mud/lib/domains/Ylsrim/room/s_bazaar.c
2020-09-06 05:43:07 -07:00

35 lines
1.1 KiB
C

/* /domains/Ylsrim/room/s_bazaar.c
* From the Dead Souls Mud Library
* A simple room example with a unique, wandering NPC
* Created by Descartes of Borg 960302
*/
#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetTown("Ylsrim");
SetClimate("arid");
SetAmbientLight(30);
SetShort("The south end of the Ylsrim Bazaar");
SetLong("Along the south end of the Ylsrim Bazaar stands a restaurant "
"and a pub. The central area of the Bazaar is just north of "
"here.");
SetSkyDomain("town");
SetInventory(([
"/domains/Ylsrim/npc/traveler" : 1,
]));
AddItem("pub", "You can buy yourself an ale from one of Ylsrim's most "
"respected residents.", ({ "lars" }));
AddItem("restaurant", "This restaurant is known for its stew.",
({ "toral" }));
SetExits( ([ "north" : "/domains/Ylsrim/room/"+ "bazaar" ]) );
SetEnters( ([
"pub" : "/domains/Ylsrim/room/"+ "pub" ]) );
}
void init(){
::init();
}