYSTEM
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inherit LIB_ROOM;
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// This is a special SetRead() function that allows players to read
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// the menu
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int readMenu(object who, string str) {
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string array tmp2 = ({});
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string array tmp = ({ sprintf("%:-20s %:-7s", "Drink", "Cost") });
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int langlevel = this_player()->GetLanguageLevel("Edhellen");
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object ob = present_file("/domains/Ylsrim/npc/lars");
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if( !ob ) { // lars is dead!
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this_player()->eventPrint("The menu is bloodstained and hard to read.");
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tmp = ({ translate("Bad wolf.", langlevel) });
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}
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else {
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foreach(string *item in keys(ob->GetMenuItems())) {
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tmp += ({ sprintf("%:-20s %d electrum", capitalize(item[0]),
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to_int(ob->GetCost(item))) });
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}
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foreach(string element in tmp){
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element = translate(element, langlevel);
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tmp2 += ({ element });
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}
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tmp = tmp2;
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}
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// show the menu a page at a time
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this_player()->eventPage(tmp, MSG_SYSTEM); // MSG_SYSTEM means ignore blocking
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return 1;
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}
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static void create() {
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room::create();
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SetTown("Ylsrim");
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SetClimate("indoors");
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SetAmbientLight(25);
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SetShort("Lars' Pub");
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SetLong("Lars' Pub is one of the most famous gathering places in all "
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"Ylsrim. As you can see about you, however, it is not among the "
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"more homely ones. Tables and stools are littered all about "
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"with a hodge-podge of writing in all different languages "
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"covering the wall. A menu of drinks is about the only "
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"readable thing on the wall. If you read Edhellen.");
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SetLanguage("Edhellen");
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SetInventory(([
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"/domains/Ylsrim/npc/lars" : 1,
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]));
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SetListen("Rowdy party sounds make it hard to hear anything else.");
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SetSmell("The place smells like it is soaked in ale.");
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AddItem(({ "tables", "stools" }), "The tables and stools begin "
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"to migrate as the day goes on and customerizes socialize. "
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"Of course, nothing moves them better than a good brawl.");
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AddItem(({ "menu", "drinks", "menu of drinks" }), "The menu is "
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"written in Edhellen. Can you read it?", ({ "drink" }));
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AddItem(({ "writing", "walls" }), "Scribble in all different "
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"languages, and in many pens and many hands covers much of "
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"each wall.");
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SetExits(([ "east" : "/domains/Ylsrim/room/"+ "s_bazaar" ]));
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// Bring in the Bar Keep
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// make the writing and the menu readable
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SetRead("writing", (: readMenu :));
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SetRead("menu", (: readMenu :));
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}
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void init(){
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::init();
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}
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